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(07) Blue Sea Moon Quests

Fire Emblem: Three Houses Walkthrough and Guide by Paul (vhayste)
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(07) Blue Sea Moon Quests

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Know Your Enemy

Objective: Talk to various people around the monastery to learn more about the enemy's possible target.
Requester: House Leader
* Owl Feather
* Renown: 500 pts

1. Talk to your house leader to accept the quest.
2. Go to the various NPCs and characters marked on the Map and talk to them to get their respective investigation notes. They will appear as red scroll icons.
3. After getting all necessary notes, your objective will be updated. Report back to your house leader to complete the mission.

NPC/ Character Note Location
Hanneman Investigation Note #1 Inside his quarters
Alois Investigation Note #2 Outside the cathedral, in the western walkway.
Knight of Seiros Investigation Note #3 Cathedral, in the upper-left corner outside a door.
Priest Investigation Note #4 Outside the treasure vault.
Knight of Seiros Investigation Note #5 Inside the dining Hall.
Monk Investigation Note #6 Library

Only the Bold

Objective:Speak to the tournament organizer in the Training Grounds to learn about the fighting tournament.
* Steel Axe x1
* Poultry x3
* Wild Game x3
* Renown: 300 pts

1. Talk to Caspar to accept the quest.
2. Fast-travel to the Training Grounds and talk to the Tournament organizer.
3. Select a unit you want to enter the Beginner Sword Tournament. In my playthrough, I was able to Recruit Catherine early on so I entered her in the tournament. Otherwise, enter your unit with the best/highest sword skill level.
4. After the Tournament, you’ll obtain the tournament rewards and the quest completion rewards.

Tea for Two

Objective: Find a tea aficionado worthy of Ferdinand’s tea set.
Requester: Ferdinand
* Sweet-Apple Blend x2
* Renown: 300 pts

1. Talk to Ferdinand to obtain the Elegant Tea Set.
2. Fast-travel to the Fishing pond and talk to Lorenz. Give him the tea set to complete the quest.

This unlocks the Tea Party feature which allows you to invite other characters to have tea with you. If the option is not available on a character, that means your affinity towards him/her is not that high yet. This consumes 1 Activity Point.

If you want to invite someone to tea, there’s still a chance that they’ll decline your invitation. Once they do, you won’t be able to invite them for the day. Always save before inviting someone that you really want to have tea with.

In Hiding

Objective:Gather information regarding the thieves’ hideout.
* Concoction x1
* Ancient Coin x1
* Renown: 200 pts

1. Talk to Seteth to start the mission.
2. Fast-travel or walk to the Knight’s Hall. Pick up the Thieves Intel (blue marker) near the bookshelves to the northeast of the hall.
3. Deliver the intel back to Seteth to complete the mission.

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Table of ContentsClose
  • System Features
  • Monastery Basics
  • Lessons
  • Activities
  • Facilities and Areas
  • Character Guide
  • Classes
  • Combat Basics
  • Part 1: White Clouds
  • Part 2: Verdant Wind
  • Quests
  • Paralogues
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