When Family Guy: The Quest for Stuff launched on April 10, 2014 it did not take more than a week for us to realize that this was going to be a massively popular game within the mobile city-building freemium grinder genres - there was no doubt about it.
Having been assigned to write the guide for it, we settled in for the long haul, relying upon lessons - some hard learned, others a pleasure - from our work with the unrelated game The Simpsons: Tapped Out - game play in which really provided an edge with play in QfS. Because as different as they are in appearance - when you get down to the foundation level, these games are a lot alike!
At some point in mid-May we began to receive email from readers demanding to know what our town held in terms of Buildings and objects. Now, when I say that the email demanded to know, I was not making a slip of expression - some of the email was downright hostile!
The reason for that hostility - it soon became obvious - was largely down to the fact that we were obtaining some pretty nice daily results in terms of income in Coins, plus XP, and some of the readers were not able to duplicate those levels, and so were naturally wondering if we were fudging the numbers.
We were not fudging the numbers - but it soon came to a point at which we realized we were going to have to create the page you are reading now.
This took a while because, well, because it was wicked boring to write. And we don't expect that it will be all that exciting to read now that we think about it... But we don't want you guys thinking we don't care because we do care!
Instead of just putting up a page with a contents list or inventory, we thought we might make this a little more useful than that - so what we have done is divide the lists into Income Producing Game Objects, and Non-Income Producing Game Objects.
Then we organized those alphabetically, and THEN we decided to include the stats for each of the objects, figuring you would like to know (a) how much they cost, (b) what their timers are, and (c) how much they pay out in Coin and XP.
If there is anything else you want to know - please don't hesitate to ask? We don't have any secrets here - and we are happy to share our strategies for winning at this thing because hey, that is what we do!
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Income-Producing Objects largely consist of Buildings and structures. Note that while Characters are in fact income-producing objects, due to their nature as individual beings with personality and supposed free-will it is not felt to be proper to group them with inanimate objects that obtain their income from tax or rent. Just saying, that is why you will find the characters in their own section.
Abbreviation Keys:
Income Producing Objects Inventory
Name | QTY | Cost | Timer | Coin | XP | $ Total | XP Total |
80's Dance Floor | 1 | FREE (Event 1) | 4h | $30 | 20 XP | $30 | 20 XP |
Active Volcano | 1 | 11K Prize Points | 12h | $60 | 40 XP | $60 | 40 XP |
Adventurer's Bazaar | 1 | 100 Clams | 4h | $30 | 20 XP | $30 | 20 XP |
Anal Point | 1 | $3,000 | 8h | $45 | 30 XP | $45 | 30 XP |
Average Office | 2 | $300 | 30m | $40 | 25 XP | $80 | 50 XP |
Awful Person Hattery | 1 | $5,000 | 10h | $55 | 35 XP | $55 | 35 XP |
Bare Bear Tanning Salon | 1 | FREE (Event 3) | 12h | $60 | 40 XP | $60 | 40 XP |
Bazaar Antiquities | 1 | 150 Clams | 8h | $45 | 30 XP | $45 | 30 XP |
Bob's Funland | 1 | $20,000 | 8h | $45 | 30 XP | $45 | 30 XP |
Buddy Cianci Junior High | 1 | $3,500 | 6h | $40 | 25 XP | $40 | 25 XP |
Budget Badass | 1 | 150 Clams | 4h | $30 | 20 XP | $30 | 20 XP |
Chaste Camel | 1 | 75 Clams | 2h | $10 | 5 XP | $10 | 5 XP |
Church | 1 | 50 Clams | 12h | $60 | 40 XP | $60 | 40 XP |
Classy Office | 1 | $1,050 | 4h | $30 | 5 XP | $30 | 5XP |
Cleveland's House | 1 | FREE (Event 1) | 4h | $30 | 20 XP | $30 | 20 XP |
Coffee Shop | 2 | 25 Clams | 10m | $5 | 3 XP | $10 | 6 XP |
Common Office | 30 | $150 | 1h | $10 | 5 XP | $300 | 150 XP |
Consuela's House | 1 | 300 Clams | 6h | $80 | 50 XP | $80 | 50 XP |
Cotton Candy Stand | 3 | $500 | 60s | $1 | 1 XP | $3 | 3 XP |
Dansu Dansu | 1 | $7,500 | 10m | $5 | 3 XP | $5 | 3 XP |
Deep Fried Everything | 1 | $4,400 | 2h | $10 | 5 XP | $10 | 5 XP |
The Drunken Clam | 1 | $100 | 1h | $10 | 5 XP | $10 | 5 XP |
Egyptian Bath House | 1 | 3k FMIs | 8h | $45 | 30 XP | $45 | 30 XP |
Exotic Snack Stall | 1 | 25 Clams | 2h | $20 | 15 XP | $20 | 15 XP |
Family Jewels | 1 | 50 Clams | 4h | $60 | 40 XP | $60 | 40 XP |
Fancy Magma Shrine | 2 | 75 Clams | 2h | $25 | 15 XP | $50 | 30 XP |
Fancy Restaurant | 1 | Quest | 6h | $40 | 25 XP | $40 | 25 XP |
Fast Fresh | 1 | 150 Clams | 8h | $45 | 30 XP | $45 | 30 XP |
Flappy Jack's House of Pancakes | 2 | $300 | 1h | $10 | 5 XP | $20 | 10 XP |
The Founding Father | 1 | $50 | 4h | $30 | 20 XP | $30 | 20 XP |
Furniture Store | 1 | $1,000 | 6h | $40 | 25 XP | $40 | 25 XP |
Giggity-up Carnival Stand | 1 | 100 Clams | 4h | $10 | 5 XP | $10 | 5 XP |
Goldman's Pharmacy | 1 | $500 | 2h | $20 | 15 XP | $20 | 15 XP |
The Griffin House | 1 | $5 | 30s | $3 | 2 XP | $3 | 2 XP |
Hanging Gardens of Babylon | 1 | 175 Clams | 8h | $45 | 30 XP | $45 | 30 XP |
Herbert's House | 1 | $1,250 | 6h | $40 | 25 XP | $40 | 25 XP |
James Woods High | 1 | $6,000 | 8h | $45 | 30 XP | $45 | 30 XP |
La Croissant Degoutant | 2 | $3,000 | 8h | $45 | 30 XP | $45 | 30 XP |
Lavish Magma Shrine | 1 | 400 Clams | 8h | $75 | 30 XP | $75 | 30 XP |
Lighthouse | 1 | $3,000 | 6h | $40 | 25 XP | $40 | 25 XP |
Lobster Shanty | 2 | 65 Clams | 1h | $10 | 5 XP | $20 | 10 XP |
Madeleine's Boutique | 1 | $450 | 2h | $20 | 15 XP | $20 | 15 XP |
McBurgertown | 1 | $50 | 1h | $10 | 5 XP | $10 | 5 XP |
Party Pyramid | 1 | Quest | 16h | $70 | 45 XP | $70 | 45 XP |
PF Chinese | 1 | $3,000 | 8h | $45 | 30 XP | $45 | 30 XP |
The Playground | 1 | $2,500 | 6h | $40 | 25 XP | $40 | 25 XP |
Police Department | 1 | $8,000 | 6h | $40 | 25 XP | $40 | 25 XP |
Quagmire's House | 1 | $75 | 60s | $4 | 3 XP | $4 | 3 XP |
Quahog Day Spa | 1 | $1,000 | 2h | $20 | 15 XP | $20 | 15 XP |
Quahog Derby Stables | 1 | 120 Clams | 8h | $90 | 60 XP | $90 | 60 XP |
Quahog Egyptian Museum | 1 | 200 FMIs | 8h | $60 | 30 XP | $60 | 30 XP |
Quahog Fire Station No. 5 | 1 | $10,000 | 4h | $30 | 20 XP | $30 | 20 XP |
Quahog Hospital | 1 | $5,000 | 4h | $30 | 20 XP | $30 | 20 XP |
Quahog Mini-Mart | 2 | $350 | 4h | $30 | 20 XP | $60 | 40 XP |
Quahog National Bank | 1 | $500 | 8h | $45 | 30 XP | $45 | 30 XP |
Quahog Oceanland | 1 | $10,000 | 6h | $40 | 25 XP | $40 | 25 XP |
Quahog Public Library | 1 | $10,000 | 8h | $45 | 30 XP | $45 | 30 XP |
Quahog Wharf | 1 | $4,500 | 8h | $45 | 30 XP | $45 | 30 |
Razzle Dazzle | 1 | 75 Clams | 2h | $10 | 5 XP | $10 | 5 XP |
Ricky's Cantina | 1 | 150 Clams | 4h | $30 | 20 XP | $30 | 20 XP |
Royal Cat Statue | 1 | 100 FMI | 1h | $10 | 5 XP | #10 | 5 XP |
St Elmo's Clam | 1 | FREE | 1h | $10 | 5 XP | $10 | 5 XP |
Seven Flags Atlantis | 1 | Quest | 2h | $10 | 5 XP | $10 | 5 XP |
Sleek Office | 1 | $1,225 | 4 | $30 | 5 XP | $30 | 5 XP |
Standard Office | 1 | $200 | 2h | $20 | 15 XP | $20 | 15 XP |
Stars and Skates | 1 | $1,500 | 2h | $10 | 5 XP | $10 | 5 XP |
Stewie Sphinx | 1 | $5,000 | 4h | $30 | 20 XP | $30 | 20 XP |
The Stop and Shop | 1 | $4,000 | 2h | $20 | 15 XP | $20 | 15 XP |
Swanky Magma Shrine | 1 | 200 Clams | 4h | $45 | 20 XP | $45 | 20 XP |
The Swanson's House | 1 | $10 | 5m | $5 | 3 XP | $5 | 3 XP |
Thrift Shop | 1 | $350 | 2h | $20 | 15 XP | $20 | 15 XP |
Tiny Tots Preschool | 1 | $2,500 | 4h | $30 | 20 XP | $30 | 20 XP |
Typical Office | 3 | $250 | 4h | $30 | 20 XP | $90 | 60 XP |
Used Clothing Store | 1 | $400 | 4h | $30 | 20 XP | $30 | 20 XP |
Video Arcade | 1 | $10,000 | 8h | $45 | 30 XP | $45 | 30 XP |
We Heal You Long Time | 1 | $6,000 | 12h | $60 | 40 XP | $60 | 40 XP |
Yacht Club | 1 | $2,500 | 4h | $30 | 20 XP | $30 | 20 XP |
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Character Inventory
The following Characters make up a mixture of the population of our Quahog. We make a subtle distinction between primary and secondary characters but this distinction is not reflected in this table. While the Income Producing Objects from the first table on this page are more numerous than those contained in this table, you will find if you do the math that the potential income from this smaller group is, pound-for-pound superior to the amounts obtained in tax or rent or however you choose to view it!
Character Name | Associated Building | Default Tasks | Highest Pay |
Brain Damaged Horse | Quahog Derby Stables | 5 | $140 / 90 XP |
Brown, Cleveland | The Brown House | 9 | $150 / 100 XP |
D'Amico, Connie | We Heal You Long Time | 6 | $100 /65 XP |
Goldman, Mort | Goldman's Pharmacy | 10 | $150 / 100 XP |
Griffin, Brian | Quahog Public Library | 11 | $375 / 250 XP |
Griffin, Chris | The Griffin House | 11 | $275 / 180 XP |
Griffin, Lois | The Stop & Shop | 13 | $250 / 163 XP |
Griffin, Meg | Quahog Oceanland | 13 | $250 / 163 XP |
Griffin, Peter | N/A | 26 | $250 / 165 XP |
Griffin, Stewie | Bob's Funland | 9 | $135 / 88 XP |
Hartman, Dr. Elmer | Quahog Hospital | 9 | $150 / 100 XP |
Herbert, John | The Playground | 9 | $275 / 180 XP |
NLN, Bruce | The Founding Father | 9 | $150 / 100 XP |
NLN, Consuela | Consuela's House | 5 | $150 / 100 XP |
NLN, Jerome | The Drunken Clam | 9 | $115 / 75 XP |
NLN, Rupert (Human) | Bare Bear Tanning Salon | 5 | $80 / 50 XP |
Killington, Buzz | Barrington Country Club | 5 | $150 / 100 XP |
Levine, Seamus | The Lighthouse | 8 | $150 / 100 XP |
Quagmire, Glenn | Quagmire's House | 13 | $150 / 100 XP |
Swanson, Bonnie | The Swanson House | 8 | $200 / 125 XP |
Swanson, Joe | James Woods High School | 9 | $250 / 165 XP |
Takanawa, Tricia | PF Chinese | 4 | $100 / 65 XP |
Tucker, Jake | Church | 6 | $150 / 100 XP |
Note: Only Characters that we actually have in our game are listed above, as the entire point to this is to demonstrate the Coin and XP income available in the game at the present time.
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NOTES:
1. The income producing period is based upon the timer - when each timer expires the income can then be claimed. What that means is, depending upon how often the player logs in and collects the income, the actual total can vary significantly from day-to-day.
2. The "QTY" (Quantity) Column simply indicates how many of that object we have in our town.
3. The "Coin" Column indicates what the base income amount in Coins are for ONE of that object.
4. The "XP" Column indicates what the base XP amount is for ONE of that object.
5. The "$ Total" Column indicates what the actual total of ALL of the given object is in Coin for ONE cycle of its Timer. The "XP Total" COlumn indicates what the actual total of ALL of the given object is in XP for ONE cycle of its Timer. You can multiply the totals by the number of times you think you would play each day (to whatever the maximum number that the Timer will divide into 24h that is) to get your estimated income.
6. Figuring out the Grand Total Estimated Income by factoring how many times each object would pay off in a given 24 hour period using X number of log ins was left as an exercise for the reader. Enjoy!
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The copyright and trademarks of the various Characters and their appearance are owned by whoever owns them - that is not us! On the other hand, where it applies, any original content that was created for this guide - which was created as a work-for-hire, belongs to Web Media Ltd. and SuperCheats. Any use, re-use, or presentation of that content no matter how harmless you feel it is really should be with the permission of Web Media Ltd. Seriously, they have special Ninja Gerbils that were specially-trained to track down copyright abusers by a combination of their IP addresses and the smell they leave on the ground when they walk. What these Ninja Gerbils do to offenders (shudder)... You do NOT want to know. That is all I will say about that.
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The Quahog Wharf is the dock with the 3 power boats at it that you can place along the shore of the ocean (Quahog is on the shore between the ocean and Providence, RI (I have actually been there).
The Wharf is one of the burning buildings that are left over from the disaster of your fight with Ernie. You obtain it by repairing it when you begin the Pirate's Cove section of the game.
How do I get the quhog wharf?