Lucario
Battling Style: Standard
Hit Points: 600
Unlocked: At Beginning of Game
Stance Features: In Its High-Stance, It Will Regenerate Synergy.
Costume/Sprit Color Variants:
Standard Fighting Attacks:
Grab Attack - Grab Move - Usable In All Phases - Y + B - Overcomes Blocks - 80 Maximum Damage
Counter Attack - Counter Move - Usable In All Phases - X + A - Cancelled By Pad + R - 60 Maximum Damage
Charged Counter Attack - Counter Move - Usable In All Phases - X + Hold A - Breaks Counters - 90 Maximum Damage
Range Attack - Normal Move - Usable In Field Phases - Y - Cancelled By Pokemon Attack - 40 Maximum Damage
Linked Range Attacks - Normal Move - Usable In Field Phases - Y, Y - No Additional Features - 65 Maximum Damage
Side Range Attack - Normal Move - Usable In All Field Phases - Side + Y - No Additional Features - 40 Maximum Damage
Forward Range Attack - Normal Move - Usable In All Field Phases - Forward + Y - Phase Shift - 50 Maximum Damage
Backward Range Attack - Normal Move - Usable In All Field Phases - Backward + Y - No Additional Features - 80 Maximum Damage
Jump Range Attack - Normal Move - Usable In All Field Phases - Midair + Y - No Additional Features - 56 Maximum Damage
Homing Attack - Normal Move - Usable In All Field Phases - X, X, X - Cancelled By R / B - 60 Maximum Damage
Charged Homing Attack - Normal Move - Usable In All Field Phases - X, X, Hold X - Breaks Counters & Guards - 90 Maximum Damage
Jump Attack - Normal Move - Usable In All Field Phases - Midair + X - Creates Opening - 90 Maximum Damage
Combo #1 - Normal Move - Usable In All Duel Phases - Y, Y, Y, Y - No Additional Features - 148 Maximum Damage
Weak Attack - Normal Move - Usable In All Duel Phases - Y, Y, Y - Cancelled By Pokemon Attack - 64 Maximum Damage
Forward Weak Attack - Normal Move - Usable In All Duel Phases - Forward + Y, Y - Increases Power If Second Hit Delayed - 94 Maximum Damage
High-Stance Weak Attack - Normal Move - Usable In All Duel Phases - Up + Y - Best On Airbone Opponents - 56 Maximum Damage
Low-Stance Weak Attack - Normal Move - Usable In All Duel Phases - Down + Y - Cancelled By Pokemon Attack - 30 Maximum Damage
Combo #2 - Normal Move - Useable In All Duel Phases - Down + Y, Y, Y - No Additional Features - 100 Maximum Damage
Midair Weak Attack - Normal Move - Usable In All Duel Phases - Midair + Y - No Additional Features - 30 Maximum Damage
Strong Attack - Normal Move - Usable In All Duel Phases - X - No Additional Features - 88 Maximum Damage
Combo #3 - Normal Move - Useable In All Duel Phases - Forward + X, X - No Additional Features - 113 Maximum Damage
Forward Strong Attack - Normal Move - Usable In All Duel Phases - Forward + X - Cancelled By Pokemon Attack - 40 Maximum Damage
Charged Forward Strong Attack - Normal Move - Usable In All Duel Phases - Forward + Hold X - Cancelled By Pokemon Attack - 89 Maximum Damage
High-Stance Strong Attack - Normal Move - Usable In All Duel Phases - Up + X - Best Used On Grab Attacks - 60 Maximum Damage
Low-Stance Strong Attack - Normal Move - Usable In All Duel Phases - Down + X - Knocks Down Opponent - 60 Maximum Damage
Midair Strong Attack - Normal Move - Usable In All Duel Phases - Midair + X - Creates Opening - 60 Maximum Damage
Pokemon Attacks:
Aura Sphere - Normal Move - Useable In All Phases - A - No Additional Features - 40 Maximum Damage
Charged Aura Sphere - Normal Move - Useable In All Phases - Hold A - Stops Opposing Pokemon - 72 Maximum Damage
Bone Rush - Normal Move - Useable In All Phases - Forward + A - No Additional Features - 45 Maximum Damage
Upward Swing Bone Rush - Normal Move - Useable In All Phases - Forward + A, A - No Additional Features - 75 Maximum Damage
Downward Swing Bone Rush - Normal Move - Useable In All Phases - Forward + A, Y - No Additional Features - 105 Maximum Damage
Force Palm - Normal Move - Useable In All Phases - Backward + A - No Additional Features - 140 Maximum Damage
Charged Force Palm - Normal Move - Useable In All Phases - Backward + Hold A - Guard Break - 200 Maximum Damage
Midair Aura Sphere - Normal Move - Useable In All Phases - Midair + A - No Additional Features - 45 Maximum Damage
Charged Midair Aura Sphere - Normal Move - Useable In All Phases - Midair + Hold A - Stops Opposing Pokemon - 45 Maximum Damage
Extreme Speed - Counter Move - Useable In All Phases - Up + A - Counter - 94 Maximum Damage
Synergy Burst Only Attacks:
Aura Sphere - Normal Move - Useable In All Phases - A - Cancelled By B - 60 Maximum Damage
Charged Aura Sphere - Normal Move - Useable In All Phases - Hold A - Cancelled By B - 132 Maximum Damage
Synergy Burst Follow-Up Force Palm - Normal Move - Useable In All Phases - Backward + A, A - No Additional Features - 176 Maximum Damage
Strong Attack - Normal Move - Useable In Deul Phases - X, X - No Additional Features - 130 Maximum Damage
Synergy Burst Follow-Up Extreme Speed - Normal Move - Useable In Deul Phases - Up + A, A - No Additional Features - 164 Maximum Damage
Synergy Burst Form (Maximum Synerygy + L+R):
Burst Attack:
Aura Blast - Normal Move - Useable In All Phases - L + R In Synergy Burst Form - Breaks Counters - 202 Maximum Damage