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Super Smash Bros Brawl Character Guide Guide By SPV999 Back to Super Smash Bros Brawl Character Guide Index :: SSBB Game Guide | Cheats, hints, walkthrough index

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SSBB Character Guide - Donkey Kong


First appeared in: Donkey Kong
Veteran fighter: Yes. SSB & SSBM
Class type: Heavy
Fighting type: Close Combat
Clone: No

How to unlock:
Starting Character

Moveset:
A set:
  A:
    Damage: 3-10
  Side-A:
    Damage: 10
  Up-A:
    Damage: 6
  Down-A:
    Damage: 8

A charged set:
  Side-A:
    Damage: 20-29
  Up-A:
    Damage: 18-25
  Down-A:
    Damage: 17-23

B set:
  B: Giant Punch. Winds his fist up to build power. Press B again to
     unleash, or move to the side to store and release later.
    Damage: 10-28
  Side-B: Head butts an opponent and smashes them into the ground.
    Damage: 10 immobilizes them
  Up-B: Spinning Kong. Spins around with his arms out.
    Damage: 4-18
  Down-B: Hand Slap. Slaps the ground, creating a shockwave.
    Damage: 14

Grab set:
  A:
    Damage: 3
  Side (facing):
    Damage: 6
  Side (away):
    Damage: 11
  Up:
    Damage: 9
  Down:
    Damage: 7

Aerial set:
  A:
    Damage: 8-11
  Side-A:
    Damage: 16
  Up-A:
    Damage: 14
  Down-A:
    Damage: 16

Final Smash - Konga Beat:
This attack isn’t that fancy. He just pulls out a set of drums and starts playing, sending soundwaves our around him. Very simple, and doesn’t stand much of a chance of getting a KO. Damage is 3-70.

Strategy:
DK is slow, but his attacks back a punch and extend a ways. When in close, don’t try for your slow smash attacks, us regular attacks or your ground slap to build damage and a bit of distance. Always keep a giant punched charged up when you can, as it is fairly fast and can easily KO.


Defense Strategy:
While his is big, he’s not very heavy, so you can send him flying easier then the other big guys. You still need to build damage, but it’s easier to get in close and use quick low-damaging attacks then projectiles.

From SuperCheats.com Forum:

Here are some extra comments from the members of our forums for Donkey Kong...

The original Nintendo character, back for the Smash Bros. hat-trick. Donkey Kong, or D.K. for short, is one of the games more powerful characters, though compared to felow powerhouse Bowser, has some exceptional speed. His fist-based specials can cause all sorts of headaches for his opponents.

Special Attacks
Standard: Giant Punch. By pressing the special attack button, Donkey Kong charges up a powerful punch. Pressing B again after it is fully - or partially - charged will throw the punch. If he is hit during the charge, the charge will be cancelled. Py pressing any other button, the charge will be cancelled and he will store what is currently charged.

Side: Headbutt. Donkey Kong slams his head down in front of him, powerful enough to drive anyone in front of him in to the ground, allowing anyone o attack them without knockback. It has powerful knockback if done in the air.

Up: Spinning Kong. Donkey Kong spins around rapidly to move along air. The move gains more horizontal distance than vertical. On ground, it can be manovered side to side.

Down: Hand Slap. Donkey Kong slams the ground with his hands, causing the ground to tremor around him. This move can be used repeatedly for an easy way to take care of large crowds.

Final Smash: Konga Beat. Takes out the DK Bongos and beats away at them, the shockwaves from the music damaging nearby enemies. By pressing buttons to the beat, the damage can be increased.

Previous: Diddy Kong
Next: Falco






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