SSBB Character Guide - Jigglypuff
First appeared in: Pokemon Red/Blue/Green
Veteran fighter: Yes. SSB & SSBM
Class type: Light
Fighting type: Close Combat
How to unlock:
1) After clearing SSE, clear Event Matches 1-20
2) Play 350 Versus Mode matches
3) Clear SSE, then play The Swamp to find a hidden door
A charged set:
B: Rollout. Rolls across the stage doing impact damage. Can be charged. Can be controlled with the control stick.
Side-B: Pound. Punches forward.
Up-B: Sing. Puts enemies in the surrounding area to sleep.
Damage: None. Puts enemies to sleep.
Down-B: Rest. If close to an enemy, launches them up and puts a flower on their head.
Final Smash - Puff Up:
Expands to a huge size, taking up most of the stage on small stages. This can push people off the edge, but more importantly if someone is to touch Jiggly just as it gets to full size, they take massive damage and are sent flying. Not all that great on large stages.
Jigglypuff has been severely toned down since last time around. Her rest attack is fairly weak, thought still the strongest of her attacks. Using a Sing Rest combo is about your only chance, so make the most of it. Her Rollout is also severely weaker, being able to be knocked out of it with a weak attack from another enemy.
Just rush in and attack. Now, even if she does manage to hit you with Rest, it wont do that much. Being a lightweight, it doesn't take much to send her flying, so a couple dash attacks ending in an aerial smash should do it.