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Part 06: The Middle Stage (Level 11)

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At this point in your game there is a basic position that you should have managed to obtain, both for The Story progress and to solidify your strengths in being able to generate the Income that is required for steady progress.

Just to cover that base, you should have at a minimum the following game assets by now:

Characters

These are The Characters that you should have unlocked and have added to your team as a consequence of The Story and your progress in it. Collectively they represent a solid earning potential, which will be discussed in a moment...

Apu

  • 1h Feed the Octuplets $70 / 17 XP

  • 4h Kwik-E-Mart 4hr Shift $175 / 45 XP

  • 6h Relax in the Brown House $225 / 55 XP

  • 8h Kwik-E-Mart 8hr Shift $275 / 70 XP

  • 12h Kwik-E-Mart 12hr Shift $420 / 100 XP

  • 24h Kwik-E-Mart 24hr Shift $600 / 150 XP

Cletus

  • 1h Whittling $70 / 17 XP

  • 4h De-louse the Young-uns $175 / 45 XP

  • 8h Help Brandine Give Birth to Another Spuckler

  • 12h Dig through Garbage $420 / 100 XP

  • 24h Brew Moonshine $600 / 150 XP

Homer Simpson

  • 1h Shop at Kwik-E-Mart $70 / 17 XP

  • 4h Way Over Sleep for a Power Nap $175 / 45 XP

  • 6h Lounge in the Pool $225 / 55 XP

  • 24h Watch Monkey Trauma Center Marathon $600 / 150 XP

Krusty plays true to form and gets into self promotion as a task
Krusty plays true to form and gets into self promotion as a task

Krusty the Clown

  • 1h Shop at Kwik-E-Mart $70 / 17 XP

  • 6h Inflate His Own Importance $225 / 55 XP

  • 8h Promote a New Product $275 / 70 XP

  • 12h Walk Mr. Teeny $420 / 100 XP

Lisa Simpson

  • 1h Shop at Kwik-E-Mart $70 / 17 XP

  • 4h Play the Sax $175 / 45 XP

  • 6h Go To School $225 / 55 XP

  • 8h Babysit Rod and Todd $275 / 70 XP

  • 24h Do Next Week's Homework $600 / 150 XP

Millhouse

  • 1h Shop at Kwik-E-Mart $70 / 17 XP

  • 2h Paintball in the Brown House $110 / 27 XP

  • 4h Fly Scale Model Perfectly Level $175 / 45 XP

  • 6h Go to School $225 / 55 XP

  • 8h Fly a Kite $275 / 70 XP

Ned Flanders

  • 1h Shop at Kwik-E-Mart $70 / 17 XP

  • 4h Power Walk $175 / 45 XP

  • 8h Emergency Bible Study $275 / 70 XP

Principal Skinner

  • 1h Shop at Kwik-E-Mart $70 / 17 XP

  • 4h Crossing Guard $175 / 45 XP

  • 12h Monitor the Halls $420 / 100 XP

  • 24h Go Bird Watching $600 / 150 XP

Income Producing Houses

The following Income-producing houses should be present and in these numbers – if they are not you should work towards obtaining them:

  • x2 Blue House ($150 / 13 XP @ 8h)

  • x18 Brown House ($6 / 1 XP @ 5m)

  • x1 Flanders House ($10 / 1 XP @ 10m)

  • x1 Pink House ($110 / 11 XP @ 6h)

  • x1 Purple House ($75 / 7 XP @ 3h)

  • x1 Simpson House ($3 / 1 XP @ 45s)

  • x1 Van Houten House ($35 / 4 XP @ 1h)

  • x1 White House ($200 / 20 XP @ 12h)

Other Buildings/Decorations

  • Cletus' Farm – Varies by Crop and Timer

  • Krusty Bruger – $13 / 1 XP @ 15m

  • Kwik-E-Mart (1st) $5 / 1 XP @ 3m

  • Springfield Elementary School – N/A

  • Willie's Shack – $110 / 11 XP @ 6h

Scheduled Income/XP Harvesting

The above lists represent your potential base from which you earn with an on-the-books value that is entirely dependent upon how often you check into the game – what you have been working to establish in other words.

The effort that you have put in will allow you to reap its rewards, but the amount that you take in will be almost completely dependent upon how often you play the game, and whether you make sure you accurately set the tasks for your crew based upon your availability for play and play frequency.

It is really important that you get a handle on this, but before you can do that it will help for you to understand what is at the other end – the rewards on other words, or how much you will earn in Cash and XP as the result of your play – so with that in mind, the following section details for you what the net Profits will be for each of the assets you have available.

Of course this presumes that you have been following the Guide, and that you have been Building an infrastructure that is at least similar to the one that we created here.

The home of the 2lb burger, Krusty Burger knows what you want
The home of the 2lb burger, Krusty Burger knows what you want

The following options represent the most common and sensible strategies and their Income:

1 Hour Check-In

Logging into the game once every hour, using the 1-Hour Tasks as the Guide, results in the following Income (not factoring in any additional log-ins) totaled without the Bonus and then with the bonus, which if you have been following this guide you should have:

  • x18 Brown House (5m) – No Bonus: $108 / 18 XP / With Bonus: $126 / 36 XP

  • x1 Flanders House (10m) – No Bonus: $10 / 1 XP / With Bonus: $11 / 2 XP

  • x1 Simpson House (45s) – No Bonus: $3 / 1 XP / With Bonus: $4 / 2 XP

  • x1 Van Houten House (1h) – No Bonus: $35 / 4 XP / With Bonus: $37 / 5 XP

  • x1 Krusty Bruger (15m) – No Bonus: $13 / 1 XP / With Bonus: $14 / 2 XP

  • x1 Kwik-E-Mart (3m) – No Bonus: $5 / 1 XP / With Bonus: $6 / 2 XP

Note that the more valuable houses and structures that have a longer than 1h cycle time are not included in this estimate – those are basically Bonus when they happen to cycle in for you but we are not counting them for strategic purposes outside of the schedule that their cycle applies to...

This works out to a subtotal of $174 / 26 XP without the Bonus applied, and $198 / 49 XP with the bonus applied.

The Characters you absolutely should have are listed below with the Task they would be assigned:

  • Apu: Feed Octuplets (60m) $70 & 17 XP / Bonus: $73 & 18 XP

  • Cletus: Whittling (60m) $70 & 17 XP / Bonus: $73 & 18 XP

  • Cletus Farm Crop: Tomacco $75 & 20 XP / Bonus: $78 & 21 XP

  • Homer Simpson: Shop at Kwik-E-Mart (60m) $70 & 17 XP / Bonus: $73 & 18 XP

  • Krusty the Clown: Shop at Kwik-E-Mart (60m) $70 & 17 XP / Bonus: $73 & 18 XP

  • Lisa Simpson: Shop at Kwik-E-Mart (60m) $70 & 17 XP / Bonus: $73 & 18 XP

  • Millhouse: Shop at Kwik-E-Mart (60m) $70 & 17 XP / Bonus: $73 & 18 XP

  • Ned Flanders: Shop at Kwik-E-Mart (60m) $70 & 17 XP / Bonus: $73 & 18 XP

  • Principal Skinner: Shop at Kwik-E-Mart (60m) $70 & 17 XP / Bonus: $73 & 18 XP

This works out to a subtotal of $635 / 156 XP without the Bonus applied, and $662 / 165 XP with the bonus applied.

The Grand Total for your hourly Income for this schedule works out to be $809 / 182 XP without the Bonus applied, and $860 / 214 XP with the bonus applied.

Jesus is just alright with me - or the Devil - yeah Ned swings both ways
Jesus is just alright with me - or the Devil - yeah Ned swings both ways

4 Hour Check-In

Logging into the game once every four hours, using the 4-Hour Tasks as the Guide, results in the following Income (not factoring in any additional log-ins) totaled without the Bonus and then with the bonus, which if you have been following this guide you should have:

  • x18 Brown House (5m) $108 / 18 XP / Bonus: $126 / 36 XP

  • x1 Flanders House (10m) $10 / 1 XP / Bonus: $11 / 2 XP

  • x1 Purple House (3h) $75 / 7 XP / Bonus: $78 / 8 XP

  • x1 Simpson House (45s) $3 / 1 XP / Bonus: $4 / 2 XP

  • x1 Van Houten House (1h) $35 / 4 XP / Bonus: $37 / 5 XP

  • x1 Krusty Bruger (15m) $13 / 1 XP / Bonus: $14 / 2 XP

  • x1 Kwik-E-Mart (3m) $5 / 1 XP / Bonus: $6 / 2 XP

Note that the more valuable houses and structures that have a longer than 1h cycle time are not included in this estimate – those are basically Bonus when they happen to cycle in for you but we are not counting them for strategic purposes outside of the schedule that their cycle applies to...

This works out to a subtotal of $249 / 33 XP without the Bonus applied, and $276 / 57 XP with the bonus applied.

The Characters you absolutely should have are listed below with the Task they would be assigned:

  • Apu: Kwik-E-Mart 4hr Shift (4h) $175 / 45 XP / Bonus: $183 / 48 XP

  • Cletus: De-louse the Young-uns (4h) $175 / 45 XP / Bonus: $183 / 48 XP

  • Cletus Farm Crop: Tomacco $75 & 20 XP / Bonus: $78 & 21 XP

  • Homer Simpson: Way Over Sleep for a Power Nap (4h) $175 / 45 XP / Bonus: $183 / 48 XP

  • Krusty the Clown: Shop at Kwik-E-Mart (60m) $70 & 17 XP / Bonus: $73 & 18 XP

  • Lisa Simpson: Play the Sax (4h) $175 / 45 XP / Bonus: $183 / 48 XP

  • Millhouse: Fly Scale Model Perfectly Level (4h) $175 / 45 XP / Bonus: $183 / 48 XP

  • Ned Flanders: Power Walk (4h) $175 / 45 XP / Bonus: $183 / 48 XP

  • Principal Skinner: Crossing Guard (4h) $175 / 45 XP / Bonus: $183 / 48 XP

This works out to a subtotal of $1370 / 352 XP without the Bonus applied, and $1432 / 375 XP with the bonus applied.

The Grand Total for your hourly Income for this schedule works out to be $1619 / 385 XP without the Bonus applied, and $1708 / 442 XP with the bonus applied.

Bart's arch-enemy can be a profitable member of your team.
Bart's arch-enemy can be a profitable member of your team.

6 Hour Check-In

Logging into the game once every six hours, using the 6-Hour Tasks as the Guide, results in the following Income (not factoring in any additional log-ins) totaled without the Bonus and then with the bonus, which if you have been following this guide you should have:

  • x18 Brown House (5m) $108 / 18 XP / Bonus: $126 / 36 XP

  • x1 Flanders House (10m) $10 / 1 XP / Bonus: $11 / 2 XP

  • x1 Pink House (6h) $110 / 11 XP / Bonus: $115 / 12 XP

  • x1 Purple House (3h) $75 / 7 XP / Bonus: $78 / 8 XP

  • x1 Simpson House (45s) $3 / 1 XP / Bonus: $4 / 2 XP

  • x1 Van Houten House (1h) $35 / 4 XP / Bonus: $37 / 5 XP

  • x1 Krusty Bruger (15m) $13 / 1 XP / Bonus: $14 / 2 XP

  • x1 Kwik-E-Mart (3m) $5 / 1 XP / Bonus: $6 / 2 XP

Note that the more valuable houses and structures that have a longer than 1h cycle time are not included in this estimate – those are basically Bonus when they happen to cycle in for you but we are not counting them for strategic purposes outside of the schedule that their cycle applies to...

This works out to a subtotal of $359 / 44 XP without the Bonus applied, and $391 / 69 XP with the bonus applied.

The Characters you absolutely should have are listed below with the Task they would be assigned:

  • Apu: Relax in the Brown House (6h) $225 / 55 XP / Bonus: $234 / 58 XP

  • Cletus: De-louse the Young-uns (4h) $175 / 45 XP / Bonus: $182 / 47 XP

  • Cletus Farm Crop: Tomacco $75 & 20 XP / Bonus: $78 & 21 XP

  • Homer Simpson: Lounge in the Pool (6h) $225 / 55 XP / Bonus: $234 / 58 XP

  • Krusty the Clown: Inflate His Own Importance (6h) $225 / 55 XP / Bonus: $234 / 58 XP

  • Lisa Simpson: Go To School (6h) $225 / 55 XP / Bonus: $234 / 58 XP

  • Millhouse: Go To School (6h) $225 / 55 XP / Bonus: $234 / 58 XP

  • Ned Flanders: Power Walk (4h) $175 / 45 XP / Bonus: $182 / 47 XP

  • Principal Skinner: Crossing Guard (4h) $175 / 45 XP / Bonus: $182 / 47 XP

This works out to a subtotal of $1725 / 430 XP without the Bonus applied, and $1794 / 452 XP with the bonus applied.

The Grand Total for your hourly Income for this schedule works out to be $2084 / 474 XP without the Bonus applied, and $2185 / 521 XP with the bonus applied.

12 Hour Check-In

Logging into the game once every twelve hours, using the 12-Hour Tasks as the Guide, results in the following Income (not factoring in any additional log-ins) totaled without the Bonus and then with the bonus, which if you have been following this guide you should have:

  • x18 Brown House (5m) $108 / 18 XP / Bonus: $126 / 36 XP

  • x1 Flanders House (10m) $10 / 1 XP / Bonus: $11 / 2 XP

  • x1 Pink House (6h) $110 / 11 XP / Bonus: $115 / 12 XP

  • x1 Purple House (3h) $75 / 7 XP / Bonus: $78 / 8 XP

  • x1 Simpson House (45s) $3 / 1 XP / Bonus: $4 / 2 XP

  • x1 Van Houten House (1h) $35 / 4 XP / Bonus: $37 / 5 XP

  • x1 White House (12h) $200 / 20 XP / Bonus: $208 / 21 XP

  • x1 Krusty Bruger (15m) $13 / 1 XP / Bonus: $14 / 2 XP

  • x1 Kwik-E-Mart (3m) $5 / 1 XP / Bonus: $6 / 2 XP

Note that the more valuable houses and structures that have a longer than 1h cycle time are not included in this estimate – those are basically Bonus when they happen to cycle in for you but we are not counting them for strategic purposes outside of the schedule that their cycle applies to...

This works out to a subtotal of $559 / 64 XP without the Bonus applied, and $599 / 90 XP with the bonus applied.

The Characters you absolutely should have are listed below with the Task they would be assigned:

  • Apu: Kwik-E-Mart 12hr Shift (12h) $420 / 100 XP / Bonus: $439 / 105 XP

  • Cletus: Dig through Garbage (12h) $420 / 100 XP / Bonus: $439 / 105 XP

  • Cletus Farm Crop: Silvertongue (8h) $275 / 75 XP / Bonus: $286 / 78 XP

  • Homer Simpson: Lounge in the Pool (6h) $225 / 55 XP / Bonus: $234 / 58 XP

  • Krusty the Clown: Walk Mr. Teeny (12h) $420 / 100 XP / Bonus: $439 / 105 XP

  • Lisa Simpson: Babysit Rod and Todd (12h) $275 / 70 XP / Bonus: $288 / 74 XP

  • Millhouse: Fly a Kite (8h) $275 / 70 XP / Bonus: $288 / 74 XP

  • Ned Flanders: Emergency Bible Study (8h) $275 / 70 XP / Bonus: $288 / 74 XP

  • Principal Skinner: Monitor the Halls (12h) $420 / 100 XP / Bonus: $439 / 105 XP

This works out to a subtotal of $3005 / 740 XP without the Bonus applied, and $3140 / 778 XP with the bonus applied.

The Grand Total for your hourly Income for this schedule works out to be $3564 / 804 XP without the Bonus applied, and $3739 / 868 XP with the bonus applied.

24 Hour Check-In

Logging into the game once every 24 hours, using the 24-Hour Tasks as the Guide, results in the following Income (not factoring in any additional log-ins) totaled without the Bonus and then with the bonus, which if you have been following this guide you should have:

  • x18 Brown House (5m) $108 / 18 XP / Bonus: $126 / 36 XP

  • x1 Flanders House (10m) $10 / 1 XP / Bonus: $11 / 2 XP

  • x1 Pink House (6h) $110 / 11 XP / Bonus: $115 / 12 XP

  • x1 Purple House (3h) $75 / 7 XP / Bonus: $78 / 8 XP

  • x1 Simpson House (45s) $3 / 1 XP / Bonus: $4 / 2 XP

  • x1 Van Houten House (1h) $35 / 4 XP / Bonus: $37 / 5 XP

  • x1 White House (12h) $200 / 20 XP / Bonus: $208 / 21 XP

  • x1 Krusty Bruger (15m) $13 / 1 XP / Bonus: $14 / 2 XP

  • x1 Kwik-E-Mart (3m) $5 / 1 XP / Bonus: $6 / 2 XP

Note that the more valuable houses and structures that have a longer than 1h cycle time are not included in this estimate – those are basically Bonus when they happen to cycle in for you but we are not counting them for strategic purposes outside of the schedule that their cycle applies to...

This works out to a subtotal of $559 / 64 XP without the Bonus applied, and $599 / 90 XP with the bonus applied.

The Characters you absolutely should have are listed below with the Task they would be assigned:

  • Apu: Kwik-E-Mart 24hr Shift (24h) $600 / 150 XP / Bonus: $627 / 157 XP

  • Cletus: Brew Moonshine (24h) $600 / 150 XP / Bonus: $627 / 157 XP

  • Cletus Farm Crop: Silvertongue (8h) $275 / 75 XP / Bonus: $286 / 78 XP

  • Homer Simpson: Watch Monkey Trauma Center Marathon (24h) $600 / 150 XP / Bonus: $627 / 157 XP

  • Krusty the Clown: Walk Mr. Teeny (12h) $420 / 100 XP / Bonus: $439 / 105 XP

  • Lisa Simpson: Do Next Week's Homework (24h) $600 / 150 XP / Bonus: $627 / 157 XP

  • Millhouse: Fly a Kite (8h) $275 / 70 XP / Bonus: $288 / 74 XP

  • Ned Flanders: Emergency Bible Study (8h) $275 / 70 XP / Bonus: $288 / 74 XP

  • Principal Skinner: Monitor the Halls (12h) $420 / 100 XP / Bonus: $439 / 105 XP

This works out to a subtotal of $4065 / 1015 XP without the Bonus applied, and $4248 / 1064 XP with the bonus applied.

The Grand Total for your hourly Income for this schedule works out to be $4624 / 1079 XP without the Bonus applied, and $4847 / 1154 XP with the bonus applied.

How you spend your game time is as important as what you do with it
How you spend your game time is as important as what you do with it

Time Banditry

The entire point to this is to maximize your Income for Cash and XP based upon your available play time.

Bear in mind that this does not take into account any of the extra Premium Buildings or Characters you have added to your game, and it does not restrict you to playing only ever x number of hours – the more you play, the more you stand to make.

Using this information as a Guide however will allow you to efficiently optimize your Income, and there is nothing wrong with that!

Advancing the Story

One of the important tasks that you will be completing in this phase is unlocking and placing the Gulp'N'Blow, which will be your second restaurant and in addition to adding to your Gluttony Rating on the Conform-O-Meter, it also obviously contributes to your Income base.

To reach the point in which you are allowed to unlock and place this Building you have to have had Homer complete the tasks of eating at Krusty Burger for breakfast, lunch, and dinner.

Basically you need to wait until the game prompts you for each task, and then complete it and not simply choose those on your own, as they are a series of tasks whose completion results with you Building the Gulp N’ Blow.

Bart's Tree House

As with the path to the Gulp N'Blow, unlocking and adding Bart's Treehouse (and subsequently adding Bart to your crew) is also a nugget at the end of a very long series of seemingly unrelated tasks!

To obtain Bart’s Treehouse you will need to build Springfield Elementary School first, and then complete all of the tasks that the game assigns to Principal Skinner.

Doing that will advance you to the point that you can build Willie’s Shack (a requirement), after which you do Willie’s assigned tasks in order to unlock and get assigned the variety of tasks that you need to complete with both Milhouse and with Lisa (together and separately).

Once you complete those, the game then unlocks the Treehouse in the build menu, and you will buy and place the Building, adding it AND Bart Simpson to the game! Nice one!

 
Verdict:
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Comments for Part 06: The Middle Stage (Level 11)

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5 comments, latest first.
Aug 5th 2015 Guest
I didn't get the gulpnblow....just went straight the the smoke towers and now I'm on level 12....am I just ahead of myself?!?!?
ID #594137
Aug 5th 2015 Guest
Actually gave me 2 kwikemarts...is the supposed to happen?
ID #594148
May 7th 2015 AmberBosch
I dint get Bart's tree house! Wth? I've done everything that it says here but no Bart :(. Any suggestions? Can it skip him all together if I didn't do something right? It says I have to do the Bart Corusoe part 2
ID #553131
May 7th 2015 AmberBosch
Ni dint get Bart's tree house! Wth? I've done everything that it says here but no Bart :(. Any suggestions? Can it skip him all together if I didn't do something right? It says I have to do the Robinson Coruso part 2
ID #553129
Mar 9th 2015 Guest
There some editing needed. For every task you shouldn't you need add that it a 4hourly income, 6hourly income, 12hourly income, etc. instead of just hourly income.
ID #526522
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