![]() Diddy Kong |
First appeared in: Donkey Kong Country
Veteran fighter: No
Class type: Middleweight
Fighting type: Ranged
Clone: No.
How to unlock:
Starting Character
Moveset:
A set:
A:
Damage: 3-19
Side-A:
Damage: 11
Up-A:
Damage: 7
Down-A:
Damage: 7
A charged set:
Side-A:
Damage: 18-25
Up-A: Damage: 15-22
Down-A:
Damage: 16-22
B set:
B: Peanut Popgun. Fires a round from his peanut gun. Can be charged.
Damage: 5-18
Side-B: Monkey Flip. Jumps and barrel rolls forward, latching on to
an opponent’s face. Then press the A or B button to attack.
Damage: 5-15
Up-B: Rocketbarrel Boost. Uses his jetback to fly into the air. Can
be charged.
Damage: 10
Down-B: Banana Peel. Toss a banana peel onto the stage. Acts just
like the item. Remember to throw it to activate it.
Damage: None.
Grab set:
A:
Damage: 2
Side:
Damage: 11
Up:
Damage: 9
Down:
Damage: 9
Aerial set:
A:
Damage: 6
Side-A:
Damage: 14
Up-A:
Damage: 11
Down-A:
Damage: 12
Final Smash - Rocketbarrel Barrage:
Puts on his jetback and pulls out his peanut guns. Use the control stick to fly him around and angle his attacks. It takes some getting use to. A button to fire his guns. Lasts for 12 seconds, so make sure you’re over dry land by then.
Strategy:
Keep your distance and use the pop gun and banana peels to build damage. He isn’t a heavy hitter, so it will be a ways into the fight before he can kill someone easily. He is very agile, however, so if someone does get in close use his speed and high aerials to get away. Once they are damaged enough, a smash attack should work ok.
Defense Strategy:
Watch for the banana peels and pop gun to get in close. He’s pretty good from a distance, but if you get in close he cant do much at that point. Match his movements to prevent escape (watch for the jetpack) and keep the pressure on. He is a lightweight, so it shouldn’t take much.
Here are some extra comments from the members of our forums for Diddy Kong...
Donkey Kong's best mate and most comon ally finally makes his Smash Bros. debut. His movements have been described as 'whimshacal' while he also comes armed with his peanut pop guns and rocketbarrels.
Final Smash: Rocketbarrel Barrage - Diddy Kong takes out his rocketbarrels and his Peanut Popguns and blasts about the arena. The Peanuts he shoots cause explosions all over the stage. After a while, the Rocketbarrels explode, causing damage to all nearby opponents. The Peanuts from the Popguns can be eaten if found on the ground.