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Dying Light

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Dying Light Walkthrough Guide

Tower Flat 194

 
When you first arrive in Harran and are rescued by Jade the Tower people - the survivors of this wicked nasty virus - treat you like a non-person. They do not even bother learning your name, preferring to think of - and address you - as Number 31.

Wow that is a pretty grim looking room right? This just begs for some fixing up!`


Slowly you will complete missions and quests, do favors, and build relations to the point that they start to think of you as one of them, and more important to you, they remember your name and use it.

One of the most illustrative images that you will find in the game is the space that they set aside for your use - your living space and quarters - which are a bedroom in Flat 194 on the 19th floor of the Tower.

Flat 194
Shared with some other runners, you get your own bedroom, and it is really actually nasty when you first see it. All it has is dirt, trash and a bare mattress on the floor! That is a temporary situation however - because your progress in the game both for Story Missions, Side-Quests, and optional actions will directly shape this living space of yours!

Now it is starting to look a lot like a home and it will only get better from here!


If you are paying attention you will notice the following improvements to your living conditions in your flat - it is not clear if you do all of this or others do it for you as a way of saying thanks - we suspect it is a combination of the above - but you will notice the following improvements over time:

  • The room is cleaned, its floor and walls scrubbed.

  • A proper bed frame and springs are added with your mattress on top.

  • A desk and cork board are added to the wall next to the bed.

  • The shelves are repaired and added.

  • Photos began to appear on the cork board of each of the infected you have mastered.

  • A small TV and stand are added.

  • A large map of the city appears after you unlock and secure the Safe Zones.

  • After you restore the Gas Supply the military teddy appears in your room.

  • After you complete the mission for Erol Asani a campaign poster for him appears.

  • Following mastery of the Fireman Zombie one of their Roll-Out Suits is added to your room.

  • Following your discovery of Rais's HQ you get a Restricted Area Sign.

  • After you discover the Bites Motel Easter Egg you get a No Vacancy Sign

  • After you work with the Doc you get your own notebook computer.

  • After you help the journalist you get a camera bag on your shelf/

  • Completing the two tech-based quests earns you a radio scanner on your shelf.



Everybody has to live somewhere - and you have collected quite a few mementos of your accomplishments here in Harran so it is only right that you display them!


Check out the third image embedded above - and the new mementos that we have added to our room to commemorate side-quests completed!

There is Rupert the Gunsmith's Wizard Hat, the talking foll from the Pawn Shop. a few more pics and the No Vacancy Sign from the Bites Motel. Link's Master Sword is on the wall above the picture board, adn you did notice the binoculars from the side-quest of that name?

The creativity that went into decorating Kyle's room is worthy of notice and praise :)

There are More Changes in Store
When you first obtained your room there was an acoustic guitar in it - you can only strum a few Notes on it but, in the Slums there is a house you will eventually find in which there is a guitar and lesson book - after you view that you are able to play a short song on your guitar!

Each major accomplishment delivers some sort of minor addition - see if you can spot them as they happen - hey it is all in fun, but this is the sort of detail in the games that has earned Techland and the wizards who created the Dead Island and Dying Light games the solid reputation that they have!


 
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