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Building the Bonus Level

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As previously noted elsewhere the game economy begins with the posted base levels of Income and XP for each Job and Task, as it does for each Building task (including Taxes).

This system is modified by a series of bonuses that stack, being separate and distinct elements in a single larger bonus scheme.

In this section we cover the bonus scheme in all of its separate parts, and then take a look at just how easily and quickly that cumulative bonus can add up once all of its different schemes begin to stack on top of each other.

After we detail each of the bonus systems, we will take a look at how those systems came into play with a sampling of the game we used to create this Guide as it was at Level 23 because that more than anything else will fully communicate the impact of the system in terms that will be easily understood!

Creating decorative destinations like a park offers significant bonus potential
Creating decorative destinations like a park offers significant bonus potential

Making the best use of your Donuts

If you are playing the game as intended, and maximizing the saving and retention of your Donuts rather than buying them, you will approach a point where you finally have a sufficient number to make a Premium Item purchase.

As the idea is to use them on Items that will improve the over-all position in the game with respect to Income, there are some obvious choices you can make. One of these is the Tire Fire, a more effective choice if you decide that you would rather work on XP and Cash early on rather than adding Buildings for their Characters.

Considering the small amounts that each item improves through the multiplier it is easy enough to dismiss it without even thinking about it, but consider this: Cash is fairly easy to acquire, and there are a number of objects that you can purchase with Cash that will allow you to rapidly improve your ratings which are detailed in the second Bonus Scheme below...

If you do decide to take that route be aware that it is a shrewd choice that will help cut down on the time it takes to level-up and acquire wealth.

Premium Characters like SV Teen and Otto Mann offer great extra income
Premium Characters like SV Teen and Otto Mann offer great extra income

I. The Meter Bonus

One function for the Decoration objects -- in addition to making your city look good (or at least have stuff in it) -- is the added effects that they contribute to improving your ratings for Obedience, Vanity, and the like, as well as improving your overall base multiplier for the XP and Cash that is earned by all of your Characters for the jobs that they complete.

Conform-O-Meter

This meter applies specifically to Springfield, and it improves the amount of Money and XP you receive from doing Tasks. Jobs, and Quests in the game. Filling the meter completely will gain you a five percent (5%) base bonus, and when you add that 5% to whatever your other bonus Items are (a number of different objects add to the cumulative bonus) it is possible to eventually come close to about double your take.

The Conform-O-Meter has the following Sections to it, each having five stars that you must fill. The details on how to fill them are outlined in the Meter Section (An In-depth Look at the Meters) in the Reference Section of the Guide. These are:

  1. Indolence: Buy houses for families to fight and sleep in.

  2. Consumerism: Buy Stores to get suckers to drop dough.

  3. Tree-Hugging: Buy plants to make your town greener.

  4. Vanity: Buy Decorations to beautify your town.

  5. Obedience: Buy public Buildings to keep society docile.

  6. Gluttony: Buy restaurants for people too lazy to cook.

  7. Righteousness: Keep criminals and graffiti off the streets.

  8. Socialism: Make friends and visit them.

The process of building the park is similar to Springfield at the start...
The process of building the park is similar to Springfield at the start...

Krust-O-Meter

This meter is similar to the one in Springfield but, of course, it applies only to Krustyland - with the unique set of stats that apply there being:

  • Nausea: Buy rides that people will line up for.

  • Grub: Buy food stalls to give people energy to get back in line for rides.

  • Kitsch: Buy Decorations for people to look at while waiting in line for rides.

  • Merch: Buy Stores that sell souvenirs of a day spent waiting in line for rides.

Both of the meters are important elements in the bonus system, and the reason that they are listed first in this section is because they are widely held to serve as the base of that bonus system. Consider them to be the foundation of it.

They each apply only to the Game Play zone that they belong to, and the former is perhaps more powerful (and significant to over-all game play) than the latter, but you should actively seek to improve both and not to the exclusion of either one.

Luck is getting a Home Buddha from your free Mystery Box then getting this prize!
Luck is getting a Home Buddha from your free Mystery Box then getting this prize!

II. The Decorations Bonus

As noted above there are Decorations that contribute to the Meter System, but there are also decoration that specifically contribute to Building the secondary bonus percentage. You take whatever the amount of bonus you have obtained using the meter and you add the bonus from the Items you have placed and that gives you the over-all bonus total for Jobs and Tasks.

Springfield Bonus

You will find that the bonus Items tend to be the ones purchased with Donuts - but remember that you can obtain some of these items via the Mystery Box you earn each week, so it really is not so much restricted to players who are willing to spend real-Money on their game, though clearly they will have an advantage.

The following decoration Items - with their bonus percentage - make up the secondary base bonus for Springfield:

  • Ambulance (0.50%)

  • Apple Tree (0.50%)

  • Basketball Game (2.00%)

  • Bench with Suit Coat (0.25%)

  • Boardwalk Fountain (2.75%)

  • Burning Bush (0.50%)

  • Burns Limo (2.00%)

  • Cannon (0.50%)

  • Channel 6 News Van (2.00%)

  • DMV Limo (2.25%)

  • Dumpster - Green (0.25%)

  • Flower Planter (0.25%)

  • Homer's Hammock (0.25%)

  • Hotdog Stand (0.50%)

  • Hot Tub (2.50%)

  • Left-Handed Roadster (2.00%)

  • Little Lady Justice (2.75%)

  • Miniature Nuclear Warhead (2.25%)

  • Mount Carlmore (3.50%)

  • Orange Tree (0.50%)

  • Picket Fence - White (0.05%)

  • Piece-of-Crap Car (0.75%)

  • Police Car (2.00%)

  • Popcorn Stand (0.25%)

  • Radioactive Man Billboard (0.75%)

  • Springfield Sign (4.50%)

  • Tetherball (0.50%)

  • Tree Swing (0.50%)

  • Worldwide Broadcast Dish (0.75%)

Krustyland Bonus

The following decoration Items - with their bonus percentage - make up the secondary base bonus for Krustyland:

At the present time there are no decoration Items that directly add to the bonus percentage for this zone.

Premium Buildings often lead to a better return on tasks and jobs...
Premium Buildings often lead to a better return on tasks and jobs...

III. The Character-Based Bonus

The Character-based Bonuses are not part of the primary bonus scheme in the sense that they do not contribute to increasing its total, but they are an element in the game bonus system due to the fact that these special Characters generate more Income than the standard characters do...

All of The Characters in the following list earn a 50% Cash bonus for the jobs and tasks that they complete compared to the regular Characters, who do not.

It should be emphasized that this is generally a bump that the wizards gave to premium Characters - though not all premium characters are so endowed as there are some premium characters who have no jobs at all...

The key to deciphering the character listings below is as follows: Character Name -- Level unlocked -- Cost / PC or NP -- The Character Group they are part of. PC indicates that they are a Premium Character, NP indicates that they are not a premium character.

Directly below their name in the list you will find the Tasks and Jobs that they can undertake, listed as follows: Task or Job Name (time required) Reward in Cash and XP @ Where the Task or Job takes place.

The ones that list a Building name indicates they go "inside" (that is to say are temporarily removed from the Game Play window) to complete the Task or Job, while those that list "Springfield" are Tasks or Jobs that take place on the game play window and likely have an animation associated with them.

This information should inform you as to the benefit that these special Characters enjoy compared to the regular type of character. Considering the massive amounts of Money you are going to need for the journey from Levels 21 through 30 it goes without saying that anything you can do to improve your Cash intake amounts is a good thing.

We don't need to point out that having one or more of these guys and making use of the most tome-effective Task or Job fitting into your play schedule means that you basically double your potential Income from that character, right?

  • Bumblebee Man -- Lvl 1 -- 60D / PC -- C-List Celebrity Group.

    Acto en Show El Channel Ocho (24h) $1000 / 255 XP @ Channel 6

    Attend Lessones Espanoles (4h) $260 / 70 XP @ Springfield Library

    Ay, Dios No Me Ama! (30m) $60 / 15 XP @ Springfield

    Commenco El Divorco (12h) $600 / 150 XP @ Town Hall

    Fill in as New Anchor (8h) $420 / 105 XP @ Channel 6

    Go to Stu's Disco (8h) $420 / 105 XP @ Stu's Disco

    Nada Es Bueno (1h) $105 / 26 XP @ Springfield

    Whoa es me! (10m) $26 / 7 XP @ Channel 6

    Dr. Nick offers low-priced street medicine...
    Dr. Nick offers low-priced street medicine...

  • Dr. Nick Riviera -- Lvl 1 -- 90D / PC -- Doctors Group.

    Grab a Slice at Luigi's (10m) $26 / 7 XP @ Luigi's

    Perform Surgery (24h) $1000 / 225 XP @ Springfield General Hospital

    Practice Medicine (12h) $600 / 150 XP @ Blue House

    Practice Street Pharmacy (8h) $420 / 105 XP @ Springfield

    Promote a Shoddy Product (1h) $105 / 26 XP @ Channel 6

    Promote Bargain Medical Practice (3h) $200 / 55 XP @ Springfield

    Testify in Malpractice Suit (4h) $250 / 70 XP @ Police Station

  • Duffman -- Lvl 1 -- FwB / PC -- B-List Celebrity Group.

    Duff Brewery Tours (30m) $60 / 15 XP @ Duff Brewery

    Party Down at Church (4h) $260 / 70 XP @ First Church of Springfield

    Party Down at Duff Brewery (24h) $1000 / 225XP @ Duff Brewery

    Party Down at Moe's Tavern (12h) $600 / 150 XP @ Moe's Tavern

    Party Down at Springfield Penitentiary (8h) $420 / 105 XP @ Springfield Penitentiary

    Promote Duff (6h ) $350 / 90 XP90 @ Springfield

    Promote Duff at Stadium (2h) $175 / 40 XP @ Duff Stadium

    Subtly Turn America's Youth on to Alcohol (1h) $105 / 26 XP @ Springfield Elementary

  • Hank Scorpio -- Lvl 1 -- FwB / PC -- Villains Group.

    Be a Great Boss (24h) $1000 / 225 XP @ Volcano Lair

    Deliver Ultimatum to G8 Nations (1h) $ 105 / 26 XP @ Town Hall

    Interrogate Mr. Bont (4h) $260 / 70 XP @ Volcano Lair

    Proceed With Project Acturus (12h) $600 / 150 XP @ Volcano Lair

    Take a Fun Run (6h) $350 / 90 XP @ Springfield

    Test Flame Thrower (8h) $420 / 105 XP @ Springfield

  • Hans Moleman -- Lvl 1 -- 60D / PC -- Squeaky-voiced Teens & Molemen Group

    Clean Out the Pool (8h) 126 Tickets / 105 XP @ Wet & Smokey Stunt Show

    Clean the Plant (8h) $420 / 105 XP @ Cooling Towers

    Deliver Books To Inmates (4h) $260 / 70 XP @ Springfield Penitentiary

    Flip Burgers (12h) $600 / 150 XP @ Krusty Burger

    Flip Burgers (12h) 180 Tickets / 150 XP @ Krustyland Burger

    Make A Short Film (24h) $1000 / 225 XP @ Springfield

    Provide Security (6h) $350 / 90 XP @ Krusty Burger

    Rule Underground Land of the Mole People (1h) $105 / 26 XP @ Town Hall

    Sleep in the Servant's Quarters (24h) 300 Tickets / 225 XP @ Krustyland Hotel

    Wash Dishes (4h) 78 Tickets / 70 XP @ The Food Needle

    Work at the Gift Shop (1h) 31 Tickets / 26 XP @ Gift Shop

    Living the Thug Life!  In Springfield... Uhh...  In Springfield?!
    Living the Thug Life! In Springfield... Uhh... In Springfield?!

  • Kearney Zzyzwicz -- Lvl 1 -- 60D / PC -- Toughies Group.

    Counseling With the Ex-Wife (12h) $600 / 150 XP @ First Church of Springfield

    Dance a Jig (4h) $260 / 70 XP @ Springfield

    Dump Spoiled Coleswaw in Van Houten House (10m) $ 26 / 7 XP @ Van Houten House

    Give a Pink Belly(1h) $ 105 / 26 XP @ Springfield Elementary

    Ride the Death Drop (30m) 18 Tickets / 15 XP @ Death Drop

    Ride Mount Krustmore (24h) 300 Tickets / 225 XP @ Mt. Krustmore

    Ride Radioactive Man Ride (4h) 78 Tickets / 70 XP @ Radioactive Man: The Ride

    Ride Scratchy's Flea Dipper (12h) 180 Tickets / 150 XP @ Scratchy's Flea Dipper

    Shoplift From the Kwik-E-Mart (30m) $ 60 / 15 XP @ Kwik-E-Mart

    Take Son for the Night (24h) $1000 / 225 XP @ Brown House

    Ride the Tooth Chipper (24h) 300 Tickets / 225 XP @ The Tooth Chipper

    Tour The Haunted Condo (8h) 126 Tickets / 105 XP @ Krusty's Haunted Condo

    Use Fake ID at Moe's (8h) $420 / 105 XP @ Moe's Tavern

    Visit Duff Pavilion (1h) 31 Tickets / 26 XP @ Duff Pavilion

  • The Rich Texan -- Lvl 1 -- 85D / PC -- Villains Group.

    Celebrate, Cowboy Style! (24h) $1000 / 225 XP @ Springfield

    Drink at Moe's (8h) $420 / 105 XP @ Moe's Tavern

    Go to a Tea Party Rally (1h) $60 / 15 XP @ Brown House

    Ride the Mechanical Bull (12h) $600 / 150 XP @ Springfield

    Visit the Track (3h) $135 / 35 XP @ Springfield Downs

  • Shauna -- Lvl 1 -- 90D / PC -- Toughies Group.

    Paintball In The Brown House (2h) $175 / 40 XP @ Brown House

    Rob The Kwik-E-Mart (30m) $60 / 15 XP @ Kwik-E-Mart

    Send Invites On SpringFace (12h) $600 / 150 XP @ Springfield

    Seek Inappropriate Love (24h) $1000 / 225 XP @ Brown House

    Tease The Ducks (8h) $420 / 105 XP @ Springfield River

    Sideshow Mel works himself to the bone - get it?  The bone?!
    Sideshow Mel works himself to the bone - get it? The bone?!

  • Sideshow Mel -- Lvl 1 -- FwB / PC -- C-List Celebrity Group.

    Attend Mensa Meeting (3h) $200 / 55 XP @ Gazebo

    Blast From the Cannon (30m) $60 / 15 XP @ Cannon

    De-Bone the Hair (24h) $1000 / 225 XP @ Springfield

    Entertain At Krusty Burger (1h) 31 Tickets / 26 XP @ Krustyland Krusty Burger

    Entertain Inmates (12h) $600 / 150 XP @ Springfield Penitentiary

    Go for Rehearsals (1h) $105 / 26 XP @ Krustylu Studios

    Juggle (8h) $420 / 105 XP @ Springfield

    Juggle in Krustyland (12h) 180 Tickets / 105 XP @ Krustyland

    Sign Autographs (4h) 78 Tickets / 70 XP @ Itchy and Scratchy Gift Shop

    Sleep in the Servant's Quarters (24h) 300 Tickets / 225 XP @ Krustyland Hotel

    Visit Jake's Unisex Hair Palace (4h) $260 / 70 XP @ Jake's Unisex Hair Palace

  • Squeaky-Voice Teen -- Lvl 1 -- 30D / PC -- Squeaky-voiced Teens & Molemen Group

    Advertise Burgers (24h) $1000 / 225 XP @ Springfield

    Brew Coffee (12h) $600 / 150 XP @ The Java Server

    Clean Out the Pool (8h)126 Tickets / 105 XP @ Wet & Smokey Stunt Show

    Flip Burgers (12h) 180 Tickets / 150 XP @ Krustyland Burger

    Sleep in the Servant's Quarters (24h) 300 Tickets / 225 XP @ Krustyland Hotel

    Sweep Hair (8h) $420 / 105 XP @ Jake's Unisex Hair Palace

    Usher at the Aztec Theatre (4h) $260 / 70 XP @ Aztec Theatre

    Valet at the Gilded Truffle (1h) $105 / 26 XP @ Gilded Truffle

    Wash Dishes (4h) 78 Tickets / 70 XP @ The Food Needle

    Work at the Gift Shop (1h) 31 Tickets / 26 XP @ Gift Shop

The Bonus System in Action

To illustrate just how effective and significant the impact is of the game's bonus scheme here is a snapshot of the bonus in the game that we used to create this Guide, at Level 23, itemized.

Item Name Item Cost Cost Per 1% Bonus X Number Total
Ambulance 30D 1% = 60D (0.50%) X 0 0
Apple Tree 15D 1% = 30D (0.50%) X 7 3.50%
Basketball Game 40D 1% = 20D (2.00%) X 0 0
Bench with Suit Coat 6D 1% = 24D (0.25%) X 5 1.25%
Boardwalk Fountain 75D 1% = 28D (2.75%) X 0 0
Burning Bush 20D 1% = 40D (0.50%) X 9 4.5%
Burns Limo 40D 1% = 20D (2.00%) X 1 2.00%
Cannon 20D 1% = 40D (0.50%) X 0 0
Channel 6 News Van 40D 1% = 20D (2.00%) X 1 2.00%
DMV Limo 50D 1% = 23D (2.25%) X 0 0
Dumpster - Green 10D 1% = 40D (0.25%) X 10 2.50%
Flower Planter 10D 1% = 40D (0.25%) X 5 1.25%
Homer's Hammock 5D 1% = 20D (0.25%) X 1 0.25%
Hotdog Stand 20D 1% = 40D (0.50%) X 0 0
Hot Tub 60D 1% = 24D (2.50%) X 0 0
Left-Handed Roadster 40D 1% = 20D (2.00%) X 0 0
Little Lady Justice 75D 1% = 27D (2.75%) X 0 0
Miniature Nuclear Warhead 45D 1% = 20D (2.25%) X 0 0
Mount Carlmore 120D 1% = 34D (3.50%) X 0 0
Orange Tree 15D 1% = 30D (0.50%) X 5 2.50%
Picket Fence - White 1D 1% = 20D (0.05%) X 46 2.30%
Piece-of-Crap Car 30D 1% = 40D (0.75%) X 0 0
Police Car 40D 1% = 20D (2.00%) X 1 2.00%
Popcorn Stand 10D 1% = 40D (0.25%) X 0 0
Radioactive Man Billboard 30D 1% = 40D (0.75%) X 0 0
Springfield Sign 170D 1% = 38D (4.50%) X 0 0
Tetherball 20D 1% = 40D (0.50%) X 0 0
Tree Swing 20D 1% = 40D (0.50%) X 2 1.00%
Worldwide Broadcast Dish 30D 1% = 40D (0.75%) X 1 0.75%

The tally of the totals from the above table adds up to the following total cumulative bonus:

  • 4% Bonus obtained from Springfield's Conform-O-Meter.

  • 25.8% Bonus obtained from all of the Decorations combined.

  • 29.8% Complete Bonus at Level 23.

Note: The cost per 1% is rounded to the next whole number to eliminate fractions and make the assessments easier to compare. Ideally you want to focus on the cheapest cost in Donuts per 1%...

Source Markers: Many of the Items you will have obtained for your town will not be purchased, but will be obtained as Prizes from the free weekly Mystery Box and from the Homer Buddha you can win as a prize from the free Mystery Box. The longer you play the game the more likely it is that those sources will reward you with desirable items.

Special Level Cap Rewards

Obviously the value for the cumulative bonus will change as the game continues to expand, and as higher levels are obtained.

Before the May 2013 Update and Expansion the game capped-out at Level 25, but after the May update and expansion the new Level Cap is now Level 35.

The wizards who make this game have confirmed several times that additional levels are planned to be added into the game with future Expansion Content. Until that time though a special reward system with "Bonus Levels" has been implemented that has a random Donut Reward on a spinner that the player taps upon reaching their next level -- which is to say upon reaching a bonus level!

When you level up after reaching the cap the bonus level Mini-Game is initiated allowing you to win up to three (3) Donuts for Leveling up!

 
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Comments for Building the Bonus Level

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6 comments, latest first.
Apr 27th 2015 Guest
The going to friends house after cecil real quick glitch DOES NOT WORK THANKS supercheats.................
ID #548623
Apr 8th 2015 Guest
I got two of the same items with the mystery box.
ID #539868
Jan 24th 2015 Guest
I need to find out exactly hoeto get criminals and graffiti off the streete thank you
ID #506648
Jan 12th 2015 Guest
Very helpful guide for people starting to play, it helped me. Thank you for taking the time to write this.
ID #500558
Mar 29th 2014 Guest
Cause you chose a second time after deciding your first choice wasn't good enough. It costs 50,000 per extra turn to try and get 3 donuts.

Why does it matter? Level 38 you should have way more than 50,000....
ID #369606
Feb 25th 2014 Guest
I lost 50,000 money when I chose a box with one donut at level 38! No idea why. Can anyone help me to understand why this happened?
ID #358810
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