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Fixer Contracts (TL)

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Playing it Safe (Getaway)

  • Gold: +03:00s, $3000
  • Silver: +05:00s, $2000
  • Bronze --:--, $1000

Head to the drop off point without being seen. After getting the car, drive away from the search helicopter and other patrol cars. As long as you get off their trail at the start of the mission, your coast will be clear until you reach the drop off point.

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Tracked (Getaway)

  • Gold: +03:00s, $6000
  • Silver: +05:00s, $5000
  • Bronze --:--, $4000

You have to acquire a police car for this particular mission. You have to keep evading the police until the tracking device is completely deactivated. You'll also start with LV3 heat so expect police choppers to spot you as well. After successfully deactivating the tracker, do your best to lose the police as quickly as possible. After losing the police, you have to reach the drop off point undetected. Keep your Jam Coms ready since you'll need them. Fortunately, the drop off zone seems to be fixed so you just need to lose the cops if ever they detect you again and attempt to head to the same location again. The drop off point is inside an underground parking garage.

Number Crunch (Interception)

  • Gold: +02:00s, $3000
  • Silver: +03:00s, $2000
  • Bronze --:--, $1000

Find the target vehicle and keep close. If you can force him to total his vehicle, you can run over the target and hack his phone to instantly recover the data. Take note that enemy reinforcements will arrive while you’re chasing him. You have the option to escape or engage and kill the enemies.

Deadly Loop (Interception)

  • Gold: +02:40s, $3000
  • Silver: +04:00s, $2000
  • Bronze --:--, $1000

You have to eliminate two targets indicated in the map. Since there’s two of them, you have to keep tailing them and ram their vehicles, until you get the opportunities to neutralize them using environmental objects. Depending on the aftermath of the chase, you may also want to keep a Jam Coms handy in case a civilian reports to 911.

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Gateway Timeout (Interception)

  • Gold: +01:30s, $3000
  • Silver: +02:30s, $2000
  • Bronze --:--, $1000

For this interception mission, you have to keep following the target until you download the complete data. The remote download range is limited so you have to keep close to him. The mission will be complete as long as you download the data completely. Take note that if prolonged your chase, enemy reinforcements may come in and interfere with you.

Rogue Data: (Interception)

  • Gold: +01:30s, $3000
  • Silver: +02:30s, $2000
  • Bronze --:--, $1000

The target is riding a fast sportscar so once the mission starts, there should be a sportscar nearby that you can use. Keep trailing the target until you download the data. Enemies will pursue you minutes after and will try to force you off the road. You must kill the target so if you get the chance to block off his vehicle, quickly leave the car and blow him up. Otherwise, you’ll be forced to continue pursuing him even after retrieving the data until you can kill him.

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Buffering (Interception)

  • Gold: +05:40s, $6000
  • Silver: +07:00s, $5000
  • Bronze --:--, $4000

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For the first part of this mission, you have to chase the target on speedboat. You don’t have any way of forcing him so just keep close until you completely retrieve the data. Next, you have to head to the next location on land.

Find a fast, stable vehicle and head to the next target. Armed enemies will pursue you on your way to the next location so do your best to evade or neutralize them. Once you found the target, do your best to locate force him off the road or block his vehicle. From there, you can simply kill the target to instantly download the complete data.

Data Leech (Interception)

  • Gold: +01:30s, $6000
  • Silver: +03:00s, $5000
  • Bronze --:--, $4000

Find the target and retrieve the stolen data. You can recover the data immediately by blocking off the target and killing him. This is easier done using a shotgun or grenade launcher. Enemy reinforcements will appear shortly after you start the chase so be prepared to deal with them as well.

Urban Exploration (Transporter)

  • Gold: +00:25s, $6000
  • Silver: +00:15s, $5000
  • Bronze --:--, $4000

The first vehicle you need to deliver is a chopper. Just go straight ahead the back alleys from your starting point and you should be able to reach your drop off point quickly. Just be careful of the passing traffic since you’ll get thrown off the bike if you crash into another vehicle.

After dropping off the bike, you have to go downstairs and acquire the second sportscar. Deliver it to the second drop off point then acquire the last car. The last car delivery can be tricky since there’s a lot of traffic in the area. Try to take the off road path leading to the last drop off point to save up a few seconds of your time.

Muscle Memory(Transporter)

  • Gold: +00:20s, $3000
  • Silver: +00:10s, $2000
  • Bronze --:--, $1000

There are three vehicles to be delivered and they’re all muscle cars. For the first two cars, you have to follow the main roads since you have to cross bridges.

For the last car, you have to remotely open the garage doors leading to the underground access. There is a shortcut straight ahead that will require you to open parking doors and go through narrow paths. As tempting as it is, it seems to be faster sticking to the main road since you can use your speed to cut the time.

Misguided (Decoy)

  • Gold: +00:35s, $6000
  • Silver: +00:20s, $5000
  • Bronze --:--, $4000

You have to pass through the checkpoints as fast as you can. After passing through the last checkpoint, you have to lose the heat as well before you can continue with your other activities.

Ghost Trail (Decoy)

  • Gold: +00:30s, $6000
  • Silver: +00:20s, $5000
  • Bronze --:--, $4000

You have to pass through the checkpoints as fast as you can. After passing through the last checkpoint, you have to lose the heat as well before you can continue with your other activities.

Distraction (Decoy)

  • Gold: +00:30s, $6000
  • Silver: +00:20s, $5000
  • Bronze --:--, $4000

You have to pass through the checkpoints as fast as you can. Take note that some of the checkpoints are haphazardly placed which may require you to make sharp and U-turns. After passing through the last checkpoint, you have to lose the heat as well before you can continue with your other activities.

Double Vision (Interception)

  • Gold: +03:30s, $10000
  • Silver: +06:00s, $9000
  • Bronze --:--, $8000

Chase the first target and take him down. You can kill him and just retrieve his phone to get back the data. Next, head all the way back to The Wards and find the second target. This time, more enemies will be on you tail. Force the target off the road by using whatever environmental objects at your disposal. After killing the target, you can escape or just finish off the remaining enemies.

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Table of ContentsClose
  • Basics
  • Skill Tree
  • Act I
  • Act II
  • Act III
  • Act IV
  • Act V
  • Activites: Parker Square
  • Activites: The Loop
  • Activities: Brandon Docks
  • Activities: The Wards
  • Activities: Mad Mile
  • Activities: Pawnee
  • Collectibles
  • Investigations
  • Sidequests
  • Trophies / Achievements
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