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General Atomics Galleria

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This is a shopping/entertainment complex south of Lake Quannopowitt with some neutral Mister Handys and Gutsies roaming around. The greeter in the galleria's entrance will greet you if you get near. Just ask him some questions and you'll have a miscellaneous objective to meet the Galleria's director. You can check out the individual shops if you want but I suggest doing that after interacting with the director. (Make sure to save as well before taking the lift)

The director is located in the large Mister Handy structure. There’s a lift directly under it. Talk to the director and as you go through the conversation, he’ll ask for proper identification to confirm that you’re the supervisor. You can select Manual Activation (requires good Charisma level/speech check) or fake it.

There’s a corpse beside the director has the galleria supervisor’s ID. You can use this to access the terminal in the Bowling Alley. After successfully convincing the director that you’re the new supervisor, you can now trade with the remaining robots in the other shops (as long as you didn’t destroy them). In the other hand, since you’re also the supervisor, you should be able to take anything in the shops without having to steal them.

Handy Eats eatery doesn't have any worthwhile inside so you can ignore it.

There's a gas leak inside the coffee shop beside the entrance so if you agreed for Bean to serve you coffee, he'll blow the place up. If a companion is inside during the flame-out, he/she will attack Bean. Destroying Bean will not make the other robots outside hostile.

The Madden's Boxing Gym has three robots inside. If you challenge the champ, he'll activate lethal mode which will force you to destroy it. If you used a weapon, the other other two robots will attack you. The gym has several weights that can be scrapped for Lead, chems on the shelves, and an advanced locked door.

In the General Atomics Outlet, there's an Expert locked door behind the counter. The Key is located inside the cash register. That room has a handful of components, including a Novice toolbox. Sprocket, the robot manning the shop will activate a hostile Mister Gutsy during the “demonstration”. Destroy it and Sprocket will remain neutral. Loot the other robot parts inside the shop.

Backalley Bowling – If you accidentally continued forward without paying, the robots inside will attack you. There's an advanced Safe inside the backroom, and a gas leak in the kitchen. The backroom behind the bowling alley has another robot. Destroy it and loot the what's inside. There's a steamer trunk and toolcase containing various ammo, weapons, and armor parts. There's an explosive box under the stairs in the bowling alley's western side. And the computer room inside has an Advanced locked Supervisor terminal.

In the bowling alley’s west wing as well, there’s a ladder leading to the rooftops. Jumping over to the rooftops will Lead you to two skeletons with ammo and chems.

 
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  • Tips and Tricks
  • Act I Quests
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