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06B: A Wish for Daddy

Final Fantasy XIII Walkthrough and Guide

by CMBF  

 
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06B: A Wish for Daddy


Flandragora Battle

Back on the main path we travel a little ways and get a CS in which we learn a little more about Sazh and his previous life.  Van becomes concerned about Sazh's son, vowing that they need to get him home, and points out to him that being a L'Cie does not remove his obligations as a father.  This line of questioning triggers another Day 11 flashback in which Sazh sees his son.

Who was that woman at the end of the flashback?  How can Van be so damn cheerful?!

A mini-tutorial pops up on avoiding fights - chah!  Like we would ever do that?!  Hmm, a Scalebeast huh?  You know we have to kill it, right?  Right!  But just in case things do not go well, why not hit that save point right there?

The fight with the Scalebeast is a tough one but only because it is long - the thing has good armor and a high HP count, and it can dish out some significant damage, which means you have to keep an eye on your health bars - but save for those factors it is really a fight of attrition.  The first time you pop it into staggered mode is relatively easy compared to the second time, which requires serious damage management and deck control, but taking this thing out with the two party members you have with you is not as big a challenge as the game suggested, so I suggest you do it!

I was only able to two-star this first fight - there are three more of these beasts that you can fight if you follow the main path, or you can take the jump point on the left and avoid the fights if you want.  I did not avoid the fights as I hoped to figure out what the right deck combination was - I did not, only managing to increase my score to three-stars.  Clearly this is a challenge I will have to return to and figure out!

If you take the left shortcut and then kill the beast there you can get 15 Iron Shells from the Treasure Sphere here.  Considering that these beasts are worth a minimum of 180CP each I cannot see any logical reason not to kill them - but you can avoid the fights here if you like.  There is another Treasure Sphere past the fourth beast with a Librascope in it, and nearby are four more Gremlin to kill.

Another group of Germlin are guarding the next Treasure Sphere - which has 10 Scaled Wings in it - and then you take on another, larger group, before triggering a CS in which Van has a chat with Sazh.

Sazh crashes and Van spends a while talking to his pet Chocobo - and then Van takes a nap as well.  When she wakes to the choco-alarm Sahz is nowhere to be seen - and we get the entry for Nautilus added to our journal.

If you try to continue along the path the chocobo will stop you, so do not go to the right, head left instead - so head for the marker on the radar map and we finally catch up to him.  He is standing staring out at the lake thinking.  You know, Sazh is do moody it is a wonder he is not wearing all black and moping around all gothy and stuff...



 
 
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Comments for 06B: A Wish for Daddy

 
 
3 comments, latest first.
 
Oct 9th 2010 Dark_Dryad17
I can tell you i no-starred the first fight... but i five-starred the others! thanks to unregistered viewer 2!

I SO AGREE! although i think the reason he doesnt wear all black is either because there's no black clothing on Coccoon, or the artists thought it would be odd. Idk.

Tip!
Having Sazh as commando keeps the chain gauge from emptying so quickly, and his ruin ability is really effective against the beast. Makes stagger come quicker. Smile
ID #14775
Aug 29th 2010 Guest
when the scale beast is in stagger mode, unleash Vanille's saboteur spells on the creature and you'll get 5 stars
ID #10655
Jul 6th 2010 Guest
i five starred all of the scalebeast fights! Yay us!
ID #3267
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