This skill tree focuses on Deacon’s melee Combat effectiveness. Since high tier skills are unlocked only by learning a certain number of skills per category, consider the recommendation below on what skills to prioritize for this skill category.
1. Field Repairs
2. Escape Artist
3. Hard Hitter
4. Busted Up
5. Lightning Reflexes
6. The Reckoning
7. Home Run
8. Just Roll with It
9. Retribution
10. Executioner
After getting the skills listed above, you can now choose whatever that’s left if you still have skill points to spare.
Skill | Tier | Effect |
---|---|---|
Escape Artist | 1 | kill smaller enemies after successfully escaping a grapple |
Field Repairs | 1 | Grants the ability to Repair melee Weapons using scrap. |
Juice Up | 1 | Improves stamina Cocktail’s initial recovery and duration. |
Hard Hitter | 2 | Increases damage of melee Weapons (crafted and found) |
Busted Up | 2 | Regenerates stamina for every melee kill. |
Talk Shit, Get Hit | 2 | Grants ability to perform longer combos with melee Weapons. |
Lightning Reflexes | 3 | Grants ability to recover quickly from a knockdown by rolling. |
Bull Rush | 3 | Grants ability to stun a human enemy or swarmer by using a melee attack while sprinting. |
The Reckoning | 3 | Melee Weapons will have the chance for a critical takedown on humans, swarmers, and newts. This doesn’t work with the Boot Knife. |
Just Roll With It | 4 | Drastically reduces stamina cost from rolling. |
Rock On | 4 | Grants ability to stun weaker enemies by hitting them with a rock. |
Home Run | 4 | Significantly increases the damage of melee Weapons. (Both crafted and found) |
Retribution | 5 | Critical hit or takedown chance increased by 25% |
Switch it Up | 5 | Boot knife combos do twice the normal damage. |
Executioner | 5 | Grants ability to perform stealth attacks on heavy freakers. Also adds the ability to kill heavy freakers and large animals after escaping a Grapple. |