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Metal Gear Solid 4 Guide By Mike Hazleton Back to Metal Gear Solid 4 Index :: MGS 4 | MG Online

Metal Gear Solid 4 Logo
Introduction Controls Hints and Tips
Walkthrough Prologue: Ground Zero Act 1: Liquid Sun
- Red Zone: NW Sector
- Red Zone - Militia Safe House - Urban Ruins - Downtown - Advent Palace - Advent Palace Garden - Crescent Meridian - Millenium Park Act 2: Solid Sun
- Mission Briefing
- Hill - Power Station - Confinement Facility - Vista Mansion - Research Lab - Boss: Laughing Octopus - Mountain Trail - Tank Escape - Confinement Facility (2) - High Woodlands Highway - Marketplace Act 3: Third Sun
- Mission Briefing
- Midtown Central Sector - Midtown NW Sector - Midtown NE Sector - Midtown N Sector - Church Courtyard - Riverside West - Riverside East - Boss: Raging Raven Act 4: Twin Suns
- Mission Briefing
- Metal Gear Solid Flashback - Snowfield - Heliport - Nuclear Warhead Storage Building - Snowfield and Comms Tower - Boss: Crying Wolf - Blast Furnace - Casting Facility South - Casting Facility North - Underground Base - Boss: Vamp - Surface Tunnel - Boss: Metal Gear Ray Act 5: Old Sun
- Mission Briefing
- Ship Bow - Command Center - Boss: Screaming Mantis - Boss: Liquid Ocelot Epilogue: Naken Sin
Metal Gear Online Basic Tips and Controls Skills and Unlockables Game Modes Gameplay Secrets
Completion Emblems Additional Unlockables Passwords Drebin Points The Ghosts of Shadow Moses: Cut Scene Flashbacks


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Metal Gear Solid 4 Guide - Act 1: Liquid Sun
Downtown

Now we want to follow the Militia troops down the road who should very much still be on side. If you stick to the left undercover you can flank the PMC soldiers near the barricade in the road. RPG the tank to take that out of the equation, or, just use the battle for cover and head straight out of the street to the right, underneath the overturned car (go prone and crawl) due north in the alleyway nearest the barricade.


Get underneath that car!


There is also another way to take out the enemies in the area. In the next alleyway towards the direction we began the area there is a ladder leading up to a mortar position which you can use to take out the PMCs nice and early.

Once underneath the car, head on to where the Militia soldiers are covered. Get behind the sandbags and you'll see the street and buildings ahead literally stacked with enemies. Pick off the enemies around the sandbags on the other side of the street using the first-person view of the M4 Carbine or alternative, before slowly moving up using crates, sandbags and outcropped walls for cover. Ensure you don't neglect the windows of the tall building as you move up. Pass the enemy sandbag emplacement and head towards the van once the area appears to be clear. Two PMC soldiers will come running in your direction so move around the right hand side of the van as they get close to stay out of sight. You can always sneak up behind them and take them out once they pass if you're hungry for CQC-induced blood.

More PMC troops will come in your direction so keep watching the Solid Eye to take them out sharpish or duck into the shadows or side-streets. Turn left at the end of the main street to head towards the exit marked on the map. The route is littered with PMCs engaged in combat and most of the time you can flank them and get past with relative ease. Move up the side street towards the exit marker, past the blue minibus.


Stay to the side to avoid confrontation


As you move into the middle of a giant battle between Militia and PMCs just sprint across onto the Militia side. Otacon will inform you that a PMC air strike is inbound, so watch out for that, but you should be able to get to the exit before it hits. The exit itself is rather well hidden, it's basically a blue door nestled underneath the overhanging building in the cover.


The infamous blue door

Previous: - Urban Ruins
Next: - Advent Palace






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