Pikachu
Battling Style: Standard
Hit Points: 570
Unlocked: At Beginning of Game
Stance Features: In Its High-Stance, It Will Gradually Restore Synergy. In Its Low-Stance, It Will Restore Its Guard Shield.
Costume/Sprit Color Variants:
Standard Fighting Attacks:
Grab Attack - Grab Move - Useable In All Phases - Y + B - No Additional Features - 83 Maximum Damage
Counter Attack - Counter Move - Useable In All Phases - X + A - Cancelled With Pad + R
Charge Counter Attack - Counter Move - Useable In All Phases - X + Hold A - Can Hit Counter Attacks - 83 Maximum Damage
Charge Weak Attack - Normal Move - Useable In All Phases - Charge And Release Y - Does More Damage Dependant Upon How Long The Button Is Held - 124 Maximum Damage
Ranged Attack - Normal Move - Useable In Field Phases - Y, Y, Y - No Additional Features - 33 Maximum Damage
Linked Ranged Attack - Normal Move - Useable In Field Phases - Y, Y, Y, Y - No Additional Features - 93 Maximum Damage
Side Ranged Attack - Normal Move - Useable In Field Phases - Side + Y - Stops Opponent - 33 Maximum Damage
Linked Side Ranged Attack - Normal Move - Useable In Field Phases - Side + Y, Y - No Additional Features - 84 Maximum Damage
Forward Ranged Attack - Normal Move - Useable In Field Phases - Forward + Y - Shifts - 84 Maximum Damage
Backward Ranged Attack - Counter Move - Useable In Field Phases - Backward + Y - No Additional Features - 56 Maximum Damage
Jump Ranged Attack - Normal Move - Useable In Field Phases - Midair + Y - No Additional Features - 21 Maximum Damage
Homing Attack - Normal Move - Useable In Field Phases - X, X, X - Cancelled With R / B - 63 Maximum Damage
Charged Homing Attack - Normal Move - Useable In Field Phases - X, Hold X - Breaks Counters & Guards - 93 Maximum Damage
Jump Attack - Counter Move - Useable In Field Phases - Midair + X - Shifts - 93 Maximum Damage
Combo #1 - Normal Move - Useable In Duel Phases - Y, Y, Y, Y - No Additional Feautures - 122 Maximum Damage
Weak Attack - Normal Move - Useable In Duel Phases - Y, Y, Y - Cancelled By Jumping / Using Move - 65 Maximum Damage
Stong Follow Up Weak Attack - Normal Move - Useable In Dule Phases - Y, X or Y, Y, X, or Y, Y, Y, X - Timed X Powers Up - 93 Base Damage
Forward Weak Attack - Normal Move - Useable In Duel Phases - Forward + Y - Pad & Y Together To Power Up - 62 Maximum Damage
High-Stance - Normal Move - Useable In Duel Phases - Up + Y - Becomes Midair Attack, Pushes Opponent Back - 42 Maximum Damage
Low-Stance Weak Attack - Normal Move - Useable In Duel Phases - Down + Y - Cancelled By Pokemon Attack - 11 Maximum Damage
Combo #2 - Normal Move - Useable In Duel Phases - Down + Y, Y - No Additional Features - 86 Maximum Damage
Midair Weak Attack - Normal Move - Useable In Duel Phases - Midair + Y - No Additional Features - 31 Maximum Damage
Strong Attack - Normal Move - Useable In Duel Phases - X - Cancelled By Pokemon Attack - 83 Maximum Damage
High-Stance Strong Attack - Normal Move - Useable In Duel Phases - Up + X - Creates Opening For More Attacks - 62 Maximum Damage
Combo #3 - Normal Move - Useable In Duel Phases - X, X - No Additional Features - 120 Maximum Damage
Low-Stance Strong Attack - Normal Move - Useable In Duel Phases - Down + X - No Additional Features - 94 Maximum Damage
Midair Strong Attack - Normal Move - Useable In Duel Phases - Midair + X - Forward / Backward Changes Trajectory - 80 Maximum Damage
Pokemon Attacks:
Thunderbolt - Normal Move - Useable In All Phases - A - No Additional Features - 52 Maximum Damage
Charged Thunderbolt - Normal Move - Useable In All Phases - Hold A - No Additional Features - 83 Maximum Damage
Nuzzle - Grab Move - Useable In All Phases - Forward + A - Breaks Through Blocks - 83 Maximum Damage
Electro Ball - Normal Move - Useable In All Phases - Backward + A - Effective Against Airborn Opponents - 47 Maximum Damage
Thunder - Normal Move - Useable In All Phases - Midair + A - Cancelled By R, Pad Controls Trajectory - 103 Maximum Damage
Volt Tackle - Counter Move - Useable In Duel Phases - Up + A - No Additional Features - 69 Maximum Damage
Synergy Burst Follow Up Volt Tackle - Counter Move - Useable In Duel Phases - Up + A, A (During Synergy Burst) - No Additional Features - 140 Maximum Damage
Iron Tail - Normal Move - Useable In Duel Phases - Down + A - No Additional Features - 93 Maximum Damage
Thunder - Normal Move - Useable In Duel Phases - Midair + A (During Synergy Burst) - Cancelled By R, Pad Controls Trajectory - 140 Maximum Damage
Synergy Burst Form (Maximum Synerygy + L+R):
Burst Attack:
Volt Shock Fist - Normal Move - Useable In All Phases - L + R In Synergy Burst Form - Breaks Counter Attacks - 187 Maximum Damage