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Dimension's Hasp

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This is an optional dungeon located in the crescent moon-shaped island to the northeast of the world map. You can only enter this after meeting up with the Sage and Lord DeRosso in the last chapter of the game. The monsters here are terribly powerful but you can also find the monsters carrying some genome abilities that are only available before Chapter 5.

There’s only one savepoint in this dungeon and the teleport function is disabled as well, forcing you to run all the way back to exit or save. It will be a good idea to turn off all battles here and equip the Dungeon Master support ability so you can concentrate in looting the chests per floor. Turn on the random battles again once you’re in the floor where you can learn a Genome ability from a monster found only on that floor (specifically those before Chapter 5) Each floor represents the dungeons in the chapters you have tackled. The layout and traps may be the same.

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B2: Harena Area

Items: Megalixir, Longinus, Yatagarasu

Genome Monsters: Sand Worm - Sandstorm

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B3: Harena Area

Items: Demon’s Staff, Lordly Robes, Megalixir

Genome Monsters: Deathfish - Spray

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B4: Mount Fragmentum Area

Items: Wonder Rod, Death Axe, Earthbreaker

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B5: Witherwood Area

Items: Gale Staff, Demon’s Rod, Brave Suit

Genome Monsters:

  • Valtora – Chomp
  • Treant – Lullaby
  • Soil Eater – Earthquake

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B6: Florem Gardens Area

Items: Yoichi’s Bow, Air Knife, Artemis’ Bow

Genome Monsters:

  • Catamount – Dual Attack
  • Alraune – Paralyzing Pollen
  • Great Moth – Wing Scales

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B7: Starkfort Area

Items: Genji Armor, Genji Gloves, Genji Helm, Ama-no-Murakumo

Genome Monsters:

  • D’Gon : Fireball
  • Aero Lantern – White Wind (You have to charm these monsters to have them use White Wind on you. The Vampire’s LV9 skill “Subvert” is perfect for the job)

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B8: Underflow Area

Items: Gold Hairpin, Luminous Robe, Kaiser Knuckles

Genome Monsters:

  • Red Flan – Venom
  • Gastric Worm – Gastric Juices
  • Magician – Curse

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B9: Central Command Area

Items: Chaos Blade, Aegis Shield, Gungnir, Brave Suit

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B10: Everlast Tower Area

Items: Muramasa, Hadean Claws, Durandal

 
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6 comments, latest first.
Oct 11th 2014 Guest
Is there more than 10 floors?
ID #457246
Sep 25th 2014 Guest
The last door is opened after the True Ending
ID #451501
Jun 15th 2014 Guest
How do you unlock the last room? I' ve been looking through the internet and only found out that Yulyana gives you the key to open to door. If so, when?
ID #399975
Mar 25th 2014 Guest
So, I don't know if the other guest will see this, but I'm having this same problem on the very same day.
I've started looking around the internet, and the only thing I've seen so far is the possibility that you have to beat the main boss of the game and then come back here.
I'm not an authority on that, though.
ID #368288
Mar 25th 2014 Guest
How to get through floor 9 I see the door is there a switch or a function to open it I looked all over the entire floor and I can't find the thing to open the door on Floor 9.
ID #368253
Mar 14th 2014 Guest
I have a question- at the very bottom, (b10) there is an option to fight the adventurer (save-point guy) and his companion (squinty fox) do you have anything on him? He is hiding through the to the right of the last chest you would get
So it looks like:
Treasure chest
|
@ -->--|---v
|
[][] <
And they are standing where the brackets are. I hope my poorly typed map is helpful, unless you already knew about it.

ID #364137
Table of ContentsClose
  • Basics
  • Asterisks / Job Classes
  • Jobs Guide
  • Extras
  • Intro
  • Chapter 1
  • Chapter 2
  • Chapter 3
  • Chapter 4
  • Chapter 5
  • Chapter 6
  • Chapter 7
  • Chapter 8
  • The End
  • Sub-Scenarios (Ch1)
  • Sub-Scenarios (Ch2)
  • Sub-Scenarios (Ch3)
  • Sub-Scenarios (Ch4)
  • Sub-Scenarios (Ch5)
  • Sub-Scenarios (Ch6)
  • Sub-Scenarios (Ch7)
  • Sub-Scenarios (Ch8)
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