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Fallout 3 Guide By Abolsute Steve Back to Fallout 3 Index :: PC | PS 3 | Xbox 360

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Introduction PlayStation 3 Controls Xbox 360 Controls General Hints and Tips
Walkthrough Baby Steps Growing Up Fast Future Imperfect Escape! Following in His Footsteps Galaxy News Radio Scientific Pursuits Tranquility Lane The Waters of Life Picking Up the Trail Rescue from Paradise Finding the Garden of Eden The American Dream Take it Back! DLC: Operation Anchorage - Aiding the Outcasts - The Guns of Anchorage - Paving the Way - Operation: Anchorage! - OA: Exclusive Equipment DLC - Broken Steel - Broken Steel - Death From Above - Shock Value - Who Dares Wins - - Adams Air Force Base - - Air Control Tower - - Mobile Platform Crawler - - Launch Platform Base - Broken Steel - Unmarked Quests - BS - Exclusive Weapons - BS - Exclusive Perks DLC - The Pitt - The Pitt - Into the Pitt - Unsafe Working Conditions - Free Labor - Pitt: Exclusive Equipment - Pitt: Exclusive Perks DLC - Mothership Zeta - Not of This World - Among the Stars - This Galaxy Ain't Big Enough... - MZ - Exclusive Equipment DLC - Point Lookout - Point Lookout - The Local Flavor - Walking with Spirits - Hearing Voices - Thought Control - A Meeting of the Minds - Point Lookout Side Quests - Point Lookout Map - PL: Exclusive Equipment
MISCELLANEOUS QUESTS WSG Get Radiated! WSG The Super-Duper Mart WSG The Minefield WSG Repel Rats WSG Crappy for the Crippled WSG Lurking in the Mirelurk Lair WSG Rivet City's History WSG Robotic Rampage WSG Librarians are not boring The Power of the Atom Those! Big Trouble in Big Town The Superhuman Gambit The Nuka-Cola Challenge Strictly Business The Replicated Man Blood Ties Oasis Tenpenny Tower Head of State You Gotta Shoot 'Em In The Head Stealing Independence Reilly's Rangers Trouble on the Homefront Agatha's Song
FREEFORM QUESTS

Wasteland Map
North-West Map North-Middle Map North-East Map Middle-West Map Middle-Middle Map Middle-East Map South-West Map South-Middle Map South-East Map Wasteland Unique Encounters
STATS - Special Explained STATS - Derived Statistics STATS - Skills Perks Creating a Grand, Great All-Round Character Level Up / Karma Bobblehead Locations Custom Weapon Locations Fat Man Locations Trade Caravans Radio Frequencies Behemoths Followers
Weapons
Creating Custom Weapons Armor and Clothes Items Collectible Items Xbox 360 Achievements Playstation 3 Trophies Spoilers / Endings


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Fallout 3 Guide - Walkthrough

Picking Up the Trail

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|ITEMS: [] Plasma Rifle, [] Power Armor, [] Holotag, [] Guns and Bullets,      |
|       [] Elder Owyn Lyons - Personal Log 1.                                  |
|                                                                              |
|ENEMIES: o Super Mutant    o Super Mutant Brute    o Mole Rat                 |
|                                                                              |
|QUEST REWARD: 800 EXP.                                                        |
|                                                                              |
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Doctor Li is an old acquaintance of Elder Lyons. Good for you.

Watch the dialog between Elder Lyons and Li.  Talk to Lyons about everything you wish to know about the Brotherhood, especially Power Training, then make your way to the square.


Please, pretty please?


Look around for Paladin Gunny and have him train your Power Suit skills.  From now on you can wear Power Armor suits.  If the square is empty, wait several hours and see the activity rise.


Your boss said yes .. so .. Please?


Enter through the doors on the southwest, and go down the tube.  Take a look at your map and locate Scribe Rothchild.  While you're in the lab, check out the northern room - which is the armory - and find a [PLASMA RIFLE] on the table.  Also talk to Durga, the armory quartermaster.  She'll deny access, but if you talk to Elder Lyons about this, it will no longer be an issue. Yay for the circumstances. :)

Also pay a visit to the eastern room of the upper lab level.  You'll not only find a [POWER ARMOR] here, but a potential follower named Star Paladin Cross.  She can hold the Power Armor you just found, too!


Star Paladin Cross stands for the good.


After speaking with the Scribe, go back outside and enter the door to Ring A.  Here, locate the terminal and access the menu: DC Area Vault Listings -> Vault 87 -> Equipment Issuances.


Scribe Rothchild is the one you want to speak to in order to proceed with the story.

Holotags:
You can also check this area for Scribe Jameson.  She can tell you all (and much more) about Holotags.  In fact, she'll offer you 100 Bottle Caps for every single Holotag you give her.

In fact, you can collect an other Holotag in this area.  Go to the northwestern room known as the ‘Den'. Look for the [HOLOTAG] on a table.  Also be sure to check out any Filing Cabinets for ammunition.  In the room east of The Den you can find a [GUNS AND BULLETS] Skill Book at the feet-end the righternmost bed.

Check out the B-Ring area and enter the Hospital room.  Find [MED-X x2] and a malfunctioning robot.  You can fix it up by giving a Science related answer.  The ‘Very Hard' Safe is best left alone for now.

In The Solar room you can find [ELDER OWYN LYONS - PERSONAL LOG 1] and another Very Hard Safe.  Check the rest of the rooms in B-Ring and check all Lockers, Cabinets, Desks and Footlockers to find quite some ammunition.

Head back to the Scribe in the labs and tell him what you now know.  Follow him to retrieve more information, and you can be off to your next destination.

When you're back on the worldmap, fast travel to Smith Casey's Garage, which is closest to your new destination.  The Lamplight Caverns aren't very difficult to find, but be wary of Super Mutants and the like.  Upon finding the cave, enter.  When you reach a Stop Sign, save your game.

Proceed and a kid will talk to you.  Two options are available.  You can try and win the Speech Challenge to be let in, or you're going to have to do the next Main Quest below: Rescue from Paradise.

Previous: The Waters of Life
Next: Rescue from Paradise






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