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Metal Gear Solid 4 Guide By Mike Hazleton Back to Metal Gear Solid 4 Index :: MGS 4 | MG Online

Metal Gear Solid 4 Logo
Introduction Controls Hints and Tips
Walkthrough Prologue: Ground Zero Act 1: Liquid Sun
- Red Zone: NW Sector
- Red Zone - Militia Safe House - Urban Ruins - Downtown - Advent Palace - Advent Palace Garden - Crescent Meridian - Millenium Park Act 2: Solid Sun
- Mission Briefing
- Hill - Power Station - Confinement Facility - Vista Mansion - Research Lab - Boss: Laughing Octopus - Mountain Trail - Tank Escape - Confinement Facility (2) - High Woodlands Highway - Marketplace Act 3: Third Sun
- Mission Briefing
- Midtown Central Sector - Midtown NW Sector - Midtown NE Sector - Midtown N Sector - Church Courtyard - Riverside West - Riverside East - Boss: Raging Raven Act 4: Twin Suns
- Mission Briefing
- Metal Gear Solid Flashback - Snowfield - Heliport - Nuclear Warhead Storage Building - Snowfield and Comms Tower - Boss: Crying Wolf - Blast Furnace - Casting Facility South - Casting Facility North - Underground Base - Boss: Vamp - Surface Tunnel - Boss: Metal Gear Ray Act 5: Old Sun
- Mission Briefing
- Ship Bow - Command Center - Boss: Screaming Mantis - Boss: Liquid Ocelot Epilogue: Naken Sin
Metal Gear Online Basic Tips and Controls Skills and Unlockables Game Modes Gameplay Secrets
Completion Emblems Additional Unlockables Passwords Drebin Points The Ghosts of Shadow Moses: Cut Scene Flashbacks


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Metal Gear Solid 4 Guide - Act 2: Solid Sun
Confinement Facility (2)


Watch for enemies climbing on top of the vehicle


This area is crawling with Gekkos, which must be shot in the head or preferably the legs, to be defeated. Many more enemies will climb up on top of Drebin's vehicle too, so be ready to get off the gun and CQC or shotgun them. I recommend keeping your Mk. 2 pistol as your main weapon so you can quickly disembark the gun and use CQC easily.

A video of this on-rails section



(Cut Scene 14, Length 00:20)

In this section you just need to shoot the green gate doors to proceed with enemies and a tank also buzzing around you. It may be necessary to break briefly to deal with enemies, but otherwise just pummel the door with the mounted gun (you could dismount and use RPGs) – it does take some time, but keep at it!

 

Previous: - Tank Escape
Next: - High Woodlands Highway






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