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Accumula Town to Nuvema Town

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When you arrive if you have your Dowser on you will be lead to a trash can with a Max Repel, and you can chat with the trainers here and there.

In the first building you can get some Poke Balls from a bloke on the second floor, as well as play Rock-Paper-Scissors (only with Fire, Grass, and Water). The final trainer up here will offer a quiz on the Starter you chose. Get the question right and earn a Gem.

The second building has some trainers for you to chat with, and on the second floor a trainer will gift you with a BalmMushroom.

Hit the Pokemon Center to heal up, resupply, and save your game.

Exploring the rest of the town will not take that long - exiting the Center and heading west down the stairs will take you to a house in which a trainer offers to trade you their Ambipom for your Excadrill.

Using the stairs going up beside the Center you reach a house with a pair of musicians in it - the girl at the piano wants to hear a Kricketot - just saying.

That wraps up what there is to do here, so head south to the exit from town onto Route 1.

Route 1

The first thing you need to know is that you already have all of the Wild Pokemon for here if you have been following the guide - check your Habitat Lists, as they should be fully completed. That does not mean that there is nothing for you to do here mind you, just that you have the Pokemon for here...

Backpacker Jill has a Level 62 Omanyte, Level 62 Archeops, Level 62 Anorith, and Level 62 Shieldon, and pays you $961.

Backpacker Shane has a Level 62 Kabuto, Level 62 Cranidos, Level 62 Carracosta, and Level 62 Lileep, and pays you $1488.

The trainer in the grass will gift you a Potion, and the trainer to the south will share memories of your game play in the previous game in the series (if you have linked the memories from a save from one of the previous titles).

The stairs to the west lead to water which leads to the area with the P2 Lab - we can ignore that for the moment though and keep heading south, through the grass patch, and you will encounter Bianca!

She replays a fond memory (assuming you linked a save from your previous game), and then you have a battle with her - the Pokemon that she uses is partly based upon what you chose as your starter, so it will be different depending upon that.

Nuvema Town

Now that you have arrived at the destination, check out the town, talk to people, visit the houses, particularly you house from the previous game, as upstairs in a Treasure Ball is a King's Rock you should collect. The Mom downstairs will happily allow you to rest and she will heal your team for you as well, so if you need to heal up this is the place to do it.

When you are ready, duck into the mine and have a chat with Professor Juniper and have the Prof examine your Dex... The Professor confirms that if you see every Pokemon in the Unova Dex they will give you a special reward.

Now head into the next room and talk to Cedric, who also asks to see your Pokedex. He then remembers that a long time ago he was supposed to give you something that he forgot to give you - the Super Rod (fishing pole)! Great, thanks mare, we could have used that long ago! But hey, now is better than never, right?

Now that you have the Super Rod, check your Habitat List in the Pokedex and you will discover that there is a new class of Habitat - the Fishing Class. When you check it you should see where you have discovered all of the Pokemon types you can Fish for, and where you have not. Table that for the moment...

Remember the stairs that lead down to the water, which in turn leads to the P2 Labs? Backtrack to the stairs and head down, then Fish from the shore and Surf out to fish the Water Holes to catch a Feebas from Fishing, and a Milotic from Fishing the Water Holes. That will complete the Fishing Habitat for Route 1.

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