Stage: Desert Hunt
Difficulty Mode: Regular
Waves to clear: 16
zombie amount: 1775
zombie Endurance: 800-5600
zombie Types: walker, crawler, runner, sprinter, thrower, kamikaze, police, and zombie bird
Mission Briefing:
Lieutenant, time for a short hunt. Clear the surroundings of our base from any remaining threats.
Stage: To Dust by Dusk
Difficulty Mode: Regular
Waves to clear: 14
zombie amount: 1688
zombie Endurance: 800-4700
zombie Types: walker, crawler, runner, sprinter, thrower, kamikaze, zombie dog, and zombie bird
Mission Briefing:
Good news, Lieutenant – with our fresh reinforcements and brand new resources, we’re ready to keep moving fast. The last objective remaining in our path is Hope’s Valley, an old military outpost currently heavily infest with Zombies, We’ll be moving in with APCs, but the zombies are bound to hear them coming miles away, so they will be ready – and numerous. Make sure that their numbers are reduced preferably to zero.
Stage: Enforcer’s Challenge
Difficulty Mode: Regular
Waves to clear: 20
zombie amount: 2244
zombie Endurance: 800-7400
zombie Types: walker, crawler, runner, sprinter, thrower, kamikaze, and zombie dog
Mission Briefing:
Good morning, Lieutenant – today you will lead our mexico friend to victory. That’s it, only them and their shotguns, against swarms of Zombies. I'm sure they can do it, they are the toughest guys I ever met.
Stage: A Game of Bridge
Difficulty Mode: Regular
Waves to clear: 15
zombie amount: 1584
zombie Endurance: 800-5100
zombie Types: walker, crawler, runner, sprinter, thrower, kamikaze, zombie dog, and zombie bird
Mission Briefing:
Lieutenant, as the night falls, we expect a wave of the undead to try and make it past our defenses across the Century Bridge. They must not be allowed to make it through, with civilian already awaiting resettlement in the nearby camp. If the Zombies reach the unarmed settlers, it will end in carnage. Do not let that happen.
Stage: Gold Dust
Difficulty Mode: Regular
Waves to clear: 20
zombie amount: 2418
zombie Endurance: 800-7400
zombie Types: walker, crawler, runner, sprinter, thrower, kamikaze, police, zombie dog, and zombie bird
Mission Briefing:
Lieutenant – affter months of research and investigation, we can finally reveal some new details of what Military Inteligence officers have been able to learn, thanks largely to your successful operations. The analysis of the dust particles found in the bodies of captured specimens that have been recognized as the first of their kind have allowed us to identify the specific desert of their origin – and it lies over 2000 miles away. You are to take an airplane to the location, Lieutenant, and proceed with gathering more information – while wiping out the undead.