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Mother’s Heart

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Head to the marked location to find Rost outside Mother’s Heart. Talk to him and during the conversation, you’ll have a flashpoint moment. After saying your goodbyes, it’s now time for you to enter the Nora tribe’s main settlement. Head to the gate and a cutscene will play. Teersa will open the gates for you but she’ll leave you alone for now since she has to entertain the Carja envoys. She also mentions that an old friend was waiting for you.

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Follow the path to the right until you see Teb. Talk to him to trigger a conversation. He’s a stitcher now, who makes Nora armor and garments. As thanks for saving his life years before, he’ll offer an outfit for you. Check out his inventory to get the Nora Brave outfit. From hereon, he’ll also function as a normal merchant so you can get a free sample box from him and sell stuff to him as well.

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Make your way to the Matriarch’s Lodge . Along the way, you’ll see another familiar face - Karst. You can get another free sample box from him now. Resupply and sell items to free up your inventory space if you want then continue to the matriarch’s lodge to trigger a scene.

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During the scene, Aloy will notice another man wearing a Focus. Talk to the man to trigger another cutscene. You’ll also meet Erend during this conversation. You can exhaust his conversation options before telling him that you have to go to the Blessing.

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Once done, follow the mission marker to reach the ceremony area for the Blessing. Approach Teersa to start the cutscene for the Blessing.

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After the scene, you’ll have to head to the hunter’s lodge. Olin will also be nearby but talking to him is optional. Follow the marker to the hunter’s lodge and use the campfire nearby to save your game. Once inside, confront Bast. Your conversation with him at this point will be different, depending on what option you selected during the flashpoint scene when you’re still a kid. Next, talk to Vala for another short conversation then finally, retire to your bunkbed to complete the quest.

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Table of ContentsClose
  • Basics
  • Main Quests
  • Side Quests
  • Errands
  • Skills
  • Collectibles - Ancient Vessels
  • Collectibles - Banuk Figures
  • Collectibles - Metal Flowers
  • Collectibles - Vantage Points
  • Tallnecks
  • Bandit Camps
  • Hunting Grounds
  • Cauldrons
  • Inventory and Crafting
  • Machine Catalogue
  • Extras
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