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Super Smash Bros Brawl Guide By SPV999 Back to Super Smash Bros Brawl Index :: Cheats, hints, walkthrough index

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Walkthrough Yellow Box Guide
Levels 1-10
Yellow Box Guide
Levels 11-20
Yellow Box Guide
Levels 21-31
Sub-Space Emissary 1 - Midair Stadium 2 - SkyWorld 3 - Sea of Clouds 4 - The Jungle 5 - The Plain 6 - The Lake 7 - The Ruined Zoo 8 - The Battlefield Fortress 9 - The Forest 10 - The Research Facility 11 - The Lake Shore 12 - The Path to the Ruins 13 - The Cave 14 - The Ruins 15 - The Wilds 16 - The Ruined Hall 17 - The Wilds 2 18 - The Swamp 19 - The Research Facility 2 20 - Outside the Ancient Ruins 21 - The Glacial Peak 22 - The Canyon 23 - Battleship Halberd Interior 24 - Battleship Halberd Exterior 25 - Battleship Halberd Bridge 26 - The Subspace Bomb Factory 27 - The Subspace Bomb Factory 2 28 - Entrance into Subspace 29 - Subspace 30 - Subspace 2 31 - The Great Maze 32 - The After-Game Character Guide

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Super Smash Bros Walkthrough
Level 2: SkyWorld

Enemies: Primid, Spaak, Boom Primid, Glunder.
Boss: Roturret.
Boxes: 6

Story Note
Palutena gives Pit her bow, and her blessing to go help.


Wheeee~

You have one stock as Pit, make the most of it. Nothing to worry about on the way down. When you hit ground, there is an item box (1) under you, and one just to your left (2). Go down till you hit solid cloud. Down the road and jump to the ledge. Open the item box to advance. Go through the door.

Story Note
Pit sees the Halberd, and the Halberd sees him, greeting Pit with a fresh batch of Primid (just like Grandma used to make).

Fight a small wave of Primid to open a platform on the right. Advance to find a Spaak. Just above the second Spaak is a box (3). One final Spaak and a Primid await in this area. Keep it up right and trample a Boom Primid.

Two more Primid along the path. A Cycmle guards an item box. Carefully fly under it and grab the box (4). Keep going till you find your first Greap. Greaps are easier then they may seem. Just attack them from one side, then just as they turn to face you, dodge to the other side. A door appears after the fight.


Not good...

Story Note
Pit finds Mario, turns him back to normal, and relays all that’s happened since he was knocked out.

Choose your character. Pit has an advantage, being his home turf, but it really doesn’t matter. You now have three lives.

Six glunders patrol this area, so keep a sharp eye out. Drop down till you’re on the purple platform.

Here you’ll find you first Jyk. Since you cant kill them, you’ll just have to go over. Cross the moving platforms. There is a Spaak, Boom Primid, and Glunder on the top platform. More to the right, there is a Jyk blocking the upper path, as well as three Spaaks. A Boom Primid, Primid, and Glunder on the lower path.


Payback.

Across the gap sits a Boom Primid on a platform, and a Spaak on the other side. Take them out with one motion. There are some pillars that will raise and lower in this section. Keep an eye on the third one and wait for it to lower. This gives you access to a secret area.


Secret, Yellow Box #1

In here, grab the first item box (5), then move up with the camera for your second (6). Drop back and exit.

They set up quite the trap ahead. A Spaak in the air, two Glunders on the platform, and a Boom Primid on the other side. Looks like they didn’t anticipate you having a projectile attack. Use it to take out Glunders. The other two fall quickly.

You’ll get caught in a battle with some Primids, Boom Primids, and a Spaak. After they are gone, you’re first Roturret appears. Constantly attack the Roturret to keep it from firing.


Ha ha.

Just up ahead is your first launch pad. Get in the habit of dodging these, as later they only bring trouble (launching you into spikes, pits, back the way you came, ect.). You can use this one to quickly reach the door, however.

End of Level!

 

Previous: 1 - Midair Stadium
Next: 3 - Sea of Clouds






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