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Kingdom Hearts Guide - Sidequests

Dalmatians


I would print this off It'll help you keep track of what Dalmatians you've already freed.

The world of the 101 Dalmatians has been destroyed. The parents made it to Traverse Town ok, but all 99 puppies have been scattered across many worlds and apparently stuffed into chests. Your job is to find the 33 chests and free all the puppies.

You don't do this for free, of course, for every 12 or so puppies you free, you can see Pongo and Perdita (the parents) and they'll give you a prize. Just visit their home in Traverse Town: Second District, just below the Gizmo Shop.


Dalmatian's House

Prizes:
Free – Prize
12 – Curaga-G
21 – Firaga-G
30 – Thundara- G
42 – Mythril Shard
51 – Torn Page #6, Mythril
60 – Megalixir
72 – Orichalcum
81 – Ultima-G
90 – Ribbon
99 – Aero magic upgrade, 99 of all Gummi types or the max thereof

You should take note that after getting all 99 Dalmatians, you get a full set of Gummies. This means you can sell most of your Gummies to Cid for some quick cash if you want before collecting this prize. It also means that if you are trying to open every chest in the game, you should sell some of these off before opening the chest, as the chest won't open if you can't carry the piece.

Time to roll up your sleeves and free some puppies! I'll list them in order of their number. You can check what numbers you've already freed with either Jiminy's Journal or your own printed off checklist (above).

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Dalmatian Locations
=======================================================================


Dalmatians 1, 2, 3

- Location:
Traverse Town: Mystical House, behind the house on an island

- Abilities Required:
High Jump, Glide

- Notes:
N/A


Dalmatians 4, 5, 6

- Location:
Traverse Town: Allyway, behind some boxes

- Abilities Required:
Red Trinity

- Notes:
It's technically in the Allyway, but you get to it from First District, by using Red Trinity #1.


Dalmatians 7, 8, 9

- Location:
Traverse Town: Synthesis Shop, on the table.

- Abilities Required:
Green Trinity

- Notes:
Use Green Trinity #4 in the Accessory Shop to gain access to the Synthesis Shop.


Dalmatians 10, 11, 12

- Location:
Traverse Town: Secret Waterway, by the stairs.

- Abilities Required:
Red Trinity

- Notes:
Use Red Trinity #2 in the Allyway to gain access to the Secret Waterway.


Dalmatians 13, 14, 15

- Location:
Wonderland: Queen's Castle, up on the hedge

- Abilities Required:
None (High Jump is useful if you don't want to wonder around the forest)

- Notes:
While you can get here from the Bizarre Room, it's way easier to use High Jump by the save point if you're coming back later in the game.
 


Dalmatians 16, 17, 18

- Location:
Wonderland: Lotus Forest, beside the large tree

- Abilities Required:
None

- Notes:
Use the mushrooms just before the entrance to Tea Party Castle to reach the chest.


Dalmatians 19, 20, 21

- Location:
Wonderland: Tea Party Garden, on the hedge

- Abilities Required:
Glide

- Notes:
From the Lotus Forest, climb up by the tall tree in the center. Face the entrance to Queen's Castle and turn right. You'll see a doorway off in the distance in the corner. Glide over to it and enter.


Dalmatians 22, 23, 24

- Location:
Olympus Coliseum: Coliseum Gates, under the right hand statue

- Abilities Required:
None

- Notes:
Use Blue Trinity #6.


Dalmatians 25, 26, 27

 
- Location:
Deep Jungle: Hippo's Lagoon, all the way across the swamp.

- Abilities Required:
None (Glide and High Jump is useful)

- Notes:
If you don't have High Jump, you'll have to time your jumps with the hippos to make it across.


Dalmatians 28, 29, 30

 
- Location:
Deep Jungle: Vines 2

- Abilities Required:
None

- Notes:
You'll have to use the vines to swing over to the platform. Good luck choosing the right ones!


Dalmatians 31, 32, 33

 
- Location:
Deep Jungle: Climbing Trees, Blue Trinity near entrance to Treehouse

- Abilities Required:
None

- Notes:
Blue Trinity #9


Dalmatians 34, 35, 36

 
- Location:
Deep Jungle: Camp, Blue Trinity near chemistry set

- Abilities Required:
None

- Notes:
Blue Trinity #8


Dalmatians 37, 38, 39

 
- Location:
Agrabah: Aladdin's House

- Abilities Required:
None

- Notes:
N/A


Dalmatians 40, 41, 42

 
- Location:
Halloween Town: Bridge, on the left wall

- Abilities Required:
High Jump (and Glide if you aren't good at jumping)

- Notes:
You have to line yourself up perfectly if you don't use Glide. Good luck!


Dalmatians 43, 44, 45

 
- Location:
Neverland: Clock Tower, in a corner in the walkway above the clock faces

- Abilities Required:
None

- Notes:
N/A


Dalmatians 46, 47, 48

 
- Location:
Agrabah: Palace Gates, on the highest ledge on the left side.

- Abilities Required:
Glide

- Notes:
N/A


Dalmatians 49, 50, 51

 
- Location:
Agrabah: Entrance, on the pillar overlooking the pit

- Abilities Required:
Glide

- Notes:
N/A


Dalmatians 52, 53, 54

 
- Location:
Agrabah: Treasure Room

- Abilities Required:
None

- Notes:
Use Abu to touch the gemstone right beside the save point. You'll be blasted right to the chest.


Dalmatians 55, 56, 57

 
- Location:
Monstro: Chamber 3, right side

- Abilities Required:
None (High-Jump is VERY useful)

- Notes:
Enter from Chamber 1 and jump onto the ledge on the right hand side.


Dalmatians 58, 59, 60

 
- Location:
Wonderland: Queen's Castle, ledge on the right hand side

- Abilities Required:
None (High Jump allows you to bypass the Bizarre Room)

- Notes:
Use High Jump to get up on the ledge and open the chest. Otherwise you have to go through quite the ordeal to get here.


Dalmatians 61, 62, 63

 
- Location:
Hollow Bastion: Grand Hall, near the Keyhole

- Abilities Required:
None

- Notes:
N/A


Dalmatians 64, 65, 66

 
- Location:
Halloween Town: Cemetery
 
- Abilities Required:
None

- Notes:
You have to have sealed Halloween Town. Return to Moonlight Hill and open the door seen above. One of the chests in the next area are the Dalmatians.


Dalmatians 67, 68, 69

 
- Location:
Halloween Town: Guillotine Square, under the Mayor's steps

- Abilities Required:
None

- Notes:
The gates in the wall by the Lab entrance open into the Mayor's house. The chest is under the steps.


Dalmatians 70, 71, 72

 
- Location:
Halloween Town: Guillotine Gate, inside the pumpkin head

- Abilities Required:
Glide

- Notes:
Straight across from the entrance, behind the fountain, look for a ledge you can jump and grab onto. From there, turn about and look for the pumpkin head. Jump and glide into it's mouth.


Dalmatians 73, 74, 75

 
- Location:
Monstro: Mouth, up on a high ledge beside the ship

- Abilities Required:
High Jump

- Notes:
It can be tricky to get to, but you can do it.


Dalmatians 76, 77, 78

 
- Location:
Monstro: Chamber 3

- Abilities Required:
None (High Jump REALLY helps)

- Notes:
Enter from Chamber 1 and jump onto the left ledge. The platform above it contains the chest. (otherwise you would have had to have entered from Chamber 2 and used the barrel to reach he ledge).


Dalmatians 79, 80, 81

 
- Location:
Monstro: Chamber 5

- Abilities Required:
High Jump

- Notes:
Enter the area via Chamber 1 -> Chamber 2. Jump up onto the left ledge (the island platform) and look for the petal platforms that lead to the far off ledge.


Dalmatians 82, 83, 84

 
- Location:
Neverland: Ship's Hold, on a rafter beam

- Abilities Required:
Glide

- Notes:
Float way up to the top of the main room and look for the chest on the only rafter.


Dalmatians 85, 86, 87

 
- Location:
Neverland: Ship's Hold, Yellow Trinity in the hallway

- Abilities Required:
Yellow Trinity

- Notes:
Yellow Trinity #4


Dalmatians 88, 89, 90

 
- Location:
Neverland: Captain's Cabin, on the bed

- Abilities Required:
None

- Notes:
N/A


Dalmatians 91, 92, 93

 
- Location:
Hollow Bastion: Raising Falls, under a platform

- Abilities Required:
None

- Notes:
N/A


Dalmatians 94, 95, 96

 
- Location:
Hollow Bastion: Castle Gates

- Abilities Required:
N/A

- Notes:
Enter the area from the Entrance Hall -> Lift Shop. Jump across the long gap (above) and use Gravity on the chest to bring it down.


Dalmatians 97, 98, 99

 
- Location:
Hollow Bastion: High Tower, enter from the Lift Shop

- Abilities Required:
N/A

- Notes:
Use Gravity on the chest to bring it down.



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