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Metal Gear Solid 4 Guide By Mike Hazleton Back to Metal Gear Solid 4 Index :: MGS 4 | MG Online

Metal Gear Solid 4 Logo
Introduction Controls Hints and Tips
Walkthrough Prologue: Ground Zero Act 1: Liquid Sun
- Red Zone: NW Sector
- Red Zone - Militia Safe House - Urban Ruins - Downtown - Advent Palace - Advent Palace Garden - Crescent Meridian - Millenium Park Act 2: Solid Sun
- Mission Briefing
- Hill - Power Station - Confinement Facility - Vista Mansion - Research Lab - Boss: Laughing Octopus - Mountain Trail - Tank Escape - Confinement Facility (2) - High Woodlands Highway - Marketplace Act 3: Third Sun
- Mission Briefing
- Midtown Central Sector - Midtown NW Sector - Midtown NE Sector - Midtown N Sector - Church Courtyard - Riverside West - Riverside East - Boss: Raging Raven Act 4: Twin Suns
- Mission Briefing
- Metal Gear Solid Flashback - Snowfield - Heliport - Nuclear Warhead Storage Building - Snowfield and Comms Tower - Boss: Crying Wolf - Blast Furnace - Casting Facility South - Casting Facility North - Underground Base - Boss: Vamp - Surface Tunnel - Boss: Metal Gear Ray Act 5: Old Sun
- Mission Briefing
- Ship Bow - Command Center - Boss: Screaming Mantis - Boss: Liquid Ocelot Epilogue: Naken Sin
Metal Gear Online Basic Tips and Controls Skills and Unlockables Game Modes Gameplay Secrets
Completion Emblems Additional Unlockables Passwords Drebin Points The Ghosts of Shadow Moses: Cut Scene Flashbacks


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Metal Gear Solid 4 Guide - Act 4: Twin Suns

Casting Facility North

Stay to the left, but head around the right hand side of the dumpster then stop at the end of the first cylindrical piece of machinery where you'll be able to see a Dwarf Gekko up on the wall ahead.


Turn right at the edge of this machinery


There are a swarm of them patrolling just on the other side of the wall the Gekko is stationed on, so you need to be careful as you move to the Dwarf's right while it scans left, then get up on the conveyor belt that stretches from right to left (south to north). Crawl along it to the left (north) and move onto the next belt along, then sneak through the small gap against the wall. There is a large Gekko patrolling the area so you may have to use a Chaff Grenade and make a dash for it, or at least be quick and very careful in your sneaking.


The gap in the wall is ahead


Once through the gap, turn left and head through the door and jump down (or use the ladder) to escape the kill-zone through the door below.

Previous: - Casting Facility South
Next: - Underground Base






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