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07F: Mob Injustice

Final Fantasy XIII Walkthrough and Guide

by CMBF  

 
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07F: Mob Injustice


Crowd Control

Another group of Snipers is waiting ahead - after you take them out turn the corner for the next CS in which you encounter a little girl who is completely freaked out, and some citizens decide to kill you.  Good job on turning the locals against us, Snow!

Snow's answer to this threat is to bring the roof down to demonstrate his powers without killing anyone  - and it works.  At least until the army finally shows up - and then Snow uses a Sniper's boost pack to help him and Hope escape!  This triggers another short CS that shows the end of the escape and puts you back in control on top of the Towers.

Run along the path here to the save point and use it, then continue on for another short CS in which Hope collapses and Snow, clueless as to the undercurrent of emotion in Hope runs his mouth.  We learn a little more about Snow's back-story.  While this conversation is wrapping up a new ariel threat appears, and we are back on the path!

Take out the group of Snipers and then use the jump points.  Before you try to follow the path head left to the dead end (in the wrong direction) and snag the Shaman's Mark from the Treasure Sphere.  About then you should get attacked by a Falco Velocycle - we have fought these before - which you should take out in the usual way.

Next up as you follow the path is a pair of Snipers, and then another Falco Velocycle at the end of the hall.  One thing about this Velocycle - if you are unlucky and YOU are the target of its special attack and not Hope, you are going to die - unless you have shell and protect cast on you by Hope!  Otherwise you do not have the health to withstand it - so if you plan on not dying either use the shroud or have Hope case the spells.

There are two bridges you can cross - the farthest one has a Sphere with 3 Thrust Bearings in it so grab that, and then run out on to the bridge at the end on the right as you move forward and grab the Vidofnir from the Sphere - that is one of Hope's weapons by the way!

There is a cycle overhead so ues a shroud before you fight it to make things easier on yourself - and then grab the Deceptisol from the Sphere ahead.    Once you use the jump point you get jumped - by a Cycle and a Sniper.  Sheesh!  After the fight follow the track around to the Sphere with 2,000 GIl in it and then hit the main path for another group of Snipers!

Use the jump point ahead and yet another Cycle/Sniper confrontation - man they are just piling the grief on us here!I don't know about you,  but I always make the Cycle my priority target in these situations so that it gets dead before it can use its special!  Follow the roof around here and go inside to hit the save point.

From here it is a short few steps to trigger the next CS - in which you and Hope exit the building on to a large open roof - and Hope stops you to ask you a question.  Once again Hope gets close to asking the real question that is on his mind, and once again...  Epic Fail.  Only this time the boss mob that just popped up on to the roof is partially to blame!

This is an Ushumgal Subjugator... This is a nasty mob. 

I don't know about you but this was a tough fight for me.  A lot of deck shifting and healing on the fly...  After the battle Snow has Hope sit down to rest and tries to buy him a soda - but Hope is not having any.  Then Hope starts to have Mommy Visions - weird.  Once again Hope starts along the road to asking the question - but this time he actually asks it in a round-about way, and slams head-first into Snow's secret weakness!  As much as Hope hates Snow for being the cause to his mother's death, it turns out that Snow blames himself even more.

Just as Hope is about to kill Snow they get attacked by an airship, and they both end up falling.  Bummer.  We are prompted to save - and we do - and then the story shifts away from Hope and Snow.



 
 
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Comments for 07F: Mob Injustice

 
 
1 comments, latest first.
 
Feb 15th 2012 Guest
I used this and 5 starred the fight Smile Thank you yahoo answers lol!

Begin with Supersoldier (Synergist & Commando) to boost your stats. Then, use Slash & Burn (Commando & Ravager) to raise the enemy's gauge about a third of the way, then switch to Dualcasting (Ravager & Ravager) to Stagger it. Be sure not to let your party's HP drop below 50% at any time, and reapply the status enhancements when they wear off. A very straightforward battle.
ID #115165
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