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Dying Light

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Dying Light Walkthrough Guide

Mission 10: Public Face

 
As you depart the Tower to head for the marker you get a radio message for a new Side-Quest:

Side-Quest: Legless Spider

When we arrive at the marker things go really wonky really fast - between the tank-exploding fireman types and the spitting Toads you got your survival work cut out for you!

Be an idea to clear this area carefully - then you need to swim down into the Sewers and make your way to the next marker which is a door to an Instance Zone - The Sewers.

Meet up with Michael to help with his mission...


Inside there are plenty of infected to take out and then, well, I have to admit that swimming in the poop water is sorta gross... But remember you are inside here so you can safely use your firearms!

When you reach Michael you have a chat with him and he tells you about his crush on Troy - go figure... He explains the plan to you - make a pattern that the government cannot explain away by blowing stuff up. Got it!

Sadly the lift does not even get halfway before it jams and you have to find an alternate rout up... I was actually surprised that the lift worked at all...

Things are looking pretty grim here but Michael feeds us the list of flats we are supposed to rig - and hey did you notice that there is a LOT of pistol ammunition in this place? I think that MEANS something!

As you progress from flat to flat you encounter what is probably your first Screamer - man those kids are LOUD! Wasting it gets you the Achievement: Hush Now (25g) Quiet a Screamer.

Well done you! You blew a little kids brains all over the floor! Too Right!

Killing your first Screamer unlocks this Achievement...


After you place the last of the charges you have to make your way back down - which is a lot easier said than done - because the infested REALLY come out now and it is a literal battle all the way down!

But hey that is what shotguns were MADE for, right? The phrase “Pink Mist” takes on new meaning here...

When you finally reach the bottom you grab the detonator that Michael left for you - and the task changes to Leave the Building and Detonate the Charges! Excellent! We get to do the Boom!

The bombs create a display that can only be man-made


Now leaving the building is a bit of a Parkour trick but that is OK because we are actually getting pretty good at that now. Once outside you set off the bombs and - whoa! Cool! A frowning face! Sweet!

Not only that but you get to talk to Jade - and THEN the Air Force destroys the building!

The consensus is that there is a way to break through the jamming with your help - you set up a meet and now your problem is to get to a Save Zone as fast as you can!

You unlocked the Achievement: Making Faces (25g) Show the outside world that you're still alive.

And that nicely ends the mission!

 
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