New weapons you'll get will contain various Skills, which will help boost your character's efficiency. Skills can be transferred to a new weapon via Fusion, through the Bazaar's Smithy menu. Fusion is basically transferring the source weapon's skills to the base weapon you want to upgrade. The base weapon should have a free Skill slot where you can transfer the skill to. This process destroys the source weapon so make sure you know what skills you want the new weapon to inherit.
Here's the list of all Weapon Skills you can get in the game and their corresponding effects. Take note that some skills are Sealed. These skills can be unlocked by defeating the required number of enemies insidcated in their slot.
Skills are divided into two main categories and several sub-categories for each.
Normal Skills
Normal skills are readily available and can be transferred through weapon fusion.
Strong Attack
Skill | Effect | Cost (Rupees) |
Strong Attack+ | Increases ( X ) attack damage | 1,500 |
Strength II | Increases ( Y )( X ) attack damage | 1,500 |
Strength III | Increases ( Y )( Y )( X ) attack damage | 1,500 |
Strength IV | Increases ( Y )( Y )( Y )( X ) attack damage | 1,500 |
Strength V | Increases ( Y )( Y )( Y )( Y )( X ) attack damage | 1,500 |
Strength VI | Increases ( Y )( Y )( Y )( Y )( Y )( X ) attack damage | 1,500 |
Elemental Attack Skills
Skill | Effect | Cost (Rupees) |
Fire+ | Blast radius of exploding foes increased | 2,000 |
Water+ | Increases duration of continuous damage effects. | 2,000 |
Lightning+ | Enemies will be easier to juggle with air combos | 2,000 |
Light+ | Increases duration of damage effects | 2,000 |
Darkness+ | Damage effects can also be applied to multiple enemies | 2,000 |
Bonus Skills
Skill | Effect | Cost (Rupees) |
EXP+ | Increases EXP gained from defeated enemies | 2,500 |
Slots+ | Chances of getting a many-slotted weapon drop increases | 2,500 |
Hearts+ | Hearts drop more easily. | 2,500 |
Rupees+ | Rupees dropped by enemies increased | 2,500 |
Stars+ | Chances of getting a high-star weapon drop increases | 2,500 |
Materials+ | Better quality Materials drop more often | 2,500 |
Sealed Skills
Unlike Normal skills, these skills requires players to defeat a specific number of enemies before they are unlocked. Once unlocked, their effects will be activated automatically and they will be available for transfer via weapon fusion.
KO Skills
Skill | Effect | KOs Required | Cost (Rupees) |
Health+ | Defeating enemies restore health | 1,000 | 3,000 |
Special+ | Defeating enemies restore the SP Attack gauge | 1,000 | 3,000 |
Arrows+ | Defeating enemies powers up the bow | 1,000 | 3,000 |
Bombs+ | Defeating enemies powers up the bombs | 1,000 | 3,000 |
Boomerang+ | Defeating enemies powers up the boomerang | 1,000 | 3,000 |
Hookshot+ | Defeating enemies powers up the hookshot | 1,000 | 3,000 |
VS Skills
Skill | Effect | KOs Required | Cost (Rupees) |
VS Legend | Increases damage against Link, Zelda, and Ganondorf. | 2,000 | 4,000 |
VS Skyward | Increases damage against Impa, Fi, and Ghirahim. | 2,000 | 4,000 |
VS Twilight | Increases damage against Midna, Agitha, and Zant. | 2,000 | 4,000 |
VS Time | Increases damage against Darunia, Ruto, and Sheik. | 2,000 | 4,000 |
VS Sorceress | Increases damage against Cia and Lana. | 2,000 | 4,000 |
VS Ganon | Increases damage against Ganon. | 2,000 | 4,000 |
VS Soldier | Increases attack damage against Hyrulean Captains, Goron Captains, Moblins, and Shield Moblins. | 2,000 | 10,000 |
VS Undead | Increases attack damage against Wizzro, Big Poe, Icy Big Poe, Gibdo, ReDead Knight, Darknut, and Stalmaster. | 2,000 | 4,000 |
VS Beast | Increases attack damage against Manhandla, Gohma, and The Imprisoned. | 2,000 | 10,000 |
VS Dragon | Increases attack damage against King Dodongo, Argorok, Volga, Lizalfos, Dinolfos, Aeralfos, and Fiery Aeralfos. | 2,000 | 10,000 |
Other Skills
Skill | Effect | KOs Required | Cost (Rupees) |
Adversity | Deal more damage when health is low. | 3,000 | 10,000 |
Compatriot | Deal more damage when allied army has more keeps. | 3,000 | 10,000 |
Defenseless | Unable to block, but attacks deal more damage. | 3,000 | 10,000 |
No Healing | Minimizes healing effects, but attacks deal more damage. | 3,000 | 10,000 |
One-Hit Kill | Increases chances of instantly defeating weak enemies. | 3,000 | 10,000 |
Regen | Take more damage, but regain health over time. | 3,000 | 10,000 |
Sturdy Feet | Take more damage, but never get knocked back. | 3,000 | 10,000 |
Special Skills
These are the two unique skills available only to Link's Master Sword weapon.
Skill | Effect | KOs Required | Cost (Rupees) |
Evil’s Bane | Base weapon's strength is increased by 200 | 25,000 | None |
Legendary | Base weapon's strength is increased by 300 | 25,000 | 50,000 |
Source: Wikia
how do you do get a 4,000KO unlock skill on a weapon cause I am trying to get one for Impa can someone please tell me how to get it thanks
See what it is. For almost every single character the best 4000 KO skill to get is "Hasty Attack" which makes you attack as fast as if you were in Focus mode. This means all of those slow characters are MUCH quicker. So this is pretty much ideal on almost everyone. For Young Link I would recommend "Focus Attack+" as you should be fighting in Focus mode on him most of the time anyway, and this gives you more damage while in that state.
Ignore "Basic Attack+" or whatever. These make it seem like all your attacks do more damage but in reality it's only your FIRST hit. Not worth it.
Has anyone started to include info for the latest DLC update? I have a sealed skill that requires 4000 KO's, and haven't done it yet. Was wondering if it was worth it or not. It's for Young Link, by the way.