SO:FDR has 17 specialties, which is unlocked by leveling up Skills or a specific combination of individual skills. All Specialties can be leveled up (max LV10) by leveling up their individual skills. Each specialty has their own use, from providing access to beneficial commands or ability to craft items.
You can conveniently see a character's progress in unlocking specialties by accessing the Menu > Skills > Learn Skills > Progress (Press X). Simply highlight the specialty, including the ones you haven't unlocked yet, to see the required skills and their individual levels.
Early in the game, you won't be able to see specialties if you haven't bought the Skill Sets that contain the required Skills. Combat skills are not tied to any specialty.
Specialty | Req. Skills | Description |
---|---|---|
Alchemy | Mineralogy, Faeriology, Technology | Turns Iron into a different mineral or metal. Higher levels will enable you to produce rarer metals. |
Appraising | Item Knowledge, Herbology, Mineralogy | Identifies an unknown item. Higher levels will enable you to identify any item |
Art | Sketching, Aesthetics | Produces very useful consumables, recovery, or support items using clay or canvas. |
Compounding | Herbology, Biology, Mental Science | Combine various herbs to produce medicines, tablets, potions and other concoctions. |
Cooking | Knife, Keen Eye, Recipe | Ability to cook various dishes, mainly used for off-battle HP and MP recovery. |
Crafting | Aesthetics, Eye for Detail, Mineralogy | Ability to create very useful accessories from various metals. |
Customization | Eye for Detail, Aesthetic Design, Smithing | Combine weapons with various metals or minerals to transform into more powerful ones. |
Familiar | Animal Training, Whistling | Ability to summon a bird and do shopping for you. Very useful when exploring dungeons. |
Machinist | Machinery, Operation | Produces bombs and various Support Equipment that boosts the success rate of other specialties. |
Music | Performance, Music Knowledge | Compose new songs from musical instruments and ability to perform those songs. |
Oracle | ESP, Piety, Purity | Get in-game hints from gods. No special use other than that. |
Pickpocketing | Courage, Poker Face | Ability to steal from some civilians or party members during Private Actions. (Thief’s or Magician’s Gloves required) |
Replication | Reproduce an exact copy of an item. Not all items can be reproduced. (Magic Camera / Ririca required) | |
Scouting | Danger Radar | Ability to increase or decrease Frequency of enemy encounters. |
Survival | Spend MP to forage the area and get free items. | |
Train | Effort, Resilience, Determination | Lower some stats to increase experience gained. |
Writing | Penmanship | Write skill books that can be used to increase the skill level of other party members. |