Events and Announcements:
* Black Magic Tournament (Reward: Silver Shield)
* Fistful of Fish (!!Catch more fish per bait used!!)
* Bonding Bites (Enhanced effects when dining with students from your house)
* Choir Festival (Enhanced effects when doing the Choir Practice)
New Quests
Since this is the start of the month with several events, exploring will be the recommended action.
Due to the Fistful of Fish event, this is the best time to fish and use up all your baits. During the event, you can catch up to 2-4 fish per bait, which also means you’ll get twice or up to 4 times the amount of professor EXP per catch.
It’s also possible to Recruit all possible students from other houses at this point, especially if you already managed to meet the required Stat, skill level, and at least Support Level B with them.
Do the quests, especially the selection of your representative for the The White Heron Cup event on 12/16. The representative you select will learn the Dancer Certification automatically. Take note that this special class can only be obtained once per playthrough so choose carefully who you want to be your party’s only Dancer.
No events this weekend. If you already explored last week, then you should battle today to tackle quest missions and/or paralouges.
Events and Announcements:
* Faculty and Knight Mixer (Enhanced effects when dining with professors and knights)
There’s no class on the following Monday and the story mission will take place on the next Friday, so it’s up to you if you want to battle or do some activities in the monastery.
In this cutscene, you and your students will have a promise to meet again in the monastery exactly five years from this date. This scene also indicates that the timeskip event is really near.
This is the annual ball event. After the scene, you'll proceed to the Goddess Tower if you have chosen a character you want to see. You'll be able to meet him/her in the tower and have a special dialogue. After that, more cutscenes will follow, and the event will end.
Mission day. As usual, do some last-minute certifications, restocking, repairing, etc. Once done, deploy for the mission. After the cutscene, you'll reach the Battle Preparation screen.
In this battle, Jeralt will be a critical unit so keep an eye on him since he’ll be moving independently. There are 3 students you need to rescue, and several demonic beasts to deal with. Before starting the battle, make sure that all your deployed units have assigned Battalions, preferably those with AoE Gambits. This is also a good time to deploy your Dancer.
Once the battle starts, send one unit to loot the chest and get a Healing Staff. Next, you have to deal with the two nearby demonic beasts. Position your units near the Demonic Beast to the northwest of your starting position and have the other Beast in the middle path to go towards you instead.
Next, gang up on the beasts and break their shields. After defeating the Beast near the student, he will escape and leave the battlefield automatically. heal up your units then slowly move them to the middle of the Map.
There’s a ballista on the western side of the Map, which will require a unit with a Bow Skill level D or higher. You can operate this to deal long-Range Damage. You have to keep up with Jeralt as well since he’ll be aggressively pushing forward. Have the majority of your party follow him through the middle path since it will help you reach the two other demonic beasts.
You have to move fast since the demonic beasts will be able to get into attacking Range to the other students. If you have a Flier, you can get the Beast’s attention with a Gambit then move out of its Attack Range.
Continue moving your units up and heal up as necessary. Jeralt will do a great job of tanking for your party so let your healers heal him up as needed. Finish off the remaining demonic beasts to complete the mission.
After the battle, watch a few more cutscenes and the chapter ends as well.