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Super Smash Bros. for Nintendo 3DS

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Super Smash Bros. Walkthrough

Toon Link

 

This cartoonish version of Link is how he appeared in The Legend of Zelda: Wind Waker and a few other titles. In Smash Bros., he uses moves much like his older, taller counterpart. His small size gives him extra speed, though, so take advantage of that to send your foes flying.


Neutral Attack / Special
Press the attack or special button only without using the Circle Pad.
Side Attack / Special
Hold the circle pad to the left or right then press the attack / special buttons
Down Attack / Special
Hold the circle pad down and press the attack / special buttons
Up Attack / Special
Hold the circle pad up and press the attack / special buttons
Up/ Side / Down Smash
Hold the circle pad to the corresponding direction and press the attack button at the same time. Smash attacks can be charged. It can be released prematurely or the character will release it after charging the move enough.
Dash Attack
Tap left or right to dash then press the attack button.
Air Attacks
Similar to basic attacks and specials, most characters perform different air attacks by using similar button and circle pad combinations.
Recovery
This is the recommended move to get back to the edge of the stage ledge if ever you get blown off but not KO'd
Final Smash
After successfully destroying a Smash Ball, press and hold the special button to unleash your character's Final Smash attack.


Basic Attacks

Neutral Attack


Two slashes followed up by a sword thrust

Side Attack


An downward vertical slash

Up Attack


An overhead vertical slash

Down Attack


A low, sweeping slash


Dash Attacks

Dash Attack


A running slash


Smash Attacks

Side Smash


A heavy, forward sword slash

Up Smash


A more powerful upward vertical slash

Down Smash


A quick slash on both sides


Special Attacks

Hero’s Bow (Neutral Special)


Toon Link fires an arrow. Charging it will increase the arrow's distance and make its trajectory straight.

Boomerang (Side Special)


Toon Link throws a boomerang that will return back to him upon hitting a target.



Spin Attack (Up Special)
When used in the ground, Toon Link can spin and hit an opponent multiple times. When used in mid-air, he will lift himself a bit while spinning.

Bomb (Down Special)


Toon Link pull a lighted bomb. Press the command again to make Toon Link throw it to an opponent. This explodes upon impact or when the wick is burned out.

Air Attacks

Neutral Air


Toon Link performs two quick slashes on both sides.

Side Air (Front)


A forward mid-air slash

Side Air (Back)


A backward mid-air slash

Up Air


An upward thrust

Down Air


Toon Link lands with his sword pointed on the ground.


Final Smash

Triforce Slash


Toon Link fires off a beam of light in front of him. If it connects to an opponent, the opponent will get stunned and Toon Link will follow up with a powerful sword combo that is finished off with a giant sword swing.

Recovery



Toon Link's Grab command fires off the Grappling Hook that allows him to grab hold of edges from a distance. However, this requires proper timing since missing the edge will always almost too late to recover from. His Up Special is his main recovery move and has decent jump height. After using this move, he'll be in free fall so make sure you aim and use this near the edge where Toon Link can hold unto.

Gameplay

Toon Link's moveset is very similar to Link. Due to his size, he is faster and lighter. Toon Link's shield can block incoming projectiles in front of him. With a cost of being small, Toon Link's damage output isn't that reliable. He also lacks reliable horizontal recovery moves. However, most of his moves make use of his sword, giving him a bit of reach advantage. Overall, you have to use Toon Link's agility to evade enemy attacks and harass them with

Toon Link has good projectile/ ranged moves. Hero's Bow allows Link to harass opponents from a distance but it's not powerful enough to stop opponents on their tracks. His Boomerang deals good damage but if you fail to catch it when it returns, it will fly off and will prevent you from using it again until it is restored in your inventory. Toon Link's bomb can be thrown to enemies or you can just hold it and keep close to your target to make it explode. The blast won't damage Toon Link as long as there's an enemy hit. He will throw the bomb if you use basic attacks but you can hold on to it if he will use Special Moves. Holding the bomb while spinning around with Up Special is a good way to deal extra damage to an opponent caught within the move. Toon Link's Down Air deals pretty good damage and has a “meteor effect”. His Smash attacks have the same range with his normal attacks but with increased power and launching power.

 
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