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04H: Loathing and Fear

Final Fantasy XIII Walkthrough and Guide

by CMBF  

 
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04H: Loathing and Fear


Capping your jobs

We now switch back to Sazh and Van, who have found their way into some sort of industrial area.  Van is cute and bubbly, as usual, and Sazh is pessimistic, as usual, and all is right in the world.  After the CS the Battle Grouping change notice pops up, and we are back in control.  Now, before you do anything else, open the journal and then then Crystarium - and you will notice that both Sazh and Van have nearly 3500 CP!  Well of course they do, the whole party gains CP from each battle whether they were there for it or not.

You have the CP, it is time to use it!  Go on, level up your jobs!  When you are done both of them should have all of their jobs capped to the Stage 3 point of Level 1 - but none at Level 2, since we have to progress into the game for that to unlock.  Still, capping their jobs is not just a good idea, it is a Great Idea!  And now that you have done that, if you have the spare parts you might want to upgrade their weapons when you get to the next save point - but wait until then so you can save BEFORE you do the upgrades in case you make a mistake, right?

Before you continue along the path, turn around and head back - Van will comment about that but keep going and you will find a Treasure Sphere with a Phoenix Down in it - grab that - and now you can follow the path forward!

At the next platform down is your handy-dandy save point - use that now, and then upgrade your kit if you want (and have the stuff to do it).

Fight your way along the path taking out the Bombs as you go, then use the controls on the device you encounter to pull the bridge open and cross, then continue to fight your way along the path,  On the right at the bottom is a sphere with an Auric Amulet in it - be sure that you grab that, and then continue on to the nearby save point and use it.

The next sphere has an Ember Ring, and then you have another lengthy fight before hitting the next save point.  Take a look around the area after you save and you will notice two alternate paths.  The one on the left has a pair of bombs for you to fight and a device that you can turn on via its control panel - so why not do that? 

The path on the right has a similar set up, so win the fight and then activate the device.  Follow the long path from here and do another fight and device, and then run across for the final fight and device and you activate the thing in the center of the area.  Good... I guess?  But doing that brings on some more enemy for you to fight - so go fight!

Inside the cave is a sphere with 300 Gil, and when you reach the end you trigger a CS in which you look for a place to spend the night.  Van makes her bed for the night and then draws the line - literally - for Sazh, and then we are prompted to save - do that.



 
 
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