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Priorities List

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Priority Effect
Melee Attacks Focuses on melee attacks
Guns Focuses on guns
Grenades Focuses on Grenade
Alchemy Focuses on Alchemy
Class Alchemy Focuses on alchemy specific to a class
Water Alchemy Focuses on alchemy shared among Classes
Water Alchemy Focuses on water affinity alchemy
Fiction Focuses on alchemy that have an ongoing Effect on the field
All-out Focuses on concentrating everything on the target
Hero Focuses on drawing the enemy’s attention and defeating them.
Foot Fetish Focuses on taking actions that affect one’s footing
Effect Focuses on taking the most effective action in a given situation
Mighty Warrior Focuses on defeating many enemies


Priority Effect
Guard Focuses on guarding enemy attacks.
Evasion Focuses on evading attacks.
Reckless Focuses on always moving at full speed.
Curvaceous Focuses on circling around enemy.
Instinct Focuses on predicting enemy attacks.
Family Focuses on staying near and protecting allies.
Pride Focuses on protecting an ally with the lowest maximum HP
Under Maintenance Focuses on not attacking
Consideration Focuses on protecting an ally with the lowest HP at the moment.


Priority Effect
Recovery Focuses on healing allies.
Strengthen Focuses on strengthening allies.
Weakning Focuses on weakening enemies
Defortification Focuses on demolishing sandbags.
Equal Focuses on applying effects equally among all allies and enemies
Showy Focuses on drawing the attention of all enemies equally.
Home-cooked Meal Focuses on maintaining all allies HP.
Weakening Focuses on weakening enemies
Body Focuses on strengthening oneself.
Industry Discussion Focuses on countermeasure against Tanks.
Smile Focuses on keeping all allies in good condition
Stain Countermeasure Focuses on disarming mines
Artisan’s Skill Focuses on keeping keeping the enemy from being able to take any action.
Parts Focuses on target parts
Observation Focuses on taking action by carefully watching a target’s behavior.


Priority Effect
Squadmates Focuses on allies
Self Focuses on oneself
Enemies Focuses on enemies.
Leaders Focuses on leaders.
Grunts Focuses on other beside leaders.
Gunners Focuses on soldiers equipped with guns .
Scouts Focuses on scouts.
Shocktroopers Focuses on shocktroopers.
Close Focuses on nearby characters.
Coupling Focuses on ally when in partner formation.
Service Focuses on drawing the attention of one enemy.
History Focuses on previous target
Romance Focuses on character of the opposite sex.
Sensibility Focuses on target afflicted with ailments.
Support Focuses on “Support” allies.
Comrade’s Shield Focuses on “Defense” allies.
Rear Support Focuses on “Offense” allies.


Priority Effect
Vanguard Focuses on engaging enemies at close range.
Rearguard Focuses on engaging enemies at long range.
Individuality Focuses on activating potential.
Man Upfront Focuses on staying in front of allies.
Lover Focuses on staying next target to the target.


Priority Effect
Caution Focuses on keeping everyone safe.
Conserve RP Focuses on restraining the use of alchemy.
Celebrity Focuses on freely using alchemy, guns, grenades, and item without restraint.
Hearty Stewed Dish Focuses on waiting patiently before taking action.
Inside and Out Focuses on strengthening and healing while near allies, and basic attacks while near enemies.
Pursuit Focuses on finding enemies in tall grass.
Bird’s-eye View Focuses on always taking solo actions.
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