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No Turning Back

Gears of War 2 Walkthrough and Guide

by Michael Monette  

 
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Gears of War 2 Guide - Act 4: Hive

Chapter 4: No Turning Back

As the draglift climbs higher, a few Reavers will fly by and attempt to dislodge it from its cable. Take these guys out quickly, otherwise it's game over for you. Luckily the Reavers don't take much to bring down, so just empty a clip into them with your Lancer. Keep an eye out for more Reavers as you ascend. Soon, another draglift will come into sight with a number of Drones onboard. If you have Frag Grenades, toss one over, otherwise take cover along the railing and gun them down before the lift pulls up alongside yours.

Hop over to the adjacent lift before yours gives way. Once aboard, hit the switch in the corner to continue your ascent. A couple more Reavers will attack from the sides, so be ready to fight them off with a full clip. When the lift reaches its destination, head down the hallway up ahead.

Collectible (1/2): At the top of the winding stairway in the next area, turn left and approach the object in the distance. This object serves as the collectible (Locust Calendar).


Collectible 1/2

Locust Calendar

Once you have the collectible, take the stairs at the other end of the platform and pull the lever ahead to call up the mechanized cover. Kill the Kantus and Drones in the distance, and then go down the stairs across from the lever. Pull the small lever on the column at the end of the way here. You are then given a choice between the Stairwell path and the “Lift with Troika Turret” path. You won't miss anything by choosing one path over the other, but for the sake of following this walkthrough, take the “Lift with Troika Turret” path.

Lift with Troika Turret Path: Man the Troika on the lift and help Dom and Baird take out the enemies that appear on each level. There are usually explosives scattered about on each floor, so try to use them to your advantage.


When the three levels of enemies have been cleared, walk across the bridge and make your way over to the door off to the left. Look around for a Mulcher dropped by one of the Grinders on this floor before continuing on. When you're ready, flip the lever to open the door, and then go up the steps to reunite with Dom and Baird. At the top of the steps, turn right and walk down to the doorway there.

You'll find yourself on a walkway overlooking a large room that contains some Drones, Boomers, and a Kantus. If you brought a Mulcher with you, take cover along the railing, mount the Mulcher, and fire down at the enemies below. As with Troikas, holding down the RB button will cool down the Mulcher when it overheats. When the room is clear, head down the stairs to the left and flip the lever to extend a bridge over at the far right end of the walkway you were on.

Collectible (2/2): After crossing the bridge at the far right end of the walkway, turn left and walk towards the ammo container. The collectible (Locust Defense Plans) is on the ground here by the ammo box.


Collectible 2/2

Locust Defense Plans

When you have the collectible, flip the switch here to lower the cover downstairs and raise some stairs outside of this room. Walk to the center of the room to trigger a cutscene. After the cutscene, quickly grab some cover behind the low wall up ahead because a pair of Grinders will soon step through the large door at the far end of the room.


After dealing with the two Grinders, pick up one of their dropped Mulchers and continue on into the next area. Mount the Mulcher along the railing overlooking the enemies below and fire down. Move to the cover below when you can't spot anymore Locust and kill off the remaining enemies in this area. Head through the doorway across from the corpses and take cover behind one of the rock formations at the bottom of the steps.

A pair of Maulers, a Kantus, and a couple of Theron will come up on a lift to your right when you turn the corner. Retreat back up the steps if those Maulers manage to get close, and remember to keep your head down if you spot a Theron charging a shot. There may also be Tickers in the area, so keep an eye out. Kill all of the enemies on the lift to complete the chapter.



 
 
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