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Super Smash Bros Brawl Character Guide Guide By SPV999 Back to Super Smash Bros Brawl Character Guide Index :: SSBB Game Guide | Cheats, hints, walkthrough index

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Introduction Bowser Captain Falcon Diddy Kong Donkey Kong Falco Fox Ganondorf Ice Climbers Ike Jigglypuff King Dedede Kirby Link Lucario Lucas Luigi Mario Marth Meta Knight Mr Game and Watch Ness Olimar and Pikmin Peach Pikachu Pit Pokemon Trainer R.O.B. Samus Samus (Zero Suit) Sheik Snake Sonic Toon Link Wario Wolf Yoshi Zelda
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SSBB Character Guide - Falco


Falco

First appeared in: Star Fox 64
Veteran fighter: Yes. SSBM.
Class type: Light
Fighting type: All-round
Clone: Yes. Fox, Wolf.

How to unlock:
    1) Clear 100-Man Brawl
    2) Play 50 Versus mode matches
    3) Complete SSE Level 18: The Swamp
   
Moveset:
A set:
  A:
    Damage: 4-40
  Side-A:
    Damage: 9
  Up-A:
    Damage: 9
  Down-A:
    Damage: 12

A charged set:
  Side-A:
    Damage: 15-33
  Up-A:
    Damage: 14-19
  Down-A:
    Damage: 15-21

B set:
  B: Blaster. Fires semi-auto rounds that can stun opponents.
    Damage: 3
  Side-B: Falco Phantasm. Dashes very quickly across the stage.
    Damage: 7
  Up-B: Fire Bird. Creates flames around him, then thrusts up into the
        air like a flaming bullet. Outer flames can damage people. Can
        also control the direction of the shot by initiating the
        attack then pressing a direction on the control stick.
    Damage: 4-20
  Down-B: Reflector. Falco kicks a shield out. If close enough, it
          can damage people when first activated. Its main effect is
          to reflect projectiles.
    Damage: 6

Grab set:
  A:
    Damage: 2
  Side:
    Damage: 8
  Up:
    Damage: 8
  Down:
    Damage: 9

Aerial set:
  A:
    Damage: 3-12
  Side-A:
    Damage: 3-6
  Up-A:
    Damage: 11
  Down-A:
    Damage: 4-12

Final Smash - Landmaster:
He calls in a Landmaster Tank. When in the Landmaster Tank, Press A to fire energy rounds, use the control stick to move, and hold X or Y to activate your thrusters and hover. Shots do 16, running into someone does 15. Press down to roll and shake people off. KO potential is moderate, depending on your enemy's damage. Whole thing lasts 15 seconds.

Strategy:
Falco is an all-round type, opening your options quite a bit. He is mid-weight, so don't worry about being sent flying too much, and most of his attacks pack a punch. At a distance, you can use your blaster to build damage, your blaster will also stun them, unlike Fox's so use that to your advantage at close range. Falco Phantasm is great for escapes and recoveries. Over all, us your speed to get in close and wail on them, mixing in a few specials to keep them off balance. Don't be afraid to use your reflector either, as he kicks it away it makes a great projectile attack.


Defense Strategy:
Falco is a tough one. You cant use projectiles as they will all be reflected, you also cant get in close because of his speed. Hitting him in a air is bad, as a lot of his aerial attacks can send you flying in one shot. Getting in close is going to be your best bet. Sure, he can still hit you, but they wont be the powerful attacks he'll be able to hit you with from a mild distance.

From SuperCheats.com Forum:

Here are some extra comments from the members of our forums for Falco...

The cocky expert pilot of the StarFox team returns to the fight with a slightly altered moveset. From his free-spirited, loner personality, Falco is a speedy character, with the best first jump of the game. His specials are similar to Melee, however, his standard moves are changed considerably, including a double slash with his forward smash and a rapid slap for his combo.


How to unlock: Play 50 Brawls, then challenge him; Complete 100 man Brawl, then challenge him; get him to join your team in the Subspace Emissary.

Special moves
Standard: Blaster. Falco takes rapid shots forward with his blaster. His blaster is a lot slower than Fox's, but the shots are slightly more powerful and cause those that are shot to flinch.

Side: Falco Phantasm. Falco dashes forwards incredibly fast, attacking his opponents with his illusion. The move is very similar to the Fox Illusion, however, the move acts as a meteor smash to those hit by it in the air.

Up: Fire Bird. Falco surrounds himself in flames, charging up before launching himself in the direction of the player's choice. The move is very similar to Fox's Fire Fox recovery move.

Down: Reflector. Falco activates his reflector, then kicks it forward, looping back like a boomerang. The reflector can knock back incoming projectiles as well as injure those that touch it.

Final Smash - Landmaster. Falco jumps in to a Landmaster to take down opponents. Since he is more accustomed to life in an Arwing, his control over it isn't too good, nor is its power compared to Fox's Landmaster. However, its hover ability far surpasses Fox's, allowing him to hover high enough to lift opponents off the stage for a K.O. off the top of the screen.

Previous: Donkey Kong
Next: Fox






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