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Battle Resort Tutors

Pokemon Omega Ruby Walkthrough and Guide by Paul (vhayste)
3DS
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Battle Resort Tutors

 
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There are four huts in the Battle Resort where you can find four different tutors. Each of them can teach your Pokemon unique moves in exchange for BP (battle points) that you can earn from the Battle Maison. Starting from the leftmost hut, here are the list of the moves they can teach you. Information courtesy of Serebii.net.

Battle Tutor #1

Move
Type
Category
PP
Attack
Accuracy
Effect
BP Price
Bind
Normal
Physical
20
15
85
Things such as long bodies or tentacles are used to bind and squeeze the target for four to five turns.
4 BP
Snore
Normal
Special
15
50
100
An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch.
4 BP
Water Pulse
Water
Special
20
60
100
The user attacks the target with a pulsing blast of water. It may also confuse the target.
4 BP
Shock Wave
Electric
Special
20
60
N/A
The user strikes the target with a quick jolt of electricity. This attack cannot be evaded.
4 BP
Bug Bite
Bug
Physical
20
60
100
The user bites the target. If the target is holding a Berry, the user eats it and gains its effect.
4 BP
Covet
Normal
Physical
25
60
100
The user endearingly approaches the target, then steals the target's held item.
4 BP
Low Kick
Fighting
Physical
20
N/A
100
A powerful low kick that makes the target fall over. It inflicts greater damage on heavier targets.
8 BP
Signal Beam
Bug
Special
15
75
100
The user attacks with a sinister beam of light. It may also confuse the target.
8 BP
Giga Drain
Grass
Special
10
75
100
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
8 BP
Thunder Punch
Electric
Physical
15
75
100
The target is punched with an electrified fist. It may also leave the target with paralysis.
8 BP
Fire Punch
Fire
Physical
15
75
100
The target is punched with a fiery fist. It may also leave the target with a burn.
8 BP
Ice Punch
Ice
Physical
15
75
100
The target is punched with an icy fist. It may also leave the target frozen.
8 BP
Drain Punch
Fighting
Physical
10
75
100
An energy-draining punch. The user's HP is restored by half the damage taken by the target.
8 BP
Knock Off
Dark
Physical
25
65
100
The user slaps down the target's held item, preventing that item from being used in the battle.
12 BP
Super Fang
Normal
Physical
10
N/A
90
The user chomps hard on the target with its sharp front fangs. It cuts the target's HP to half.
12 BP
Dual Chop
Dragon
Physical
15
40
90
The user attacks its target by hitting it with brutal strikes. The target is hit twice in a row.
12 BP
Endeavor
Normal
Physical
5
N/A
100
An attack move that cuts down the target's HP to equal the user's HP.
16 BP



Battle Tutor #2

Move
Type
Category
PP
Attack
Accuracy
Effect
BP Price
Uproar
Normal
Special
10
90
100
The user attacks in an uproar for three turns. Over that time, no one can fall asleep.
8 BP
Iron Tail
Steel
Physical
15
100
75
The target is slammed with a steel-hard tail. It may also lower the target's Defense stat.
8 BP
Bounce
Flying
Physical
5
85
85
The user bounces up high, then drops on the target on the second turn. It may also leave the target with paralysis.
8 BP
Drill Run
Ground
Physical
10
80
95
The user crashes into its target while rotating its body like a drill. Critical hits land more easily.
8 BP
Iron Head
Steel
Physical
15
80
100
The user slams the target with its steel-hard head. It may also make the target flinch.
8 BP
Zen Headbutt
Psychic
Physical
15
80
90
The user focuses its willpower to its head and attacks the target. It may also make the target flinch.
8 BP
Aqua Tail
Water
Physical
10
90
90
The user attacks by swinging its tail as if it were a vicious wave in a raging storm.
12 BP
Dragon Pulse
Dragon
Special
10
85
100
The target is attacked with a shock wave generated by the user's gaping mouth.
12 BP
Seed Bomb
Grass
Physical
15
80
100
The user slams a barrage of hard-shelled seeds down on the target from above.
12 BP
Heat Wave
Fire
Special
10
95
90
The user attacks by exhaling hot breath on the opposing team. It may also leave targets with a burn.
12 BP
Last Resort
Normal
Physical
5
140
100
This move can be used only after the user has used all the other moves it knows in the battle.
12 BP
Hyper Voice
Normal
Special
10
90
100
The user lets loose a horribly echoing shout with the power to inflict damage.
12 BP
Foul Play
Dark
Physical
15
95
100
The user turns the target's power against it. The higher the target's Attack stat, the greater the damage.
12 BP
Earth Power
Ground
Special
10
90
100
The user makes the ground under the target erupt with power. It may also lower the target's Sp. Def.
12 BP
Outrage
Dragon
Physical
10
120
100
The user rampages and attacks for two to three turns. It then becomes confused, however.
16 BP
Superpower
Fighting
Physical
5
120
100
The user attacks the target with great power. However, it also lowers the user's Attack and Defense.
16 BP
Gunk Shot
Poison
Physical
5
120
80
The user shoots filthy garbage at the target to attack. It may also poison the target.
16 BP
Sky Attack
Flying
Physical
5
140
90
A second-turn attack move where critical hits land more easily. It may also make the target flinch.
16 BP
Focus Punch
Fighting
Physical
20
150
100
The user focuses its mind before launching a punch. It will fail if the user is hit before it is used.
16 BP



Battle Tutor #3

Move
Type
Category
PP
Attack
Accuracy
Effect
BP Price
Block
Normal
Status
5
[ - - - ]
[ - - - ]
The user blocks the target's way with arms spread wide to prevent escape.
8 BP
Skill Swap
Psychic
Status
10
[ - - - ]
[ - - - ]
The user employs its psychic power to exchange Abilities with the target.
8 BP
Synthesis
Grass
Status
5
[ - - - ]
[ - - - ]
The user restores its own HP. The amount of HP regained varies with the weather.
8 BP
Role Play
Psychic
Status
10
[ - - - ]
[ - - - ]
The user mimics the target completely, copying the target's natural Ability.
8 BP
Pain Split
Normal
Status
20
[ - - - ]
[ - - - ]
The user adds its HP to the target's HP, then equally shares the combined HP with the target.
8 BP
Gastro Acid
Poison
Status
10
[ - - - ]
100
The user hurls up its stomach acids on the target. The fluid eliminates the effect of the target's Ability.
8 BP
Worry Seed
Grass
Status
10
[ - - - ]
100
A seed that causes worry is planted on the target. It prevents sleep by making its Ability Insomnia.
8 BP
Spite
Ghost
Status
10
[ - - - ]
100
The user unleashes its grudge on the move last used by the target by cutting 4 PP from it.
8 BP
After You
Normal
Status
15
[ - - - ]
[ - - - ]
The user helps the target and makes it use its move right after the user.
8 BP
Helping Hand
Normal
Status
20
[ - - - ]
[ - - - ]
The user assists an ally by boosting the power of its attack.
8 BP
Trick
Psychic
Status
10
[ - - - ]
100
The user catches the target off guard and swaps its held item with its own.
8 BP
Recycle
Normal
Status
10
[ - - - ]
[ - - - ]
The user recycles a held item that has been used in battle so it can be used again.
8 BP
Snatch
Dark
Status
10
[ - - - ]
[ - - - ]
The user steals the effects of any healing or stat-changing move the opponent attempts to use.
8 BP
Magic Coat
Psychic
Status
15
[ - - - ]
[ - - - ]
A barrier reflects back to the target moves like Leech Seed and moves that damage status.
8 BP
Magnet Rise
Electric
Status
10
[ - - - ]
[ - - - ]
The user levitates using electrically generated magnetism for five turns.
8 BP
Iron Defense
Steel
Status
15
[ - - - ]
[ - - - ]
The user hardens its body's surface like iron, sharply raising its Defense stat.
8 BP



Battle Tutor #4

Move
Type
Category
PP
Attack
Accuracy
Effect
BP Price
Heal Bell
Normal
Status
5
[ - - - - ]
[ - - - - ]
The user makes a soothing bell chime to heal the status problems of all the party Pokémon.
8 BP
Tailwind
Flying
Status
15
[ - - - - ]
[ - - - - ]
The user whips up a turbulent whirlwind that ups the Speed of all party Pokémon for four turns.
8 BP
Magic Room
Psychic
Status
10
[ - - - - ]
[ - - - - ]
The user creates a bizarre area in which Pokémon's held items lose their effects for five turns.
8 BP
Wonder Room
Psychic
Status
10
[ - - - - ]
[ - - - - ]
The user creates a bizarre area in which Pokémon's Defense and Sp. Def stats are swapped for five turns.
8 BP
Stealth Rock
Rock
Status
20
[ - - - - ]
[ - - - - ]
The user lays a trap of levitating stones around the opponent's team. The trap hurts opponents that switch into battle.
8 BP
Gravity
Psychic
Status
5
[ - - - - ]
[ - - - - ]
Gravity is intensified for five turns, making moves involving flying unusable and negating Levitate.
8 BP
Electroweb
Electric
Special
15
55
95
The user captures and attacks opposing Pokémon by using an electric net. It reduces the targets' Speed stat.
8 BP
Icy Wind
Ice
Special
15
55
95
The user attacks with a gust of chilled air. It also reduces the targets' Speed stat.
12 BP
 
▼ Comments Verdict:
Very Helpful
OK
Not Useful
 

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