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Buildings and Building | The Simpsons: Tapped Out Walkthrough

 
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The Simpsons: Tapped Out Guide



 

Buildings and Building

 
Obviously buildings play a central role in the rebuilding process for Springfield, but as it turns out all buildings are not built equally, and some offer bonus functions that others do not.

Naturally that means that the path towards acquiring the different buildings is... well... different in many cases! The following list makes all of that fairly clear, and in addition serves as a reference for their income and the characters that come with a given building on the list, and finally the Task that is associated with that building. And how cool is that?

Important Note: When the game was first released there were the basic buildings that were part of the main release candidate, and throughout the updates process some new buildings and characters were added, but it was not until the first official expansion / optional Holiday Event took place (in this case the Tree House of Horror 23 Event) that the question of what would happen to the buildings that each event introduces and adds to the game was raised.


Springfield Elementary School is a Key strategic building for diverging quests


The Halloween Event added half-a-dozen new buildings, almost all of which paid off only in candy and XP, but as the entire selection of items and buildings were flagged as “Limited Time” items there was a question as to what would happen to them after the event ended... Would they be removed from the game? Would they continue to generate Candy and XP? Or?

As it turns out, when the Thanksgiving Event went live on 8 November at midnight EST the Halloween Event officially ended, and all of the buildings that were part of it were then converted to follow the basic resource plan for the base buildings – that is to say they switched to producing Cast and XP as their revenue!

That being the case, and with this transition having established how the matter is going to be handled, it introduces a new function in the guide in that basically whenever an Optional/Holiday Event concludes the buildings from it WILL be added to this list AFTER they convert to using the established revenue system! Hence the addition of the Halloween Buildings below...

Springfield Buildings

Building Name
Build Cost/Time
$/Hour
XP/Hour
Character Added / Reward
Task
50ft Magnifying Glass
$3,000,000 / myPad Quest
N/A
N/A
None / Improves Vanity Rating
None
Adult Education Annex
$60,000 / Level 27 / Buddha's Got Back Pt. 4 Quest
$120 / 6h.
12 XP / 6h.
None
Pretending to be a College
All Night Gym
$92,000 / Level 31 / Celeb-o-mania Pt. 1 Quest
$300 / 24h
30 XP / 24h
None
Punishing Delts
Android's Dungeon & Baseball Card Shop
$30,000 / Level 13 / 24h
$75 / 3h
7 XP / 3h
Comic Book Guy
Providing Sarcastic Service
Asia de Cuba
100 Donuts
$260 / 10h
26 XP / 10h
None
Fusing Cuisines
Aztec Theater
80 Donuts
$200 / 8h
20 XP / 8h
None
Popping Corn
Bad Dream House
150 Candy / 24h
$120 / 6h
12 XP / 6h
None
Scaring Unsuspecting Guests
Barney's Bowlarama
250 Donuts
$105 / 5h
11 XP / 5h
Barney
Racking Pins
Bart's Tree House
$25000 / Level 12 / Instant
N/A
N/A
Bart Simpson / Vanity Up
None
Blue House
$1800 / Level 7 Quest / 12h
$150 / 8h
13 XP / 8h
None
Income Tax
Brown House
$335 / Level 3 / 12s
$6 / 5m
1 XP / 5m
None
Income Tax
Burns Manor
$75,000 / Level 25 / Executive Lackey Pt. 2 Quest
$520 / 2d.
50 XP / 2d.
Smithers
Selling Excess Priceless Artifacts
Businessman's Social Club
$81,000 / Level 28 / Legitimate Business Quest
$175 / 10h
26 XP / 10h
Fat Tony (if not unlocked via tie-in event)
Not Concluding Legitimate Business
Calmwood Mental Hospital
$151,000 / Level 32
$200 / 12h
20 XP / 12h
None
Doling Out Meds
Channel 6
$138,500 / Level 23
N/A
N/A
Kent Brockman
Varies by Jobs
Cletus's Farm
Quest / Level 6
N/A
N/A
Cletus / Grow Crops
Grow Crop (Name)
Community Center
150 Donuts
$135 / 4h
15 XP / 4h
Jasper
Not Being Used
Control Building
$15000 Level 11 / 24h
N/A
N/A
None / Obedience Rating Increased
None
Cooling Towers
$15,000 / Level 11 / 24h
N/A
N/A
Mr. Burns
None
Crypto Barn
$80,000 / Level 19 / Squidport Pt. 16 Quest
$300 / 24h
30 XP / 24h
None
Deciphering Secret Government Plans
DMV
$240,000 / Level 35 / Career Aspirations Pt. 1 Quest
$300 / 24h.
30 XP / 24h.
Patty and Selma
Collecting License Plate Fees
Duff Brewery
190 Donuts / 6s
$200 / 6h
20 XP / 6h
Duffman
Bottling Duff
Duff Stadium
90 Donuts / Level 5
$500 / 24h
45 XP / 24h
None
Denying Steroid Use
El Chemistri
$70,000 / Level 26 / This Little Wiggy Pt. 3 Quest
$150 / 8h.
15 XP / 8h.
None
Over-Complicating Simple Cuisine
Escalator To Nowhere
$1.000.000
None
None
None / Improves Vanity Rating
None
Fat Tony's Compound
$85,000 / Level 28 / The Cleaner Pt. 4 Quest
$225 / 16h
22 XP / 16h
Legs and Louie
Blood Money
Ferris Wheel
120D / Level 15 / Squidport Pt. 5 Quest
$260 / 10h
26 XP / 10h
None
Inducing Vertigo
Film Set
120D / Level 31 / Celeb-o-mania Pt. 1 Quest
$350 / 16h
35 XP / 16h
McBain
Eating Craftservice
First Church of Springfield
$32500 / Level 14 / 24h
$200 / 12h
20 XP / 12h
Reverend Lovejoy
Collection Plate
Flanders House
$540 / Level 4 / 90s
$10 / 10m
1 XP / 10m
Ned Flanders
Income Tax
Frink's Lab
150 Donuts / Level 3 / 6s
$105 / 3h
11 XP / 3h
Professor Fink
Performing Experiments
The Frying Dutchman
$43,000 / Level 15 / Squidport Pt. 11 Quest
$225 / 16h
22 XP / 16h
None
Paying Off Health Authorities
The Gilded Truffle
$31,000 Level 16 / 24h
$75 / 3h
7 XP / 3h
None
Gilded Truffles
Gulp 'N' Blow
$13,500 / Level 10 / 24h
$100 / 4h
8 XP / 4h
None
Frying Everything
Heck House
300 Candy
N/A
N/A
N/A
Summoning Demons
Herman's Military Antiques
$? / Level 30 / Military Antiques Pt. 1 Quest
$225 / 12h
20 XP / 12h
Herman
Mass-Producing Antiques
Hibbert Family Practice
$53,000 / Level 24 / Hahahahaha Sucker Quest
$200 / 12h
20 XP / 12h
None
Peddling Pills
Houseboat
$15,000
$135 / 8h
15 XP / 8h
Sea Captain
Income Tax
House of Evil
100 Candy / 12 h
$135 / 2h
15 XP / 2h
None
Selling Evil and Cursed Frogurt
The Itchy and Scratchy Store
$32,000 / Level 15 / Squidport Pt. 5 Quest
$90 / 4h
10 XP / 4h
None
Stitching and Patching Itchy and Scratchy
Jake's Unisex Hair Palace
$29,000 / Level 15 / 24h
$150 / 8h
13 XP / 8h
None
Spreading Gossip
The Java Server
$26,500 / Level 14 / 24h
$110 / 6h
11 XP / 6h
None
Getting Wired
Just Rainsticks
$50,000 / Level 15 / Squidport Pt. 9 Quest
$300 / 24h
30 XP / 24h
None
Assuring Authorities It's Not a Front
Kamp Krusty
200 Donuts / Level 12 / Bart Crusoe Pt. 3 Quest
$500 / 24h
45 XP / 24h
Kamp Bart
Crushing Hope
King Toot's
$48,000 / Level 17 / 24h
$150 / 8h
13 XP / 8h
None
Emptying Spit Valves
Krabappel Apartment
$162,000 / Level 22 Quest / 24h
$520 / 2d
50 XP / 2d
Ms. Krabapple
Overdue Rent
Krusty Burger
$2600 / Level 7 / 12h
$13 / 15m
1 XP / 15m
Krusty
Thawing Meat Patties
Krusty Burger (Second)
$20,000 / Level 12 / 24h
$15 / 15m
1 XP / 15m
None
Thawing Meat Patties
Krustylu Studios
140 Donuts
$150 / 4h
17 XP / 4h
Sideshow Mel
Regurgitating Ideas
Kwik-E-Mart
$220 / Level 2 / 4h
$5 / 3m
1 XP / 3m
Apu
Marking Up Prices
Kwik-E-Mart (Second)
$20,500 / Level 12 / 4h
$5 / 3m
1 XP / 3m
None
Marking Up Prices
Lard Lad Donuts
110 Donuts / 6s
$125 / 4h
13 XP / 4h
None
Twisting Crullers
Lugash's Gym
175 Donuts / Level 5
$135 / 4h
15 XP / 4h
Lugash
Inflating Dreams of Gymnastic Stardom
Luigi's
$51,000 / Level 18 / 24h
$110 / 6h
11 XP / 6h
Luigi
Spice up Meatballs
Malaria Zone
$47,000 / Level 15 / Squidport Pt. 7 Quest
$135 / 8h
15 XP / 8h
None
Discounting Radium-Filled Compasses
Mausoleum
60 Donuts
$150 / 8h
13 XP / 8h
None
Incubating Zombies
Moe's Tavern
$32,500 / Level 15 / 24h
N/A
N/A
Moe, Marge Simpson / Look Out for Vandals
None
Much Ado About Muffins
$48,000 / Level 18 / Squidport Pt. 15 Quest
$135 / 8h
15 XP / 8h
None
Stuffin Muffin Baskets
The Muntz House
$92,500 / Level 21 / 24h
$90 / 4h
10 XP / 4h
Nelson
Collecting Welfare
My First Tattoo
$54,000 / Level 17 / Squidport Pt. 14 Quest
$200 / 12h
20 XP / 12h
None
Inking Yet Another Tribal Tattoo
Open Air Stage
160 Donuts
$ Varies by Job Set
XP Varies by Job Set
None
None
Orange House
$24,500 / Level 13 / 24h
$250 / 16h
25 XP / 16h
None
Income Tax
Pet Cemetery
10 Candy / 4h
$175 / 4h
17 XP / 4h
None
Incubating Pet Zombies
Pimento Grove
$56,000 / Level 25
$350 / 24h.
30 XP / 24h.
None
Overcharging Celebrity Diners
Pink House
$3400 / Level 8 / 24h




 

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Comments

 
12 comments, latest first.
Oct 19th 2015 Guest
How do I get the railroad building
ID #617941
 
Jul 25th 2015 Guest
And do you have to seriously use donuts in a quest to make buildings like comic book guy store costs 130 doughnuts which u can't get in mystery box? Please answer the owner or manager of this site!


Added by AGSsengar
ID #589114
 
Jul 25th 2015 Guest
You can add premium characters by unlocking the mystery box after you log in each day in 7days so log in or you have to wait more seven days if u don't .



Added by AGSsengar.
ID #589108
 
Jul 23rd 2015 Guest
How do I get free donuts/money plx I would love to know but without an offer or servey if it could be managed no download
ID #588081
 
Mar 1st 2015 Guest
Add me! bjolaski69
ID #522941
 
Jul 10th 2014 Guest
Need an update to this list...Currently at Level 12 and most recent build is the Control Building. I have been using this pricing guide as a reference to know how much money I need and both Willie's Shack and the Cooling Towers, as well as the current Control Building, have been a lot more expensive than listed here. From what I have read the update for L 41 increased the prices of several buildings. Willie's Shack is now $17,280; the Cooling Towers are now $19,950 and I just paid that for the Control Building as well. Possibly other prices are now also increased.
ID #415710
 
Jul 7th 2014 Guest
This is a great breakdown, helpful in deciding which buildings to buy. However, I would like to see for each building how many tasks can be done and by which characters. This information adds another facet to the value of the buildings, it helps show the potential earnings of each premium structure.

Thanks!
ID #413641
 
Feb 16th 2014 Guest
How do I get more donuts quicker
ID #355647
 
Feb 8th 2014 Guest
How do I get more space wants I reach the limit?
ID #352935
 
Feb 5th 2014 Guest
The tables here don't account for the building's sizes. Purple houses (28 squares) are larger than Blue houses (14 squares). Would be nice to see income per square.

For common houses I get the following (Profit/Hour/Square) / (XP/Hour/Square)
...
Brown: $3.43 / 0.5714288
Purple: $0.60 / 0.05...
Pink: $0.46 0.05 / 0.05
Blue: $1.17 / 0.1015625
White: $0.69 / 0.0694...

Brown is the most profitable by ~5x, but only if you can sit and continuously tap on them, otherwise Blue seems to be the way to go.
ID #351873
 
Jan 11th 2014 Guest
How do you get free donuts in 2014 with no download?
ID #342414
 
Jan 2nd 2014 Guest
When will land expansions be available, I can't build anymore!
ID #338062
 
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