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SQ23: Cease and Desist

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In the Safe Zone by the school - which has its own little community of survivors who are not very friendly.

Edward is a bit freaked out but Erol is rational... But then he should be - he was the Governor of the Province. He explains that Rais has ordered his execution.

He asks you to go to the Slabs and deal with the hit squad that is searching for him.

You flag this one at the same School House as the other side-quest used though in the courtyard entrance and not inside
You flag this one at the same School House as the other side-quest used though in the courtyard entrance and not inside

When you start to get close to the target area you hear Karim on the radio - he is looking for his missing Patrol it seems... You see the body and need to investigate it. It seems that his status is very very dead. You need to check each of the members of the patrol - well, their bodies anyway - and then pick up the radio.

Your next goal is to go to 5 Gabriel Estate - where you enter the basement and discover that a squad of Rais' men are inside along with Karim!

You confront Karim - and yo learn the back-story at least where he is concerned. It turns out that Rais is not the source of the pursuit of Erol - it was Karim! You work out the way things are going to be and then part ways.

It is time to return to Erol - so head up the stairs to the exit on the roof.

When you return you have the conversation with Erol - who basically shines you on. Erol is pretty bitter - but he fills you in on the way things really are - and GRE may not have the juice to help you anymore.

Erol tells you that you need to mark the roof - you need to obtain three cans of spray paint from the nearby Construction Site.

One squad was taken out - you need to search each body to find the radio...
One squad was taken out - you need to search each body to find the radio...

Once you have the paint head back to the building and make the markings then talk to Erol to learn the next task. He asks you to bring the duffel bag with money in it upstairs. He tells you that you can keep a third of it - if you can bring it back.

You modify the deal with Erol - and he accepts - but I would not count on him actually meaning that...

And there you go! Once you are deep into the building Erol calls in the Evac - there never was any money he just wanted you out of the way! The reason is simple - the Evac people? They know who -and WHAT - you are!

You need to get out of the building quickly - Erol told you that he left you something on the roof.

When you get to the roof you find Karim - who you chat with - then you check out hat has ben left for you - Medical Supplies, Flares, and the like.

When you finally track down Karim you learn the real story...
When you finally track down Karim you learn the real story...

Collectibles

Note #16 - In the office with the Survivors.

Note #17 - In the office with the Survivors.

 
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