Pikachu Libre

Battling Style: Speed
Hit Points: 570
Unlocked: At Beginning of Game
Stance Features: In Its High Stance, It Will Gradually Charge Its Support Guage.
Costume/Sprit Color Variants:

Standard Fighting Attacks:
Grab Attack - Grab Move - Useable In All Phases - Y + B - Becomes Enhanced - 81 Maximum Damage
Counter Attack - Counter Move - Useable In All Phases - X + A - Cancelled With Pad + R
Charge Counter Attack - Counter Move - Useable In All Phases - X + Hold A - Can Hit Counter Attacks - 91 Maximum Damage
Midair Dodge - Damageless Move - Useable In All Phases - Midair + R - Avoids Attack, Hold To Wall Jump - 0 Damage
Spark Midair Dodge - Counter Move - Useable In All Phases - A During Midair Dodge - No Additional Features - 41 Maximum Damage
Electro Jump Midair Dodge - Damageless Move - Useable In All Phases - Hold R In Midair When Enhanced - Becomes Midair Attack, Pad Changes Trajectory - 0 Damage
Wall Jump - Damageless Move - Useable In All Phases - Touch Area Edge During Move Capable Of Wall Jump - Increases Defense, Recovers HP, Pad Changes Trajectory - 0 Damage
Combo #1 - Normal Move - Useable In Field Phases - Y, Y - Shifts - 52 Maximum Damage
Ranged Attack - Normal Move - Useable In Field Phases - Y - Cancelled By Pokemon Attack - 31 Maximum Damage
Side Ranged Attack - Normal Move - Useable In Field Phases - Side + Y, Y - Hold To Wall Jump - 22 Maximum Damage
Linked Side Ranged Attack - Normal Move - Useable In Field Phases - Side + Y, Y, Y - No Additional Features - 82 Maximum Damage
Forward Ranged Attack - Normal Move - Useable In Field Phases - Forward + Y - No Additional Features - 21 Maximum Damage
Backward Ranged Attack - Normal Move - Useable In Field Phases - Backward + Y - Hold To Wall Jump, Pad Diagonal Backward To Change Movement - 31 Maximum Damage
Jump Ranged Attack - Normal Move - Useable In Field Phases - Midair + Y - No Additional Features - 19 Maximum Damage
Homing Attack - Normal Move - Useable In Field Phases - X, X, X - Cancelled With R / B - 103 Maximum Damage
Charged Homing Attack - Normal Move - Useable In Field Phases - X, X, Hold X - Breaks Counters & Guards - 145 Maximum Damage
Jump Attack - Normal Move - Useable In Field Phases - Midair + X - Shifts - 81 Maximum Damage
Combo #2 - Normal Move - Useable In Duel Phases - Y, Y, Y, Y - No Additional Feautures - 89 Maximum Damage
Weak Attack - Normal Move - Useable In Duel Phases - Y, Y, Y - Cancelled By Pokemon Attack, Perfect Time Brings Power Up - 41 Maximum Damage
Strong Follow Up Weak Attack - Normal Move - Useable In Duel Phases - Y, X or Y, Y, X - No Additional Features - 21 Base Damage
Additional Attack Strong Follow Up Weak Attack - Normal Move - Useable In Duel Phases - Y, X, X or Y, X, X, X - Breaks Counters, Becomes Enhanced - 67 Base Damage
Combo #3 - Normal Move - Useable In Duel Phases - Forward + Y, Y - Creates Opening - 79 Maximum Damage
Forward Weak Attack - Normal Move - Useable In Duel Phases - Forward + Y - Cancelled By Pokemon Attack - 42 Maximum Damage
High-Stance Weak Attack - Normal Move - Useable In Duel Phases - Up + Y - Pad Diagonal Upward To Change Trajectory, Becomes Midair Attack, Effective On Airborne Opponents - 30 Maximum Damage
Low-Stance Weak Attack - Normal Move - Useable In Duel Phases - Down + Y - Cancelled By Pokemon Attack - 21 Maximum Damage
Combo #4 - Normal Move - Useable In Duel Phases - Down + Y, Y - No Additional Features - 58 Maximum Damage
Midair Weak Attack - Normal Move - Useable In Duel Phases - Midair + Y - No Additional Features - 11 Maximum Damage
Strong Attack - Normal Move - Useable In Duel Phases - X - Effective Against Airborne Opponents - 62 Maximum Damage
Forward Strong Attack - Normal Move - Useable In Duel Phases - Forward + X, X - No Additional Features - 82 Maximum Damage
High-Stance Strong Attack - Normal Move - Useable In Duel Phases - Up + X - Effects Grab Attacks - 31 Maximum Damage
Additional Attack High-Stance Strong Attack - Normal Move - Useable In Duel Phases - Up + X, X (Upon Hit) - Becomes Enhanced, Breaks Counters - 77 Maximum Damage
Low-Stance Strong Attack - Normal Move - Useable In Duel Phases - Down + X, X - No Additional Features - 86 Maximum Damage
Midair Strong Attack - Normal Move - Useable In Duel Phases - Midair + X - Hold To Wall Jump, Pad To Move - 31 Maximum Damage
Pokemon Attacks:
Double Team - Damageless Move - Useable In All Phases - A - Avoids Attacks, Press Left / Right In Field To Change Location - 0 Damage
Jump Double Team - Damageless Move - Useable In All Phases - B During Double Team - Becomes Midair Attack - 0 Damage
Dash Step Double Team - Damageless Move - Useable In All Phases - R During Double Team - Changes Step In Field - 0 Damage
Attack Double Team - Normal Move - Useable In All Phases - Y / X During Double Team - Becomes Attack - 31 Maximum Damage
Quick Attack - Normal Move - Useable In All Phases - A During Double Team - Cancels Long-Range Attacks - 63 Maximum Damage
Discharge - Normal Move - Useable In All Phases - Forward + A - Cancelled By R - 41 Maximum Damage
Charged Discharge - Normal Move - Useable In All Phases - Forward + Hold A - Cancelled By R - 61 Maximum Damage
Electroweb - Grab Move - Useable In All Phases - Backward + A - Grabs Midair Opponents, Decreases Speed - 41 Maximum Damage
Spark - Counter Move - Useable In All Phases - Midair + A - No Additional Features - 41 Maximum Damage
Side Motion Quick Attack - Damageless Move - Useable In Field Phases - Side + A During Double Team - Hold Down To Wall Jump - 0 Damage
Flying Press - Normal Move - Useable In Duel Phases - Up + A - Pad Diagonal Backward To Change Trajectory - 69 Maximum Damage
Wild Charge - Counter Move - Useable In Duel Phases - Down + A - Recoil Damage - 126 Maximum Damage
Power Up - Damageless Move - Useable In All Phases - Shift Using Pokemon Attacks - No Additional Features - 0 Damage
Enhanced Pokemon Attacks:
Enhanced Quick Attack - Normal Move - Useable In All Phases - A During Enhanced Double Team - Raises Attack If Phase Shift - 94 Maximum Damage
Enhanced Discharge - Normal Move - Useable In All Phases - Forward + A During Enhanced - Raises Attack If Phase Shift - 61 Maximum Damage
Enhanced Charged Discharge - Normal Move - Useable In All Phases - Forward + Hold A During Enhanced - Raises Attack If Phase Shift - 81 Maximum Damage
Enhanced Electroweb - Grab Move - Useable In All Phases - Backward + A During Enhanced - Raises Attack If Phase Shift - 121 Maximum Damage
Enhanced Spark - Counter Move - Useable In All Phases - Midair + A During Enhanced - Raises Attack If Phase Shift - 91 Maximum Damage
Enhanced Flying Press - Normal Move - Useable In Duel Phases - Up + A During Enhanced - Raises Attack If Phase Shift - 91 Maximum Damage
Enhanced Wild Charge - Counter Move - Useable In Duel Phases - Down + A During Enhanced - Raises Attack If Phase Shift - 186 Maximum Damage
Synergy Burst Form (Maximum Synerygy + L+R):

Burst Attack:
Thunderclap Press - Normal Move - Useable In All Phases - L + R In Synergy Burst Form - Breaks Counter Attacks, Increase Both Attack & Defense - 207 Maximum Damage