- Boss: Metal Gear Ray
Metal Gear Solid 4: Guns of the Patriots Walkthrough and Guide
Metal Gear Solid 4 Guide - Act 4: Twin Suns
Port Area / Boss: Metal Gear Ray
The last boss fight of this act now (promise!) and we're fighting Liquid who is in control of Metal Gear Ray. In this fight the priority should be to bombard Ray with as much firepower as you can. Exhaust or overheat one weapon then switch to the next as you strafe right and left to avoid Ray's attacks. The missiles are by far the best choice as a primary weapon however as they disable Ray temporarily, forcing him to the ground where you can continue to pummel him and prevent his quick movement. Allow them all to lock on for full effect. Hide behind the buildings and use angles to get shots on Liquid's machine. This is not as hard as many of the boss fights in the game, but as you can't repair you need to try and take out Ray as fast as possible and avoid unnecessary damage.
Metal Gear Ray is a formidable opponent |
If you get hit hard Rex will collapse and you'll be left open to close combat attacks. Try to avoid letting Ray get too close, and barrage him if he moves in on you. Take all his health down to finish this memory-filled act.
(Cut Scene 15, Length 07:43)
I have difference technic to finished RAY and more easy than bombard and Hide. By my technic, I can finished RAY with first round without any defeated by RAY.
First, please remember, REX is more strong than RAY. Then try any thing to let you get closer to RAY ( By sash is more easy). I used dash technic by press L3 to control REX direction and press X button to dash in to that direction. Once you get close to RAY then Dash to hit him directly,!!! RAY will down and the symbol to allow you to press Triangle button will show-up at lower screen. Press Triangle button immediately, REX will perform special attack.( bit, hit, crush, and attach with weapon) automatically. Then RAY will jump out and run away. Repeat this technic again and again, RAY will be nothing compare to REX.
you can recover some health by holding triangle but you're wide open for an attack