SSBB Character Guide - Meta Knight
First appeared in: Kirby's Dream Land
Veteran fighter: No.
Class type: Light
Fighting type: Mid-range
How to unlock:
A charged set:
B: Mach Tornado. Creates a literal tornado. Rapidly pressing the B button will extend the duration. Can mildly control direction with the control stick.
Side-B: Drill Rush. Lunges forward, head and sword first, while spinning. Can mildly control by tilting the control stick.
Up-B: Shuttle Loop. Lunges up, then pulls a loop, and glides back down. Can effect glide by tilting the control stick.
Down-B: Dimensional Cape. Disappears, then reappears and slashes his sword. You can control where he reappears by tilting the control stick. To perform the slash at the end, you must hold down the B button until he reappears.
Final Smash - Galaxia Darkness:
Swings his cape out. If the cape hits an opponent, the screen will turn back for a second, then everything will reappear and giant slash will be drawn diagonally from where you opponent was. 40 set damage and a high probability of a KO. Can hit multiple opponents if they are in the same area.
Meta Knight has to rely on shear damage to get by, as his attacks don't pack a punch at all. Try to master his Dimensional Cape, as it's easy to get people off guard with. You can also spam his Mach Tornado for high damage, but beware it's weak point: at an angle coming in from the top. If you get a chance, his standard moveset and smash attacks are extremely fast, so use them at close range.
Meta Knight can be really annoying, but not really deadly. There's not much you can do about most of his attacks, but you can hit him from a distance. Most of his regular moves wont stun you for long either, giving you a slight chance. His smash attacks also leave him open from the rear.
Here are some extra comments from the members of our forums for Meta Knight...
Kirby's rvial and an honourable warrior. Meta Knight is skilled with his sword, which he can use at incredibly fast speeds. His wings allow him to glide back to the arena if knocked off and are conceiled behind a cape, which he can use to shield behind and blend in to the environment. His battleship, the Halberd, is his most prised asset.
Final Smash: Galaxia Darkness. Meta Knight swings his cape forward. If an opponent is caught in it, the screen goes black and stops for a few seconds before Meta Knight delivers a devastating blow that does huge damage and knockback. The Smash Ball is wasted if the cape doesn't connect with anyone.