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Last Updated: Oct 3rd, 2017
Attack Priority Effect Melee Attacks Focuses on melee attacks Guns Focuses on guns Grenades Focuses on Grenade Alchemy Focuses on Alchemy Class Alchemy Focuses on alchemy specific to a class Water Alchemy Focuses on alchemy shared among Classes Water Alchemy Focuses on water affinity alchemy Fiction Focuses on alchemy that have an ongoing Effect on the field All-out Focuses on concentrating everything on the target Hero Focuses on drawing the enemy’s attention and defeating them. Foot Fetish Focuses on taking actions that affect one’s footing Effect Focuses on taking the most effective action in a given situation Mighty Warrior Focuses on defeating many enemies
Defense Priority Effect Guard Focuses on guarding enemy attacks. Evasion Focuses on evading attacks. Reckless Focuses on always moving at full speed. Curvaceous Focuses on circling around enemy. Instinct Focuses on predicting enemy attacks. Family Focuses on staying near and protecting allies. Pride Focuses on protecting an ally with the lowest maximum HP Under Maintenance Focuses on not attacking Consideration Focuses on protecting an ally with the lowest HP at the moment.
Support Priority Effect Recovery Focuses on healing allies. Strengthen Focuses on strengthening allies. Weakning Focuses on weakening enemies Defortification Focuses on demolishing sandbags. Equal Focuses on applying effects equally among all allies and enemies Showy Focuses on drawing the attention of all enemies equally. Home-cooked Meal Focuses on maintaining all allies HP. Weakening Focuses on weakening enemies Body Focuses on strengthening oneself. Industry Discussion Focuses on countermeasure against Tanks . Smile Focuses on keeping all allies in good condition Stain Countermeasure Focuses on disarming mines Artisan’s Skill Focuses on keeping keeping the enemy from being able to take any action. Parts Focuses on target parts Observation Focuses on taking action by carefully watching a target’s behavior.
Target Priority Effect Squadmates Focuses on allies Self Focuses on oneself Enemies Focuses on enemies. Leaders Focuses on leaders. Grunts Focuses on other beside leaders. Gunners Focuses on soldiers equipped with guns . Scouts Focuses on scouts. Shocktroopers Focuses on shocktroopers. Close Focuses on nearby characters. Coupling Focuses on ally when in partner formation. Service Focuses on drawing the attention of one enemy. History Focuses on previous target Romance Focuses on character of the opposite sex. Sensibility Focuses on target afflicted with ailments. Support Focuses on “Support” allies. Comrade’s Shield Focuses on “Defense” allies. Rear Support Focuses on “Offense” allies.
Duty Priority Effect Vanguard Focuses on engaging enemies at close range. Rearguard Focuses on engaging enemies at long range. Individuality Focuses on activating potential. Man Upfront Focuses on staying in front of allies. Lover Focuses on staying next target to the target.
State Priority Effect Caution Focuses on keeping everyone safe. Conserve RP Focuses on restraining the use of alchemy. Celebrity Focuses on freely using alchemy, guns, grenades, and item without restraint. Hearty Stewed Dish Focuses on waiting patiently before taking action. Inside and Out Focuses on strengthening and healing while near allies, and basic attacks while near enemies. Pursuit Focuses on finding enemies in tall grass. Bird’s-eye View Focuses on always taking solo actions.
Verdict:
Very Helpful
OK
Not Useful
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