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Stages 26-30

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Stage: Desert Hunt

Difficulty Mode: Regular

Waves to clear: 16

zombie amount: 1775

zombie Endurance: 800-5600

zombie Types: walker, crawler, runner, sprinter, thrower, kamikaze, police, and zombie bird

Mission Briefing:

Lieutenant, time for a short hunt. Clear the surroundings of our base from any remaining threats.

Stage: To Dust by Dusk

Difficulty Mode: Regular

Waves to clear: 14

zombie amount: 1688

zombie Endurance: 800-4700

zombie Types: walker, crawler, runner, sprinter, thrower, kamikaze, zombie dog, and zombie bird

Mission Briefing:

Good news, Lieutenant – with our fresh reinforcements and brand new resources, we’re ready to keep moving fast. The last objective remaining in our path is Hope’s Valley, an old military outpost currently heavily infest with Zombies, We’ll be moving in with APCs, but the zombies are bound to hear them coming miles away, so they will be ready – and numerous. Make sure that their numbers are reduced preferably to zero.

Stage: Enforcer’s Challenge

Difficulty Mode: Regular

Waves to clear: 20

zombie amount: 2244

zombie Endurance: 800-7400

zombie Types: walker, crawler, runner, sprinter, thrower, kamikaze, and zombie dog

Mission Briefing:

Good morning, Lieutenant – today you will lead our mexico friend to victory. That’s it, only them and their shotguns, against swarms of Zombies. I'm sure they can do it, they are the toughest guys I ever met.

Stage: A Game of Bridge

Difficulty Mode: Regular

Waves to clear: 15

zombie amount: 1584

zombie Endurance: 800-5100

zombie Types: walker, crawler, runner, sprinter, thrower, kamikaze, zombie dog, and zombie bird

Mission Briefing:

Lieutenant, as the night falls, we expect a wave of the undead to try and make it past our defenses across the Century Bridge. They must not be allowed to make it through, with civilian already awaiting resettlement in the nearby camp. If the Zombies reach the unarmed settlers, it will end in carnage. Do not let that happen.

Stage: Gold Dust

Difficulty Mode: Regular

Waves to clear: 20

zombie amount: 2418

zombie Endurance: 800-7400

zombie Types: walker, crawler, runner, sprinter, thrower, kamikaze, police, zombie dog, and zombie bird

Mission Briefing:

Lieutenant – affter months of research and investigation, we can finally reveal some new details of what Military Inteligence officers have been able to learn, thanks largely to your successful operations. The analysis of the dust particles found in the bodies of captured specimens that have been recognized as the first of their kind have allowed us to identify the specific desert of their origin – and it lies over 2000 miles away. You are to take an airplane to the location, Lieutenant, and proceed with gathering more information – while wiping out the undead.

 
Verdict:
Very Helpful
OK
Not Useful
 

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