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Mission 03: Air Drop

Dying Light Walkthrough and Guide by CMBF
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Mission 03: Air Drop

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While they are not core missions the recovery of Disaster Relief Supply Drops are a critical task...

Now that we have completed the first few side-quests and done some basic exploration, clearing some Safe Houses, ranking up some skills, and taking full advantage of the stopped clock, eventually we will reach the point where it just makes sense to head to the next mission - which is this one: Air Drop.

The GRE is sending in a typical air drop of supplies right around dusk - the problem is of course that in addition to its intended recipients - the good survivors - there is the issue of Rais men - who also want the valuable supplies - and Antizen - that is contained in the drops.

Our job is to beat them to it and collect them if at all possible.

While they are invariably empty if you fail to beat Rais' men to the drop site, when you get there first this is what you find!

After you secure the Safe Zone at the target site you can head for the smoke flare to find the crate - which it turns out has already been emptied. Fortunately as you are discovering that you see a supply plane pass over and make two MORE drops! Excellent!

Now it is a race to those drops between you and the Bandits!

So you seriously haul butt but, on the way you should try to loot any convenient containers and buildings - there may be Blueprints as well as other stuff to be had don't forget.

Before you leave the first location - the Safe Zone - check the supply crates behind the van. While Rais Bandits have already been there and have emptied most of the drop, in the boxes behind the truck are some Grenades (always nice), and Pistol Ammo.

Keeping the many traps armed and available is an important effort for safety.

Now it is time to head to the second drop - which as you approach it you get a message from Jade telling you that it is too close to sunset and you need to turn back. You tell her you think you can still make it.

When you reach the drop you call into GRE and let them know you are about to obtain Antizen. GRE Control then tells you to destroy the drop - the idea being to get you close to Rais...

As the CS plays out you destroy all but one of the Antizen. You call in to Jade and report that there is no Antizen - unfortunately some bad *** infected know you are there! And it is now NIGHT.

You need to run buddy. Fast. And jump and climb and basically get the hell to a Safe Zone - right?

When you evade the infected and make it to the Safe Zone you will unlock an Achievement: Prom Night (25g) Survive Night Pursuit of Level 2 or Higher.

The bad news though is that when you reach the Safe Zone you discover that you cannot rest here - the goal is actually the Tower, not just any old Safe Zone!

Ambulances have medical supplies and there is a good chance that Police Vans will have firearms and ammo!

Oddly enough when you make it back to the Tower the first thing you do is reassure yourself that you have acted for the greater good. Feeling guilty? Well you should!

At the Tower you attend the meeting and end up volunteering for the visit to Rais - Brecken asks you if you are sure that you are up for this? Well yeah, of course you are!

He shows you on the map how to get to Rais and well, that is it, right?

Picking the lock on the back of a Police Van will result in this sort of find often enough to make the risk worth it!

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