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The New Era Timeline

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Please take the time to read this section carefully as it provides you with information you will be glad you had in advance of the Events that are about to unfold in your game - glad because knowing about them allows you to prepare for them and to take steps that will later end up being very important to a smooth transition from the Old Era to the New Era.

Before we do anything else we need to define the Eras...

The Old Era Timeline

The game mechanics from the launch of The Sims: FreePlay (Launched on December 2011) all the way up to the theoretical earliest that the Life dreams & Legacy might have been completed (March 2014) presents the following static model:

  • No Aging

  • No Death

  • No Timers

Over the course of the 27 months of Game Play the game was expanded to include the various Age ranges, Jobs, hobbies and the like with expansion taking place over the entire time and embracing a game play model that encouraged grinding for Simoleons, Life Points, and even social Points.

The Game Play model was largely free from any negative Consequences and permitted a very casual attention to both details and the individual Sims!

The structure permitted the player to drop in and out of Game Play and game time with little to no Consequences. That essentially describes the game.

The New Era Timeline

The Introduction of the Life dreams & Legacy expansion in March 2014 was completed with very little fanfare or attention and certainly not the measure of attention that it should have received considering that in addition to introducing the final Age-range-based evolution forms, it also introduced finite Life spans, age range timers, and death!

It is fair to characterize the situation as follows: The vast majority of players were caught unaware - and to be specific completed the Legacy Missions without realizing that doing so installed a timer on the life of their Sims that would - if the player failed to pay attention to the new timer-based Life spans, result in the unplanned and uncontrolled death of long-term companions (their Sims) as a brutal and unpredictable Event.

To say that players were shocked and dismayed at this development is to practice a form of understatement rarely seen in the gaming world :(

The new finite Life spans and the complicated expansion content that almost requires the sacrifice of elder Sims in order to build new expansion structures on Mystery Island is so complicated that players who felt no need to consult a Game Play strategy guide or walkthrough now found the selection and adoption of that sort of reference guide absolutely critical to successful play!

While that is great news for us since you know, we are writing and creating this WTG, it is bad news for the average player because a game that was previously characterized as a game full of serendipity has now become almost as complex as rocket science!

That pretty much sums up the situation...

The Demarcation Point

It may not seem all that obvious but just like in the real world there exists in the Sims Universe a system of tells that can be used to gauge the seriousness of any given situation...

In the real world any time a conflict involves a land war in Asia, you want to bail out as rapidly as you can manage without losing face, because there is not going to be an honorable victory - just a bloodbath of epic proportions and a victory of the sort known as a "Pyrrhic victory."

In the world of The Sims: FreePlay things can generally be measured in terms of wiggle-room up to and until the point when the Alien Osiris arrives. Whereas any given situation in the world can change and go one way or the other on whims as fickle as the update schedules, that all Changes when Osiris appears, because when that happens, things just got permanent.

In this case your first Warning that things are headed in that direction happens well before the actual Events that change the Sim world. That is to say well before the actual missions that introduce the finite lifespans and death in the game.

So yeah, the first indication you get that things are about to go all pear-shaped is during the Bird Feeding / Bird Spotting Mission! Way WAY before the

Timeline Conclusions

We have gone to great length and effort to update this guide to provide the information that the players require with the information sufficient to address their immediate needs. Now we are reviewing the guide and its contents and updating it to provide a more strategic element of information, strategies, hints, and Tips.

If there is something we have failed to provide or details we missed, please do feel invited to let us know so that we can fill in the blanks as it were and get you the info you need and want!

While the new content and the new Game Play mechanics are not really hostile in the sense that they have created a negative game play experience, there is sufficient strife so as to cause concern with a majority of the player base.

Considering that we are now experiencing Sim death of what amounts to characters who have been our Sim mates from the very beginning of the game with little or no Warning - even in spite of the alternative mechanisms that allow for the delaying of the inevitable the Wizards behind the game might have at least done more to make clear the options that were and are available... Just saying!

Timeline Conclusions

Major and Minor considerations as you prepare to make the transition to the new era are well-covered in the proper and official section for the LD&L Mission and we hope that you will spend some time reading the pre-mission suggestions and preparations that are outlined on that page.

Beyond that we can only wish you - and your Sims - well as this New Era makes itself felt in the world of Sims FreePlay.

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Comments for The New Era Timeline

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1 comments, latest first.
Jul 5th 2015 Guest
Oh thanks for the help i scam through the many diffferent quests that could help me be prepared and i only have 6 left to do and i am on level 32.
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