Aside from the four main hero classes, Shining Beyond offers additional specializations for each class in the form of Jobs. Once a hero takes on a job, she’ll get an additional set of skills that further increases their potency on the field. In this page, we’ll cover all available jobs for the Acolyte-class heroes.
Acolytes are the standard healers in the game, keeping the team alive with their buffs and healing abilities. Since leveling up a job can be a tedious and time-consuming process, it’s recommended to plan ahead and know the eventual path of the hero you’ve chosen will be.
Job Stats
Stats | Rating |
---|---|
Damage | C |
Support | C |
Defence | B |
Healing | B |
Core Job Skills
Skill | Description |
---|---|
Holy Smite (Passive) | 30% chance to trigger on Attack; Heal an ally for x% of the Hero’s HP |
Divinity (Stats) | Increased Skill Defense, Skill Critical, Critical Damage, Dodge Chance, and Block Chance. |
This Tier 2 job can be unlocked by a LV4 Acolyte. Clerics focus on increasing their own effectiveness to deliver increased healing, while also removing harmful status effects inflicted on themselves.
Job Stats
Stats | Rating |
---|---|
Damage | C |
Support | B |
Defence | A |
Healing | A |
Core Job Skills
Skill | Description |
---|---|
Holy Smite (Passive) | 30% chance to trigger on Attack; Heal an ally for x% of the Hero’s HP, Skill DEF Up - Increases skill defense by x% (Unlocked at Cleric LV8) |
Blessed Faith (Passive) | 50% chance to trigger after casting a skill; Effect Up - Increases skill effect by x%, Renew - 20% chance to apply; Remove Greater Impair effects, Mana Gain - 10% chance to apply; Caster gains 5 Mana(Unlocked at Cleric LV7) |
Divinity (Stats) | Increased Skill Defense, Skill Critical, Critical Damage, Dodge Chance, and Block Chance. |
This Tier 3 skill is exclusively available to a LV8 Cleric. Archbishops can provide the best healing capability in the game, keeping the team alive with their high skill effectiveness and potent burst heals.
Job Stats
Stats | Rating |
---|---|
Damage | C |
Support | C |
Defence | A |
Healing | S |
Core Job Skills
Skill | Description |
---|---|
Holy Smite (Passive) | 30% chance to trigger on Attack; Heal an ally for x% of the Hero’s HP, Skill DEF Up - Increases skill defense by x% (Unlocked at Archbishop LV11) |
Blessed Faith (Passive) | 50% chance to trigger after casting a skill; Effect Up - Increases skill effect by x%, Renew - 20% chance to apply; Remove Greater Impair effects, Mana Gain - 10% chance to apply; Caster gains 5 Mana(Unlocked at Archbishop LV10) |
Heaven’s Renewal (Passive) | Auto-cast every 40s; Heal an ally for x% of the Hero’s HP, Skill CRIT Up - Increases skill critical chance by x%, Effect Up - Increases skill effect by x% (Unlocked at Archbishop LV11) |
Divinity (Stats) | Increased Skill Defense, Skill Critical, Critical Damage, Dodge Chance, and Block Chance. |
This Tier 3 job requires a LV8 Crusader or LV8 Cleric, with a Hero Level of at least 41. Paladins focuses on keeping the party safe by drawing enemies to them while also healing injured allies.
Job Stats
Stats | Rating |
---|---|
Damage | C |
Support | A |
Defence | A |
Healing | A |
Core Job Skills
Skill | Description |
---|---|
Taunting Slam (Passive, unlocks at Paladin LV10) | Taunt enemies, increases DEF (self) |
Holy Smite (Passive) | Heal an ally |
Iron Skin (Passive) | Block Chance Up, Block Amount Up (unlocked at Paladin LV11), Knockback effect (unlocked at Paladin LV11) |
Blessed Faith (Passive) | Increases spell effect, Renew - Remove Greater Impair effects (unlocked at Paladin LV11), Mana Gain - Caster gains 5 mana |
Deliverance (Passive) | Heals self, heals HP over time, Life Shield - Creates a shield that prevents x% of DEF as damage. (unlocked at Paladin LV11) |
Fortitude | Increased Skill Defense, Block Chance, Block Amount, Breaker Limit and DEF stat |
Divinity | Increased Skill Defense, Skill Critical, Critical Damage, Dodge Chance and Block Chance stats. |
This Tier 2 job can be unlocked by either a LV4 Archer or LV4 Acolyte. Mages focus on dealing damage to enemies using arcane missiles that gets released on chance whenever a skill is used.
Job Stats
Stats | Rating |
---|---|
Damage | A |
Support | C |
Defence | C |
Healing | C |
Core Job Skills
Skill | Description |
---|---|
Arcane Reckoning(Passive) | 50% chance to trigger after casting a skill. Missile 2 - Casts 2 magic missiles that deals damage equal to x% of the hero’s ATK, Skill CRIT Up - Increases skill crit chance by x%, Mana Gain - 11% chance to apply; caster gains 5 mana. (Unlocked at Mage LV7) |
Arcane (Stats) | Increased Skill Effect, Skill Critical, Critical Damage, and ATK stats. |
This Tier 3 job can be unlocked either by a LV8 Ranger or LV8 Mage. Arcane Busters focus on dealing AoE damage while also preventing them from casting skills and/or using buffs.
Stats | Rating |
---|---|
Damage | S |
Support | A |
Defence | B |
Healing | C |
Core Job Skills
Skill | Description |
---|---|
Devious Arts (Passive) | 30% chance to trigger on attack. Increases the hero’s Critical Chance by x% |
Shattered Vengeance (Passive) | ATK Up - 100% chance to trigger upon landing 5 CRIT hits; increases ATK by x%, DEF Down - Reduces DEF by x% (Unlocked at Arcane Buster LV11) |
Arcane Reckoning(Passive) | 50% chance to trigger after casting a skill. Missile 2 - Casts 2 magic missiles that deals damage equal to x% of the hero’s ATK, Skill CRIT Up - Increases skill crit chance by x%, Mana Gain - 11% chance to apply; caster gains 5 mana. (Unlocked at Arcane Buster LV11) |
Twisted Fate (Passive) | Auto-cast every 30s. Direct Damage - Deals damage equal to x% of the hero’s ATK, Silence - Silences target, Disruption - Removes buffs and prevents application of any positive effects. (Unlocked at Arcane Buster LV11) |
Tactics (Stats) | Increased Skill Effect, Crit, Dodge Chance, Deflect Chance, and HP. |
Arcane (Stats) | Increased Skill Effect, Skill Critical, Critical Damage, and ATK stats. |
This Tier 3 job is exclusively available to a LV8 Mage. Elementalists focus on dealing high damage to enemies using a barrage of arcane missiles.
Job Stats
Stats | Rating |
---|---|
Damage | S |
Support | B |
Defence | C |
Healing | C |
Core Job Skills
Skill | Description |
---|---|
Arcane Reckoning (Passive) | 50% chance to trigger after casting a skill. Missile 2 - Casts 2 magic missiles that deals damage equal to x% of the hero’s ATK, Skill CRIT Up - Increases skill crit chance by x%, Mana Gain - 11% chance to apply; caster gains 5 mana. (Unlocked at Elementalist LV10) |
Circle of Fire (Passive) | Auto-cast every 35s; Missile 4 - Casts 4 magic missiles that deals damage equal to x% of the hero’s ATK, Skill DEF Down - Reduces skill defense by x%, Effect Up - Increases skill effect by x% (Unlocked at Elementalist LV11) |
Arcane (Stats) | Increased Skill Effect, Skill Critical, Critical Damage, and ATK stats. |
This Tier 3 job can be accessed by either a LV8 Mage or LV8 Cleric. Shamans focus on healing allies over time and granting a barrier that mitigate skill damage.
Job Stats
Stats | Rating |
---|---|
Damage | B |
Support | B |
Defence | B |
Healing | A |
Core Job Skills
Skill | Description |
---|---|
Arcane Reckoning (Passive) | 50% chance to trigger after casting a skill. Missile 2 - Casts 2 magic missiles that deals damage equal to x% of the hero’s ATK, Skill CRIT Up - Increases skill crit chance by x%, Mana Gain - 11% chance to apply; caster gains 5 mana. (Unlocked at Shaman LV11) |
Holy Smite (Passive, unlocks at Shaman LV10) | 30% chance to trigger on Attack; Heal an ally for x% of the Hero’s HP |
Blessed Faith (Passive) | 50% chance to trigger after casting a skill. Effect Up - Increases skill effect by x%, Renew - 20% chance to apply; remove Greater Impair Effects, Mana Gain - 10% chance to apply; Caster gains 5 mana (Unlocked at Shaman LV11) |
Divine Shield (Passive) | Auto-cast every 35s; Regeneration - Heals x% of hero’s HP over time, Shield: Magic - Negates x% of the skill damage received, Effect Up - Increases skill effect by x% (Unlocked at Shaman LV11) |
Arcane (Stats) | Increased Skill Effect, Skill Critical, Critical Damage, and ATK stats. |
Divinity (Stats) | Increased Skill Defense, Skill Critical, Critical Damage, Dodge Chance, and Block Chance. |