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The Final Fights of this Fantasy

Final Fantasy VII Walkthrough and Guide

by Absolute Steve  

 
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Final Fantasy VII Guide - Walkthrough

The Final Fights of this Fantasy

Oo*=-*=-*=-*=-*=-Oo-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=oO=-*=-*=-*=-*=-*oO
|| Treasure:| ---                                                             ||
Oo*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*=-*oO

Try to have at least 3 Ribbons before you proceed. Morph Master Tonberry in 1, or if you want to go out of the crater, Ho-Chu (battle #2 Special Battle in the Battle Square).

When you're absolutely sure you want to finish the game, move on. Go on, do it.

Hop to the center of the crater and kick Jenova's and Sephiroth's butts.

You'll have to step from stone to stone, facing Dragon Zombie and Iron Man frequently. Both are enemies far stronger than average, but the Dragon Zombie is undead and can be disposed of easily with White Wind or other healing items.  Aqualung works well on Iron Man.

When you get to the center, you'll have to fight Jenova Synthesis.


This fight against Jenova can be very easy, providing you've grabbed at least a few Ultimate Weapons. If you haven't you'll have to rely more on defensive spells, and be especially careful for her Ultima.

.------------------------------------------------------------------------------.
|Name: Jenova*SYNTHESIS (Level 61)         |Nullifies: Earth, Gravity          |
|HP: 60000 (10000 & 8000 for the Arms)     |Absorbs: Poison                    |
|MP: 600                                   |-----------------------------------|
|Exp: 60000                                |Status Effect Weaknesses:          |
|AP: 500                                   |Darkness                           |
|Gil: 0                                    |                                   |
|Drops: ---                                |                                   |
|Steal: ---                                |                                   |
|Morph: ---                                '-----------------------------------|
|Attacks: Absorb [1 Enemy, Mag Atk, 1357.5 Base Damage, Can inflict Sadness];  |
|Repeating Slap [1 Enemy, Phys Atk, 2325 Base Damage, Can inflict Fury]; Bio2  |
|[1/All Enemies, Mag Atk, Cost=36MP, Poison Element, 1425.375 Base Damage, Can |
|inflict Poison]; Cure3 [1 Ally, Mag Atk, 3946 Base Healing]; Stop [1 Enemy,   |
|Mag Atk, Cost=34MP, Can inflict Stop]; Ultima [All Enemies, Mag Atk,          |
|Cost=130MP, 7126.875 Base Damage, Used only after countdown]; Right Hand      |
|Revived Revives Right Arm]; Left Hand Revived [Revives Left Arm]              |
|------------------------------------------------------------------------------|
|Strategy: This is a surprisingly easy battle, so take your time to enjoy the  |
|music that's playing. Her attacks are pathetic with the exception of Ultima,  |
|which comes only after a countdown of 5. Pummel her with your strongest magic |
|and summons, or strong physical attacks. If you use Knights of the Round on   |
|her, Sephiroth will get a large boost in HP.. It's all up to you. If she      |
|manages to cast Ultima, you're not rewarded with any experience.              |
'------------------------------------------------------------------------------'

After the battle, you'll get to the real bottom of the crater, where Sephiroth resides. You're given time to better equip your party members.

I suggest that you give your main party the best you've got, even if you're divided into more parties (don't use the others). Mystile as armor is great, and Ribbon as accessory is pretty much a must-have. Ziedrich as armor also works if you're out of Mystiles. Give your characters the best materia you have and you should be fine. Let's bring this on, Sephy boy!


Equip your characters with Mystile armors, and Ribbon accessories. Ultimate Weapons help big time as usual, but otherwise Summons can inflict a great deal of damage as well. First kill Bizarro's body parts off, after which you can destroy it's core (which heals Bizarro's main body). With the core out of the way, finish it off.


.------------------------------------------------------------------------------.
|Name: Bizarro*Sephiroth (Level 61)        |Nullifies: Gravity                 |
|HP: 60000                                 |-----------------------------------|
|MP: 400                                   |Status Effect Weaknesses:          |
|Exp: 0                                    |Darkness                           |
|AP: 0                                     |                                   |
|Gil: 0                                    |                                   |
|Drops: ---                                |                                   |
|Steal: ---                                |                                   |
|Morph: ---                                '-----------------------------------|
|Attacks: Sephiroth Shock [1 Enemy, Phys Atk, 2131.25]; Aurora Fence [All      |
|Enemies, Mag Atk, 1252 Base Healing, Removes all status effects]; Bolt3 [1    |
|Enemy, Mag Atk, Cost=52MP, Lightning Element, 4920 Base Damage]; Quake3 [1    |
|Enemy, Mag Atk, Cost=68MP, Earth Element, 5381.25 Base Damage]; Stigma [All   |
|Enemies, Mag Atk, 2152.5 Base Damage, Causes 100% Poison & Slow]; Heartless   |
|Angel [1 Enemy, Phys Atk, Damage = (Target's HP-1)]; Ice3 [1 Enemy, Mag Atk,  |
|Cost=52MP, Ice Element, 4920 Base Damage]; Fire3 [1 Enemy, Mag Atk, Fire      |
|Element, 4920 Base Damage]; Demi3 [1 Enemy, Mag Atk, Cost=48MP, Gravity       |
|Element, Damage = HP * 3/4]; Bizarro Enegy [1 Ally, Mag Atk, 6744 Base        |
|Healing]                                                                      |
|------------------------------------------------------------------------------|
|Main Body's Max HP = 40000   5000 * No. of Characters at L99                 |
|                   60000 if Knights of Round was used on Jenova*SYNTHESIS   |
|Head's Max HP      =  2000    250 * No. of Characters at L99                 |
|Core's Max HP      = 10000   1250 * No. of Characters at L99                 |
|Right Mgc's Max HP =  4000    500 * No. of Characters at L99                 |
|Left Mgc's Max HP  =  4000    500 * No. of Characters at L99                 |
|----------                                                                    |
|Strategy: For the HP values of the other parts, you can check the above, but  |
|it may or may not interest you. Either way, this fight is more difficult than |
|the last. To win the battle, you must beat the Main Body. It may be useful to |
|have the Targets available in this battle [SELECT]. However, the Core will    |
|heal the Main Body for about 7k, and finally, the Core is Immune from damage  |
|when the Right and Left arms (called Magics) are alive. So, here's what you   |
|do: Kill off the Left and Right Arms, then throw everything on the Core by    |
|using your strongest multi-hitting attacks, then just aim for the Main Body   |
|with your strongest attacks. Keep your defense up, heal (with White Wind, this|
|also cures status effects should you have them) and this battle is over! If   |
|you're facing him with more parties, you can switch whenever a part dies, but |
|you really don't need to bother.                                              |
'------------------------------------------------------------------------------'

Right after this battle, you get to face ..


The team has come to the final battle of this fantasy. Feel free to use everything in your power to defeat Sephiroth, use Megalixirs, Hero Drinks (greatly boosts stats) and anything you deem necessary. Limit Breaks and Summons work wonders, as do Ultimate Weapons.

.------------------------------------------------------------------------------.
|Name: Safer Sephiroth (Level 87)          |Nullifies: Earth, Gravity          |
|HP: 80000                                 |-----------------------------------|
|MP: 680 (cannot be depleted)              |Status Effect Weaknesses:          |
|Exp: 0                                    |Slow, Darkness                     |
|AP: 0                                     |                                   |
|Gil: 0                                    |                                   |
|Drops: ---                                |                                   |
|Steal: ---                                |                                   |
|Morph: ---                                '-----------------------------------|
|Attacks: (Base Damages are for Safer Sephiroth at Maximum Power)              |
|                                                                              |
|Wing Slash [1 Enemy, Phys Atk, 10389 Base Damage, Causes 100% Paralyzed &     |
|Darkness]; Deen [All Enemies, Mag Atk, 2128.125 Base Damage]; Wall [1 Ally,   |
|Mag Atk, Cost=58MP, Causes 100% Barrier MBarrier]; Pale Horse [1 Enemy, Mag |
|Atk, 2979.375 Base Damage, Causes 100% Sadness, Frog, Small]; Shadow Flare [1 |
|Enemy, Mag Atk, Cost=100MP, 10640.625 Base Damage]; DeSpell [1/All Enemies,   |
|Mag Atk, Cost=20MP, Despells]; Heartless Angel [1 Enemy, Phys Atk, Damage =   |
|(Target's HP-1)]; Break [1 Enemy, Mag Atk, Cost=86MP, Earth Element, 8512.5   |
|Base Damage, Can inflict Petrify]; Super Nova [All Enemies, Mag Atk,          |
|Damage = Target's HP * 15/16, Can inflict Confusion, Silence, Slow]           |
|------------------------------------------------------------------------------|
|   30,000 Max HP, 2 Att, 20 Def, 5 MAt, 16 MDf per character at L99          |
|   80,000 Max HP if you cast Knights of Round on Jenova*SYNTHESIS            |
|                                                                              |
|   At maximum power, Safer*Sephiroth will have:                               |
|   400,000 Max HP, 246 Att, 260 Def, 140 MAt, 308 MDf                         |
|---------                                                                     |
|Strategy: Again, Safer Sephiroth also gains some stats as can be seen above.  |
|He will start the battle with Wall. You will start the battle with a De-spell,|
|followed by a Big Guard, followed by casting Slow and Darkness (use Ink) on   |
|him. Many of his attacks cause various bad status effects, but if you have    |
|Ribbons equipped at least that is out of the way. His ultimate attack, Super  |
|Nova, is powerful though can't kill you (it works like Demi, except with      |
|15/16 of your HP). A Megalixir should counter this. When he casts DeSpell, you|
|can cast Big Guard again if you want. Pummel him with your strongest spells,  |
|summons, physical attacks. Throw weapons at him, use up all your gil with Coin|
|it's all allowed, since you won't have any other use for it. You could also   |
|cast Knights of the Round and put him straight to the grave.                  |
'------------------------------------------------------------------------------'

After this fight, one more fight will occur, but you can't lose. I, for one, really like that battle, but it's not like you didn't notice by my name... ;)

ENJOY THE ENDING, FOLKS! You've EARNED it!


This is the ending to Final Fantasy VII. Naturally, only watch if you want to be spoiled or re-live the ending once more.



 
 
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Comments for The Final Fights of this Fantasy

 
 
2 comments, latest first.
 
Dec 1st 2013 Guest
IT would be great to have a Materia guide on this site. Especially as it has the most thorough walkthrough for ffvii that I've ever seen. There's a materia or two I've missed, so I'd love to know if I'll have a chance to go back and get them.
ID #324086
 
Feb 14th 2013 Joshage
The Jenova fight is a video of Farcry 3.
ID #254230