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Display Screen

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As in any combat game, there will be a lot of information represented on the screen in Injustice 2 that lets a player know about the many conditions with their character. The left side of the display screen will show all the information about Player 1's character, while the right side of the screen is dedicate for Player 2's.

At the very top of the screen are the Health Meters for both players in battle. As a fighter takes damage during the fight, these silver bars will quickly turn to red. After one of the fighters lose enough of their health for their meter to turn completely red, there will be a quick pause from action. This break is the end of Round 1, and the fighting will quickly pick up right where things left off (health wise). Once a player loses their entire red bar of health, the match is over.

Directly centered in the middle of the two Health Bars is a timer limit for the match, and if it runs out before someone loses, the character with the least amount of health loses. This clock continues to fall after the match begins, only stopping for the end of a round, for a Super Move, and for a Clash.

Finally, in the bottom corner of each given side of the screen is a player's Super Meter and Character Power Meter. The Super Meter is divided into four sections, the same that all need to be filled to do your character's Super Move. A player can also use divided sections of this meter to further enhance special moves by using the Meter Burn Button (uses one of the Super Move Bars in the process), and the Super Meter will also be used to determine the winner of a Clash. As for the Character Power: it's a unique buff or move that belongs specifically to each character. Once it's ready to be used, the effects will be varying from character to character.

 
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Table of ContentsClose
  • Basics
  • Gameplay
  • Story Mode
  • Characters
  • Stages
  • Hints & Tips
  • Conclusion
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