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There are four classes to choose from, each has its own has unique five abilities. You can level up each ability up to LV5 by spending Ability Points. You can earn an ability point to per level up. Since the level cap is 15, you can only have 15 ability points to spend so choose wisely. Perks and magic are the same for each class.

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Attacks the last enemy in the row, dealing heavy damage and cause bleeding damage if done perfectly.


II: Fang of Darkness - Increases the damage of Backstab attacks

III: Poking the Wound - Backstab now deals extra damage for every stack of Bleeding on the target

IV: Bloodletting - Successful Backstabs now inflict two stacks of Bleeding.

V: Assassin’s Blade - Stunned or slowed targets take additional damage.

Steals something from your targets on a Perfect Success and then allows you to do a sucker punch that will stun the target.


II: Waylay - Increased Mug damage

III: Steal Advantage - Successful stealing attempts now also swipe a random beneficial status effect from your target.

IV: Steal Life - Restore a small amount of HP when you successfully steal from an enemy

V: Down for the Count - Increases stun duration inflicted by Mug

Pummel an enemy with a flying barrage of armor-shredding and shield-smashing weaponry.


II: Precise Strike - Inflict more damage with your finishing strike!

III: Coup de Grace - Inflict extra damage against stunned targets.

IV: Hermorraghing Smash - Gain Attack Up after a Perfect attack.

V: Killing Spree - Take another action if Execute knocks out your target.

Stink Bombs
Toss rotten eggs at your target, causing Gross Out and removing beneficial status effects. Throw more eggs when done perfectly.


II: Rancid Ammo - Increases the damage inflicted by each stink bomb.

III: Endless Barrage - Increases the number of stink bombs thrown per turn.

IV: Egg Them On - Stink Bombs will **** Off your foes. This will force them to attack you without using any special abilities.

V: Carton Bombing - Throws the rest of the carton to an enemy when done perfectly, splattering them and everyone nearby for extra damage.

Death of a Thousand Cuts
Call on your shadowy network of thieves to ambush your foes with a barrage of attacks, each causing Bleeding if done perfectly.s


II: The Perfect Cut - Increases the damage of each hit delivered by Death of a Thousand Cuts.

III: Confounding Blur – Enemies hit by this ability will have lowered attack.

IV: Guildmaster - Reduces the PP cost to use this ability.

V: Dance of Desanguination – A successful final attack that causes all damage over time effects on your victim to take effect instantly.

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1 comments, latest first.
Mar 15th 2015 Guest
How the heck do I preform Backstab? When I do the move it says "too late". I can do mug perfectly fine but Backstab I can't do it.
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