Characters can build up relationships with certain characters by earning Support Points. These are invisible counters that can be earned by having these characters fight together in combat or through various your actions around the monastery. Once the two characters’ support points for each other reach a certain threshold, a conversation/scene will take place and the support level will increase.

Byleth is a most versatile unit since he/she can have Support with almost everyone that can be recruited. Furthermore, there are more options for Byleth to increase his/her support with a character like selecting the correct Dialogue Options, giving the proper Advice in the Advice Box, undergoing Faculty Training, participating in various activities in the monastery, inviting characters to Tea Parties, etc.



Byleth has more options to increase his/her support levels with characters both in the monastery or battlefield. Selecting the correct Dialogue Options, giving the proper Advice in the Advice Box, undergoing Faculty Training, participating in various activities in the monastery, or inviting characters to Tea Parties are some examples.

When selecting a unit on the battlefield, the game will conveniently display the other units he/she has support with. Once you have more Adjutant slots, setting a valid support unit as an adjutant will allow them to earn support points as well.

Other methods to improve the support level between two characters can only be achieved with your help as the professor like selecting them in activities like sharing a meal, Group Tasks, or Choir practice.

There are support conversations that are tied with your progress in the story. Like during the pre-timeskip, you won’t be able to reach Rank A or S on any character. When this happens, you may want to pair these temporarily “maxed” out characters with other units that they can build up support levels with.


You can only view a support conversation in the activity selection screen back in the monastery or while during exploration. There are also some support conversations that can be triggered as you go through your days automatically during weekdays or as icons on the Map while exploring.

One thing to take note is that characters with A support to each other will have a paired ending when you complete the game. And it's possible for the same character to have several A-supports to other characters. That means that character will have a paired ending from a "pool" of other characters in which he/she has A-support with.

If you’re planning to pair up specific characters for their endings, have them reach their A-support and avoid viewing the A-support scene of the characters you don’t want to be paired up with. This is because if a character has attained A-support with several characters, those characters will become potential partners for that character’s ending. If the pair you want to end with has A-support only for each other, then that will pretty much lock their position as their closest ally.
You still have to make sure that the characters you want to have a paired ending work together often as Adjutants or Linked Attacks in the battlefield, so they’ll still earn support points for each other and end up as the top pick as their closest ally in both of their lists.