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Metal Gear Solid 4 Guide By Mike Hazleton Back to Metal Gear Solid 4 Index :: MGS 4 | MG Online

Metal Gear Solid 4 Logo
Introduction Controls Hints and Tips
Walkthrough Prologue: Ground Zero Act 1: Liquid Sun
- Red Zone: NW Sector
- Red Zone - Militia Safe House - Urban Ruins - Downtown - Advent Palace - Advent Palace Garden - Crescent Meridian - Millenium Park Act 2: Solid Sun
- Mission Briefing
- Hill - Power Station - Confinement Facility - Vista Mansion - Research Lab - Boss: Laughing Octopus - Mountain Trail - Tank Escape - Confinement Facility (2) - High Woodlands Highway - Marketplace Act 3: Third Sun
- Mission Briefing
- Midtown Central Sector - Midtown NW Sector - Midtown NE Sector - Midtown N Sector - Church Courtyard - Riverside West - Riverside East - Boss: Raging Raven Act 4: Twin Suns
- Mission Briefing
- Metal Gear Solid Flashback - Snowfield - Heliport - Nuclear Warhead Storage Building - Snowfield and Comms Tower - Boss: Crying Wolf - Blast Furnace - Casting Facility South - Casting Facility North - Underground Base - Boss: Vamp - Surface Tunnel - Boss: Metal Gear Ray Act 5: Old Sun
- Mission Briefing
- Ship Bow - Command Center - Boss: Screaming Mantis - Boss: Liquid Ocelot Epilogue: Naken Sin
Metal Gear Online Basic Tips and Controls Skills and Unlockables Game Modes Gameplay Secrets
Completion Emblems Additional Unlockables Passwords Drebin Points The Ghosts of Shadow Moses: Cut Scene Flashbacks


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Metal Gear Solid 4 Guide - Act 2: Solid Sun

Confinement Facility

Jack/Raiden will give you a call as you enter the ominously-named Confinement Facility, as well as Rose immediately afterwards. Move along the fenced path but climb up the rock shelf on the right as early as possible. You'll find a PMC guard on one of the ledges below to the right, so take him out before he can sound the alarm.


Get rid of this guard before he can call for backup


Drop down the ledges to where the guard was and walk along at this level until you get to the next step with the fence on the left. Climb up it using Triangle. Once you get in sight of the road go prone. You need to wait for the enemy behind the sandbags near the road to move off, or, alternatively, pick off enemies using a scoped weapon from your safe position up high. Then move down the hillside path and head to the right through the grass and behind the large rock. It should be safe to crouch or run here. Militia may come down the right hand channel to assist you. The Militia's presence will spark off a skirmish in the area, with enemies emerging by the tank as well as one in the tower beside it.

Cross the road and follow the left-hand outside wall of the base. Head out of the northwestern path to exit the section. If you want to collect the items from the base simply support the Militia in their goal.

Previous: - Power Station
Next: - Vista Mansion






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