SSBB Character Guide - Fox
First appeared in: Star Fox
Veteran fighter: Yes. SSB & SSBM
Class type: Light
Fighting type: All-round
Clone: Yes. Falco, Wolf
How to unlock:
A charged set:
B: Blaster. Can be rapid fired.
Damage: 3 per shot.
Side-B: Fox Illusion. Dashes very quickly across the stage.
Up-B: Fire Fox. Creates flames around him, then thrusts up into the
air like a flaming bullet. Outer flames can damage people. Can
also control the direction of the shot by initiating the
attack then pressing a direction on the control stick.
Down-B: Reflector. A shield comes up around Fox. If close enough, it
can damage people when first activated. Its main effect is
to reflect projectiles.
Damage: 5 or the projectiles power.
Final Smash - Landmaster:
He calls in a Landmaster Tank. When in the Landmaster Tank, Press A to fire energy rounds, use the control stick to move, and hold X or Y to activate your thrusters and hover. Shots do 16, running into someone does 15. Press down to roll and shake people off. KO potential is moderate, depending on your enemy's damage. Whole thing lasts 15 seconds.
Fox is an all-round type, opening your options quite a bit. He is lightweight however, and not horridly powerful. Rely on his speed for quick attacks. Use the reflector when possible, and don't forget about your blaster, its not much but every bit helps. Your standard and smash attacks are good, but getting in that close means exposing yourself. When you do get in close, attack quickly, use Fox Illusion to get some distance, then go back for more.
Fox is easier then Falco do to his lightweight class. Rush him and get in close. He'll be fast, but his close range attacks wont do much damage. Focus more on getting in one or two hard hits compared to 5 or 6 light hits.
Here are some extra comments from the members of our forums for Fox...
While normally seen piloting an arwing, Fox returns to Smash Bros. with his incredible agility and formidable melee combat. Unlike before, Fox keeps his blaster out at all times instead of taking it out when needed, which could possibly alter his moveset. He now sports a look that seems loosely based off his StarFox Assault appearence.
Standard: Blaster. Fox fires his blaster at opponents. While having no knockback and only doing small damage, it has rapid fire capabilities, allowing easy K.O. steals.
Side: Fox Illusion. Fox dashes forward, attacking opponents with an illusion of himself. This can be used for recovery purposes.
Up: Fire Fox. After a brief charge, Fox wil - while surrounded by fire - charge in the direction of the control stick. This can be used for recovery.
Down: Reflector. Fox puts up a shield that reflects projectiles. The move can injure opponents the instant it is activated, but cannot reflect physical hits or injure afterwards.
Final Smash: Landmaster. Fox summons and jumps in to his Landmaster - scaled much bigger than before - and attacks from within it. Opponents can stand upon the tank, although by pressing down, Fox can perform a barrel roll to knock off and damage opponents. The jump button allows the vehicle to hover, while the attack button fires the canon, causing large amounts of damage. Because of the Landmaster's size, it is slow to turn.