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Atul

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In Spiritfarer, you get to control Stella who has received her new duty from Charon in order to assist spirits with their final requests and wishes. In doing so, you’ll be fulfilling the last remaining days of the lives of these spirits before they can move on to the afterlife. You can help out up to 11 Spirits in the game, and Atul is one of these spirits.

In this page, we’ll provide you with the basic profile for Atul, along with how to get them on your ship, their mood perks, as well as requests. Once you have sent 8 spirits to the Everdoor, you can finish the game. Or perhaps, you’ll want to send all 11 of them to complete it. So, let’s get started and look at this spirit in detail.

Guide Image

Atul’s Profile

CategoryDescription
LocationBarkensheim Creek
Spirit EventThunderstorms
FavoritePork Chops
LikesEverything
DislikesNothing


How to get this Spirit

Once you set foot on Barkensheim Creek, you’ll meet a Spirit who’s overlooking the water. He’ll ask for your help in order for you to retrieve his Lemon, and in doing so he’ll join aboard your ship.

Once Atul is onboard, he’ll reveal his true form. You’ll learn that Atul is actually Stella’s Uncle. He’ll then be able to teach you how to catch Lightning in a Bottle during a Thunderstorm.


Atul’s Mood Perks

Whenever you provide hugs, favorite food, and complete requests, you’ll get better mood for Atul. He can repair buildings on your boat, harvest wood, make planks, and even play joyful music that can help improve the mood of other Spirits.


Atul’s Requests

Fulfilling the requests of Atul and completing them will enable you to say your goodbye so he can go through the Everdoor. Here is the list of his requests, as well as the actions that you need to perform in order to complete them.

Quest / RequestActivity
Sticky Fingers
  • Go to the water and recover the lemon that has been dropped on the water.
  • Welcome Aboard
  • Welcome your new passenger on the ship.
  • Sea Master 2000
  • Go Fishing for Atul.
  • The Drawing Board
  • Upgrade your Blueprint Station at Albert's Shipyard.
  • Woodwork
  • Build a Sawmill using your Blueprint Station.
  • The Sommelier
  • Open the bottle from the sea.
  • Measure Twice, Cut Once
  • Use the Sawmill.
  • Atul's Workshop
  • Build Atul's Workshop Using the Blueprint Station.
  • Movie Night
  • Give Atul some Popcorn
  • Big Stove
  • Improve the Kitchen to get a better stove.
  • Spice Up Your Life
  • Fully improve Atul's Workshop.
  • Local Union 2187
  • Give Atul some Pork chops.
  • Fishing Trip
  • Give Atul some Fried Chicken.
  • Family Style
  • Invite other spirits for dinner (first three you talk to)
  • Au pied de grenouille
  • Set sail to Hummingberg
  • Uncle's Gone?
  • Ask your first guest about Atul
  • Ask your second guest about Atul
  • Ask your third guest about Atul
  • We hope that this page has helped you learn more about spirits in Spiritfarer. By completing all of a Spirit’s request, you’ll be able to send them through the Everdoor if they are ready. We have more pages showcasing other Spirits in detail as well so please don’t forget to check our guide menu.

    The game can be “finished” if you have sent 8 Spirits through the Everdoor, but you can complete up to 11 Spirits if you are aiming to complete them all. If you have Tips or suggestions, please let us know and leave us a comment!


    That concludes our dedicated page for the Spirit: Atul in Spiritfarer. Please check out our other helpful pages for the game.


     
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